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"""Planning (Chapters 10-11)
"""
import
itertools
from
utils
import
Expr
,
expr
,
first
from
logic
import
FolKB
class
PDLL
:
"""
PDLL used to define a search problem.
It stores states in a knowledge base consisting of first order logic statements.
The conjunction of these logical statements completely defines a state.
"""
def
__init__
(
self
,
initial_state
,
actions
,
goal_test
):
self
.
kb
=
FolKB
(
initial_state
)
self
.
actions
=
actions
self
.
goal_test_func
=
goal_test
def
goal_test
(
self
):
return
self
.
goal_test_func
(
self
.
kb
)
def
act
(
self
,
action
):
"""
Performs the action given as argument.
Note that action is an Expr like expr('Remove(Glass, Table)') or expr('Eat(Sandwich)')
"""
action_name
=
action
.
op
args
=
action
.
args
list_action
=
first
(
a
for
a
in
self
.
actions
if
a
.
name
==
action_name
)
if
list_action
is
None
:
raise
Exception
(
"Action '{}' not found"
.
format
(
action_name
))
if
not
list_action
.
check_precond
(
self
.
kb
,
args
):
raise
Exception
(
"Action '{}' pre-conditions not satisfied"
.
format
(
action
))
list_action
(
self
.
kb
,
args
)
class
Action
:
"""
Defines an action schema using preconditions and effects.
Use this to describe actions in PDDL.
action is an Expr where variables are given as arguments(args).
Precondition and effect are both lists with positive and negated literals.
Example:
precond_pos = [expr("Human(person)"), expr("Hungry(Person)")]
precond_neg = [expr("Eaten(food)")]
effect_add = [expr("Eaten(food)")]
effect_rem = [expr("Hungry(person)")]
eat = Action(expr("Eat(person, food)"), [precond_pos, precond_neg], [effect_add, effect_rem])
"""
def
__init__
(
self
,
action
,
precond
,
effect
):
self
.
name
=
action
.
op
self
.
args
=
action
.
args
self
.
precond_pos
=
precond
[
0
]
self
.
precond_neg
=
precond
[
1
]
self
.
effect_add
=
effect
[
0
]
self
.
effect_rem
=
effect
[
1
]
def
__call__
(
self
,
kb
,
args
):
return
self
.
act
(
kb
,
args
)
def
substitute
(
self
,
e
,
args
):
"""Replaces variables in expression with their respective Propositional symbol"""
new_args
=
list
(
e
.
args
)
for
num
,
x
in
enumerate
(
e
.
args
):
for
i
in
range
(
len
(
self
.
args
)):
if
self
.
args
[
i
]
==
x
:
new_args
[
num
]
=
args
[
i
]
return
Expr
(
e
.
op
,
*
new_args
)
def
check_precond
(
self
,
kb
,
args
):
"""Checks if the precondition is satisfied in the current state"""
# check for positive clauses
for
clause
in
self
.
precond_pos
:
if
self
.
substitute
(
clause
,
args
)
not
in
kb
.
clauses
:
return
False
# check for negative clauses
for
clause
in
self
.
precond_neg
:
if
self
.
substitute
(
clause
,
args
)
in
kb
.
clauses
:
return
False
return
True
def
act
(
self
,
kb
,
args
):
"""Executes the action on the state's kb"""
# check if the preconditions are satisfied
if
not
self
.
check_precond
(
kb
,
args
):
raise
Exception
(
"Action pre-conditions not satisfied"
)
# remove negative literals
for
clause
in
self
.
effect_rem
:
kb
.
retract
(
self
.
substitute
(
clause
,
args
))
# add positive literals
for
clause
in
self
.
effect_add
:
kb
.
tell
(
self
.
substitute
(
clause
,
args
))
def
air_cargo
():
init
=
[
expr
(
'At(C1, SFO)'
),
expr
(
'At(C2, JFK)'
),
expr
(
'At(P1, SFO)'
),
expr
(
'At(P2, JFK)'
),
expr
(
'Cargo(C1)'
),
expr
(
'Cargo(C2)'
),
expr
(
'Plane(P1)'
),
expr
(
'Plane(P2)'
),
expr
(
'Airport(JFK)'
),
expr
(
'Airport(SFO)'
)]
def
goal_test
(
kb
):
required
=
[
expr
(
'At(C1 , JFK)'
),
expr
(
'At(C2 ,SFO)'
)]
for
q
in
required
:
if
kb
.
