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gecode/gecode/float/arithmetic.cpp at master · slavaandrejev/gecode · GitHub
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arithmetic.cpp
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/*
-*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*-
*/
/*
* Main authors:
* Christian Schulte <schulte@gecode.org>
* Vincent Barichard <Vincent.Barichard@univ-angers.fr>
*
* Copyright:
* Christian Schulte, 2002
* Vincent Barichard, 2012
*
* This file is part of Gecode, the generic constraint
* development environment:
* http://www.gecode.org
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#
include
<
gecode/float/arithmetic.hh
>
namespace
Gecode
{
void
abs
(Home home, FloatVar x0, FloatVar x1) {
using
namespace
Float
;
GECODE_POST
;
GECODE_ES_FAIL
((Arithmetic::Abs<FloatView,FloatView>::
post
(home,x0,x1)));
}
void
max
(Home home, FloatVar x0, FloatVar x1, FloatVar x2) {
using
namespace
Float
;
GECODE_POST
;
GECODE_ES_FAIL
((Arithmetic::Max<FloatView,FloatView,FloatView>::
post
(home,x0,x1,x2)));
}
void
max
(Home home,
const
FloatVarArgs& x, FloatVar y) {
using
namespace
Float
;
if
(x.
size
() ==
0
)
throw
TooFewArguments
(
"
Float::max
"
);
GECODE_POST
;
ViewArray<FloatView>
xv
(home,x);
GECODE_ES_FAIL
(Arithmetic::NaryMax<FloatView>::
post
(home,xv,y));
}
void
min
(Home home, FloatVar x0, FloatVar x1, FloatVar x2) {
using
namespace
Float
;
GECODE_POST
;
GECODE_ES_FAIL
((Arithmetic::Min<FloatView,FloatView,FloatView>::
post
(home,x0,x1,x2)));
}
void
min
(Home home,
const
FloatVarArgs& x, FloatVar y) {
using
namespace
Float
;
if
(x.
size
() ==
0
)
throw
TooFewArguments
(
"
Float::min
"
);
GECODE_POST
;
ViewArray<MinusView>
m
(home,x.
size
());
for
(
int
i=x.
size
(); i--; )
m[i] =
MinusView
(x[i]);
MinusView
my
(y);
GECODE_ES_FAIL
(Arithmetic::NaryMax<MinusView>::
post
(home,m,my));
}
void
mult
(Home home, FloatVar x0, FloatVar x1, FloatVar x2) {
using
namespace
Float
;
GECODE_POST
;
GECODE_ES_FAIL
((Arithmetic::Mult<FloatView>::
post
(home,x0,x1,x2)));
}
void
sqr
(Home home, FloatVar x0, FloatVar x1) {
using
namespace
Float
;
GECODE_POST
;
GECODE_ES_FAIL
((Arithmetic::Sqr<FloatView>::
post
(home,x0,x1)));
}
void
sqrt
(Home home, FloatVar x0, FloatVar x1) {
using
namespace
Float
;
GECODE_POST
;
GECODE_ES_FAIL
((Arithmetic::Sqrt<FloatView,FloatView>::
post
(home,x0,x1)));
}
void
pow
(Home home, FloatVar x0,
int
n, FloatVar x1) {
using
namespace
Float
;
if
(n <
0
)
throw
OutOfLimits
(
"
pow
"
);
GECODE_POST
;
GECODE_ES_FAIL
((Arithmetic::Pow<FloatView,FloatView>::
post
(home,x0,x1,n)));
}
void
nroot
(Home home, FloatVar x0,
int
n, FloatVar x1) {
using
namespace
Float
;
if
(n <
0
)
throw
OutOfLimits
(
"
nroot
"
);
GECODE_POST
;
GECODE_ES_FAIL
((Arithmetic::NthRoot<FloatView,FloatView>::
post
(home,x0,x1,n)));
}
void
div
(Home home, FloatVar x0, FloatVar x1, FloatVar x2) {
using
namespace
Float
;
GECODE_POST
;
GECODE_ES_FAIL
(
(Arithmetic::Div<FloatView,FloatView,FloatView>::
post
(home,x0,x1,x2)));
}
}
//
STATISTICS: float-post
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