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esp32_https_server/src/ResourceResolver.hpp at master · sledgehammer-dev/esp32_https_server · GitHub
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ResourceResolver.hpp
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ResourceResolver.hpp
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#
ifndef
SRC_RESOURCERESOLVER_HPP_
#
define
SRC_RESOURCERESOLVER_HPP_
#
include
<
string
>
//
Arduino declares it's own min max, incompatible with the stl...
#
undef
min
#
undef
max
#
include
<
vector
>
#
include
<
algorithm
>
#
include
"
HTTPNode.hpp
"
#
include
"
WebsocketNode.hpp
"
#
include
"
ResourceNode.hpp
"
#
include
"
ResolvedResource.hpp
"
#
include
"
HTTPMiddlewareFunction.hpp
"
namespace
httpsserver
{
/*
*
* \brief This class is used internally to resolve a string URL to the corresponding HTTPNode
*/
class
ResourceResolver
{
public:
ResourceResolver
();
~ResourceResolver
();
void
registerNode
(HTTPNode *node);
void
unregisterNode
(HTTPNode *node);
void
setDefaultNode
(HTTPNode *node);
void
resolveNode
(
const
std::string &method,
const
std::string &url, ResolvedResource &resolvedResource, HTTPNodeType nodeType);
/*
* Add a middleware function to the end of the middleware function chain. See HTTPSMiddlewareFunction.hpp for details.
*/
void
addMiddleware
(
const
HTTPSMiddlewareFunction * mwFunction);
/*
* Remove a specific function from the middleware function chain.
*/
void
removeMiddleware
(
const
HTTPSMiddlewareFunction * mwFunction);
/*
* Get the current middleware chain with a resource function at the end
*/
const
std::vector<HTTPSMiddlewareFunction*>
getMiddleware
();
private:
//
This vector holds all nodes (with callbacks) that are registered
std::vector<HTTPNode*> * _nodes;
HTTPNode * _defaultNode;
//
Middleware functions, if any are registered. Will be called in order of the vector.
std::vector<
const
HTTPSMiddlewareFunction*> _middleware;
};
}
/*
namespace httpsserver
*/
#
endif
/*
SRC_RESOURCERESOLVER_HPP_
*/
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