ask
(
q
)
is
False
:
return
False
return
True
# Actions
# Load
precond_pos
=
[
expr
(
"At(c, a)"
),
expr
(
"At(p, a)"
),
expr
(
"Cargo(c)"
),
expr
(
"Plane(p)"
),
expr
(
"Airport(a)"
)]
precond_neg
=
[]
effect_add
=
[
expr
(
"In(c, p)"
)]
effect_rem
=
[
expr
(
"At(c, a)"
)]
load
=
Action
(
expr
(
"Load(c, p, a)"
), [
precond_pos
,
precond_neg
], [
effect_add
,
effect_rem
])
# Unload
precond_pos
=
[
expr
(
"In(c, p)"
),
expr
(
"At(p, a)"
),
expr
(
"Cargo(c)"
),
expr
(
"Plane(p)"
),
expr
(
"Airport(a)"
)]
precond_neg
=
[]
effect_add
=
[
expr
(
"At(c, a)"
)]
effect_rem
=
[
expr
(
"In(c, p)"
)]
unload
=
Action
(
expr
(
"Unload(c, p, a)"
), [
precond_pos
,
precond_neg
], [
effect_add
,
effect_rem
])
# Fly
# Used 'f' instead of 'from' because 'from' is a python keyword and expr uses eval() function
precond_pos
=
[
expr
(
"At(p, f)"
),
expr
(
"Plane(p)"
),
expr
(
"Airport(f)"
),
expr
(
"Airport(to)"
)]
precond_neg
=
[]
effect_add
=
[
expr
(
"At(p, to)"
)]
effect_rem
=
[
expr
(
"At(p, f)"
)]
fly
=
Action
(
expr
(
"Fly(p, f, to)"
), [
precond_pos
,
precond_neg
], [
effect_add
,
effect_rem
])
return
PDLL
(
init
, [
load
,
unload
,
fly
],
goal_test
)
def
spare_tire
():
init
=
[
expr
(
'Tire(Flat)'
),
expr
(
'Tire(Spare)'
),
expr
(
'At(Flat, Axle)'
),
expr
(
'At(Spare, Trunk)'
)]
def
goal_test
(
kb
):
required
=
[
expr
(
'At(Spare, Axle)'
),
expr
(
'At(Flat, Ground)'
)]
for
q
in
required
:
if
kb
.
ask
(
q
)
is
False
:
return
False
return
True
# Actions
# Remove
precond_pos
=
[
expr
(
"At(obj, loc)"
)]
precond_neg
=
[]
effect_add
=
[
expr
(
"At(obj, Ground)"
)]
effect_rem
=
[
expr
(
"At(obj, loc)"
)]
remove
=
Action
(
expr
(
"Remove(obj, loc)"
), [
precond_pos
,
precond_neg
], [
effect_add
,
effect_rem
])
# PutOn
precond_pos
=
[
expr
(
"Tire(t)"
),
expr
(
"At(t, Ground)"
)]
precond_neg
=
[
expr
(
"At(Flat, Axle)"
)]
effect_add
=
[
expr
(
"At(t, Axle)"
)]
effect_rem
=
[
expr
(
"At(t, Ground)"
)]
put_on
=
Action
(
expr
(
"PutOn(t, Axle)"
), [
precond_pos
,
precond_neg
], [
effect_add
,
effect_rem
])
# LeaveOvernight
precond_pos
=
[]
precond_neg
=
[]
effect_add
=
[]
effect_rem
=
[
expr
(
"At(Spare, Ground)"
),
expr
(
"At(Spare, Axle)"
),
expr
(
"At(Spare, Trunk)"
),
expr
(
"At(Flat, Ground)"
),
expr
(
"At(Flat, Axle)"
),
expr
(
"At(Flat, Trunk)"
)]
leave_overnight
=
Action
(
expr
(
"LeaveOvernight"
), [
precond_pos
,
precond_neg
],
[
effect_add
,
effect_rem
])
return
PDLL
(
init
, [
remove
,
put_on
,
leave_overnight
],
goal_test
)
def
three_block_tower
():
init
=
[
expr
(
'On(A, Table)'
),
expr
(
'On(B, Table)'
),
expr
(
'On(C, A)'
),
expr
(
'Block(A)'
),
expr
(
'Block(B)'
),
expr
(
'Block(C)'
),
expr
(
'Clear(B)'
),
expr
(
'Clear(C)'
)]
def
goal_test
(
kb
):
required
=
[
expr
(
'On(A, B)'
),
expr
(
'On(B, C)'
)]
for
q
in
required
:
if
kb
.
ask
(
q
)
is
False
:
return
False
return
True
# Actions
# Move
precond_pos
=
[
expr
(
'On(b, x)'
),
expr
(
'Clear(b)'
),
expr
(
'Clear(y)'
),
expr
(
'Block(b)'
),
expr
(
'Block(y)'
)]
precond_neg
=
[]
effect_add
=
[
expr
(
'On(b, y)'
),
expr
(
'Clear(x)'
)]
effect_rem
=
[
expr
(
'On(b, x)'
),
expr
(
'Clear(y)'
)]
move
=
Action
(
expr
(
'Move(b, x, y)'
), [
precond_pos
,
precond_neg
], [
effect_add
,
effect_rem
])
# MoveToTable
precond_pos
=
[
expr
(
'On(b, x)'
),
expr
(
'Clear(b)'
),
expr
(
'Block(b)'
)]
precond_neg
=
[]
effect_add
=
[
expr
(
'On(b, Table)'
),
expr
(
'Clear(x)'
)]
effect_rem
=
[
expr
(
'On(b, x)'
)]
moveToTable
=
Action
(
expr
(
'MoveToTable(b, x)'
), [
precond_pos
,
precond_neg
],
[
effect_add
,
effect_rem
])
return
PDLL
(
init
, [
move
,
moveToTable
],
goal_test
)
def
have_cake_and_eat_cake_too
():
init
=
[
expr
(
'Have(Cake)'
)]
def
goal_test
(
kb
):
required
=
[
expr
(
'Have(Cake)'
),
expr
(
'Eaten(Cake)'
)]
for
q
in
required
:
if
kb
.
ask
(
q
)
is
False
:
return
False
return
True
# Actions
# Eat cake
precond_pos
=
[
expr
(
'Have(Cake)'
)]
precond_neg
=
[]
effect_add
=
[
expr
(
'Eaten(Cake)'
)]
effect_rem
=
[
expr
(
'Have(Cake)'
)]
eat_cake
=
Action
(
expr
(
'Eat(Cake)'
), [
precond_pos
,
precond_neg
], [
effect_add
,
effect_rem
])
# Bake Cake
precond_pos
=
[]
precond_neg
=
[
expr
(
'Have(Cake)'
)]
effect_add
=
[
expr
(
'Have(Cake)'
)]
effect_rem
=
[]
bake_cake
=
Action
(
expr
(
'Bake(Cake)'
), [
precond_pos
,
precond_neg
], [
effect_add
,
effect_rem
])
return
PDLL
(
init
, [
eat_cake
,
bake_cake
],
goal_test
)
class
Level
():
"""
Contains the state of the planning problem
and exhaustive list of actions which use the
states as pre-condition.
"""
def
__init__
(
self
,
poskb
,
negkb
):
self
.
poskb
=
poskb
# Current state
self
.
current_state_pos
=
poskb
.
clauses
self
.
current_state_neg
=
negkb
.
clauses
# Current action to current state link
self
.
current_action_links_pos
=
{}
self
.
current_action_links_neg
=
{}
# Current state to action link
self
.
current_state_links_pos
=
{}
self
.
current_state_links_neg
=
{}
# Current action to next state link
self
.
next_action_links
=
{}
# Next state to current action link
self
.
next_state_links_pos
=
{}
self
.
next_state_links_neg
=
{}
self
.
mutex
=
[]
def
__call__
(
self
,
actions
,
objects
):
self
.
build
(
actions
,
objects
)
self
.
find_mutex
()
def
find_mutex
(
self
):
# Inconsistent effects
for
poseff
in
self
.
next_state_links_pos
:
negeff
=
poseff
if
negeff
in
self
.
next_state_links_neg
:
for
a
in
self
.
next_state_links_pos
[
poseff
]:
for
b
in
self
.
next_state_links_neg
[
negeff
]:
if
set
([
a
,
b
])
not
in
self
.
mutex
:
self
.
mutex
.
append
(
set
([
a
,
b
]))
# Interference
for
posprecond
in
self
.
current_state_links_pos
:
negeff
=
posprecond
if
negeff
in
self
.
next_state_links_neg
:
for
a
in
self
.
current_state_links_pos
[
posprecond
]:
for
b
in
self
.
next_state_links_neg
[
negeff
]:
if
set
([
a
,
b
])
not
in
self
.
mutex
:
self
.
mutex
.
append
(
set
([
a
,
b
]))
for
negprecond
in
self
.
current_state_links_neg
:
poseff
=
negprecond
if
poseff
in
self
.
next_state_links_pos
:
for
a
in
self
.
next_state_links_pos
[
poseff
]:
for
b
in
self
.
current_state_links_neg
[
negprecond
]:
if
set
([
a
,
b
])
not
in
self
.
mutex
:
self
.
mutex
.
append
(
set
([
a
,
b
]))
# Competing needs
for
posprecond
in
self
.
current_state_links_pos
:
negprecond
=
posprecond
if
negprecond
in
self
.
current_state_links_neg
:
for
a
in
self
.
current_state_links_pos
[
posprecond
]:
for
b
in
self
.
current_state_links_neg
[
negprecond
]:
if
set
([
a
,
b
])
not
in
self
.
mutex
:
self
.
mutex
.
append
(
set
([
a
,
b
]))
# Inconsistent support
state_mutex
=
[]
for
pair
in
self
.
mutex
:
next_state_0
=
self
.
next_action_links
[
list
(
pair
)[
0
]]
if
len
(
pair
)
==
2
:
next_state_1
=
self
.
next_action_links
[
list
(
pair
)[
1
]]
else
:
next_state_1
=
self
.
next_action_links
[
list
(
pair
)[
0
]]
if
(
len
(
next_state_0
)
==
1
)
and
(
len
(
next_state_1
)
==
1
):
state_mutex
.
append
(
set
([
next_state_0
[
0
],
next_state_1
[
0
]]))
self
.
mutex
=
self
.
mutex
+
state_mutex
def
build
(
self
,
actions
,
objects
):
# Add persistence actions for positive states
for
clause
in
self
.
current_state_pos
:
self
.
current_action_links_pos
[
Expr
(
'Persistence'
,
clause
)]
=
[
clause
]
self
.
next_action_links
[
Expr
(
'Persistence'
,
clause
)]
=
[
clause
]
self
.
current_state_links_pos
[
clause
]
=
[
Expr
(
'Persistence'
,
clause
)]
self
.
next_state_links_pos
[
clause
]
=
[
Expr
(
'Persistence'
,
clause
)]
# Add persistence actions for negative states
for
clause
in
self
.
current_state_neg
:
not_expr
=
Expr
(
'not'
+
clause
.
op
,
clause
.
args
)
self
.
current_action_links_neg
[
Expr
(
'Persistence'
,
not_expr
)]
=
[
clause
]
self
.
next_action_links
[
Expr
(
'Persistence'
,
not_expr
)]
=
[
clause
]
self
.
current_state_links_neg
[
clause
]
=
[
Expr
(
'Persistence'
,
not_expr
)]
self
.
next_state_links_neg
[
clause
]
=
[
Expr
(
'Persistence'
,
not_expr
)]
for
a
in
actions
:
num_args
=
len
(
a
.
args
)
possible_args
=
tuple
(
itertools
.
permutations
(
objects
,
num_args
))
for
arg
in
possible_args
:
if
a
.
check_precond
(
self
.
poskb
,
arg
):
for
num
,
symbol
in
enumerate
(
a
.
args
):
if
not
symbol
.
op
.
islower
():
arg
=
list
(
arg
)
arg
[
num
]
=
symbol
arg
=
tuple
(
arg
)
new_action
=
a
.
substitute
(
Expr
(
a
.
name
,
*
a
.
args
),
arg
)
self
.
current_action_links_pos
[
new_action
]
=
[]
self
.
current_action_links_neg
[
new_action
]
=
[]
for
clause
in
a
.
precond_pos
:
new_clause
=
a
.
substitute
(
clause
,
arg
)
self
.
current_action_links_pos
[
new_action
].
append
(
new_clause
)
if
new_clause
in
self
.
current_state_links_pos
:
self
.
current_state_links_pos
[
new_clause
].
append
(
new_action
)
else
:
self
.
current_state_links_pos
[
new_clause
]
=
[
new_action
]
for
clause
in
a
.
precond_neg
:
new_clause
=
a
.
substitute
(
clause
,
arg
)
self
.
current_action_links_neg
[
new_action
].
append
(
new_clause
)
if
new_clause
in
self
.
current_state_links_neg
:
self
.
current_state_links_neg
[
new_clause
].
append
(
new_action
)
else
:
self
.
current_state_links_neg
[
new_clause
]
=
[
new_action
]
self
.
next_action_links
[
new_action
]
=
[]
for
clause
in
a
.
effect_add
:
new_clause
=
a
.
substitute
(
clause
,
arg
)
self
.
next_action_links
[
new_action
].
append
(
new_clause
)
if
new_clause
in
self
.
next_state_links_pos
:
self
.
next_state_links_pos
[
new_clause
].
append
(
new_action
)
else
:
self
.
next_state_links_pos
[
new_clause
]
=
[
new_action
]
for
clause
in
a
.
effect_rem
:
new_clause
=
a
.
substitute
(
clause
,
arg
)
self
.
next_action_links
[
new_action
].
append
(
new_clause
)
if
new_clause
in
self
.
next_state_links_neg
:
self
.
next_state_links_neg
[
new_clause
].
append
(
new_action
)
else
:
self
.
next_state_links_neg
[
new_clause
]
=
[
new_action
]
def
perform_actions
(
self
):
new_kb_pos
=
FolKB
(
list
(
set
(
self
.
next_state_links_pos
.
keys
())))
new_kb_neg
=
FolKB
(
list
(
set
(
self
.
next_state_links_neg
.
keys
())))
return
Level
(
new_kb_pos
,
new_kb_neg
)
class
Graph
:
"""
Contains levels of state and actions
Used in graph planning algorithm to extract a solution
"""
def
__init__
(
self
,
pdll
,
negkb
):
self
.
pdll
=
pdll
self
.
levels
=
[
Level
(
pdll
.
kb
,
negkb
)]
self
.
objects
=
set
(
arg
for
clause
in
pdll
.
kb
.
clauses
+
negkb
.
clauses
for
arg
in
clause
.
args
)
def
__call__
(
self
):
self
.
expand_graph
()
def
expand_graph
(
self
):
last_level
=
self
.
levels
[
-
1
]
last_level
(
self
.
pdll
.
actions
,
self
.
objects
)
self
.
levels
.
append
(
last_level
.
perform_actions
())
def
non_mutex_goals
(
self
,
goals
,
index
):
goal_perm
=
itertools
.
combinations
(
goals
,
2
)
for
g
in
goal_perm
:
if
set
(
g
)
in
self
.
levels
[
index
].
mutex
:
return
False
return
True
class
GraphPlan
:
"""
Class for formulation GraphPlan algorithm
Constructs a graph of state and action space
Returns solution for the planning problem
"""
def
__init__
(
self
,
pdll
,
negkb
):
self
.
graph
=
Graph
(
pdll
,
negkb
)
self
.
nogoods
=
[]
self
.
solution
=
[]
def
check_leveloff
(
self
):
first_check
=
(
set
(
self
.
graph
.
levels
[
-
1
].
current_state_pos
)
==
set
(
self
.
graph
.
levels
[
-
2
].
current_state_pos
))
second_check
=
(
set
(
self
.
graph
.
levels
[
-
1
].
current_state_neg
)
==
set
(
self
.
graph
.
levels
[
-
2
].
current_state_neg
))
if
first_check
and
second_check
:
return
True
def
extract_solution
(
self
,
goals_pos
,
goals_neg
,
index
):
level
=
self
.
graph
.
levels
[
index
]
if
not
self
.
graph
.
non_mutex_goals
(
goals_pos
+
goals_neg
,
index
):
self
.
nogoods
.
append
((
level
,
goals_pos
,
goals_neg
))
return
level
=
self
.
graph
.
levels
[
index
-
1
]
# Create all combinations of actions that satisfy the goal
actions
=
[]
for
goal
in
goals_pos
:
actions
.
append
(
level
.
next_state_links_pos
[
goal
])
for
goal
in
goals_neg
:
actions
.
append
(
level
.
next_state_links_neg
[
goal
])
all_actions
=
list
(
itertools
.
product
(
*
actions
))
# Filter out the action combinations which contain mutexes
non_mutex_actions
=
[]
for
action_tuple
in
all_actions
:
action_pairs
=
itertools
.
combinations
(
list
(
set
(
action_tuple
)),
2
)
non_mutex_actions
.
append
(
list
(
set
(
action_tuple
)))
for
pair
in
action_pairs
:
if
set
(
pair
)
in
level
.
mutex
:
non_mutex_actions
.
pop
(
-
1
)
break
# Recursion
for
action_list
in
non_mutex_actions
:
if
[
action_list
,
index
]
not
in
self
.
solution
:
self
.
solution
.
append
([
action_list
,
index
])
new_goals_pos
=
[]
new_goals_neg
=
[]
for
act
in
set
(
action_list
):
if
act
in
level
.
current_action_links_pos
:
new_goals_pos
=
new_goals_pos
+
level
.
current_action_links_pos
[
act
]
for
act
in
set
(
action_list
):
if
act
in
level
.
current_action_links_neg
:
new_goals_neg
=
new_goals_neg
+
level
.
current_action_links_neg
[
act
]
if
abs
(
index
)
+
1
==
len
(
self
.
graph
.
levels
):
return
elif
(
level
,
new_goals_pos
,
new_goals_neg
)
in
self
.
nogoods
:
return
else
:
self
.
extract_solution
(
new_goals_pos
,
new_goals_neg
,
index
-
1
)
# Level-Order multiple solutions
solution
=
[]
for
item
in
self
.
solution
:
if
item
[
1
]
==
-
1
:
solution
.
append
([])
solution
[
-
1
].
append
(
item
[
0
])
else
:
solution
[
-
1
].
append
(
item
[
0
])
for
num
,
item
in
enumerate
(
solution
):
item
.
reverse
()
solution
[
num
]
=
item
return
solution
def
goal_test
(
kb
,
goals
):
for
q
in
goals
:
if
kb
.
ask
(
q
)
is
False
:
return
False
return
True
def
spare_tire_graphplan
():
pdll
=
spare_tire
()
negkb
=
FolKB
([
expr
(
'At(Flat, Trunk)'
)])
graphplan
=
GraphPlan
(
pdll
,
negkb
)
# Not sure
goals_pos
=
[
expr
(
'At(Spare, Axle)'
),
expr
(
'At(Flat, Ground)'
)]
goals_neg
=
[]
while
True
:
if
(
goal_test
(
graphplan
.
graph
.
levels
[
-
1
].
poskb
,
goals_pos
)
and
graphplan
.
graph
.
non_mutex_goals
(
goals_pos
+
goals_neg
,
-
1
)):
solution
=
graphplan
.
extract_solution
(
goals_pos
,
goals_neg
,
-
1
)
if
solution
:
return
solution
graphplan
.
graph
.
expand_graph
()
if
len
(
graphplan
.
graph
.
levels
)
>=
2
and
graphplan
.
check_leveloff
():
return
None
def
double_tennis_problem
():
init
=
[
expr
(
'At(A, LeftBaseLine)'
),
expr
(
'At(B, RightNet)'
),
expr
(
'Approaching(Ball, RightBaseLine)'
),
expr
(
'Partner(A, B)'
),
expr
(
'Partner(B, A)'
)]
def
goal_test
(
kb
):
required
=
[
expr
(
'Goal(Returned(Ball))'
),
expr
(
'At(a, RightNet)'
),
expr
(
'At(a, LeftNet)'
)]
for
q
in
required
:
if
kb
.
ask
(
q
)
is
False
:
return
False
return
True
# Actions
# Hit
precond_pos
=
[
expr
(
"Approaching(Ball,loc)"
),
expr
(
"At(actor,loc)"
)]
precond_neg
=
[]
effect_add
=
[
expr
(
"Returned(Ball)"
)]
effect_rem
=
[]
hit
=
Action
(
expr
(
"Hit(actor, Ball)"
), [
precond_pos
,
precond_neg
], [
effect_add
,
effect_rem
])
# Go
precond_pos
=
[
expr
(
"At(actor, loc)"
)]
precond_neg
=
[]
effect_add
=
[
expr
(
"At(actor, to)"
)]
effect_rem
=
[
expr
(
"At(actor, loc)"
)]
go
=
Action
(
expr
(
"Go(actor, to)"
), [
precond_pos
,
precond_neg
], [
effect_add
,
effect_rem
])
return
PDLL
(
init
, [
hit
,
go
],
goal_test
)
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