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rgo-lua-utils/lua2dat.lua at master · sp00n/rgo-lua-utils · GitHub
sp00n
/
rgo-lua-utils
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lua2dat.lua
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177 lines (140 loc) · 4.14 KB
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rgo-lua-utils
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lua2dat.lua
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if
(
tonumber
(
_VERSION
:
match
(
"
%d+%.?%d?
"
))
<
5.3
)
then
error
(
"
You need to use at least LUA version 5.3!
"
)
end
local
in_file
=
assert
(
arg
[
1
],
"
\n\n
[ERR] no input
\n
"
)
local
out_file
=
arg
[
2
]
or
"
OUT.DAT
"
local
fix_file
=
arg
[
3
]
--
binary write
local
w
local
function
sint64
(
v
)
return
string.pack
(
"
<i8
"
,
v
)
end
local
function
uint32
(
v
)
return
string.pack
(
"
<I4
"
,
v
)
end
local
function
sint32
(
v
)
return
string.pack
(
"
<i4
"
,
v
)
end
local
function
uint16
(
v
)
return
string.pack
(
"
<H
"
,
v
)
end
local
function
uint8
(
v
)
return
string.pack
(
"
B
"
,
v
)
end
local
function
float
(
v
)
return
string.pack
(
"
f
"
,
v
)
end
--
utils
--
Get the OS type
local
function
get_os_type
()
local
dir_separator
=
package.config
:
sub
(
1
,
1
)
if
(
dir_separator
==
"
\\\\
"
or
dir_separator
==
"
\\
"
)
then
return
"
win
"
elseif
(
dir_separator
==
"
/
"
)
then
return
"
unix
"
end
return
"
unknown
"
end
--
Get the path the script is running in
local
function
get_script_path
()
local
os_type
=
get_os_type
()
local
path_str
=
debug.getinfo
(
2
,
"
S
"
).
source
:
sub
(
2
)
if
(
os_type
==
"
win
"
)
then
return
path_str
:
match
(
"
(.*[/
\\
])
"
)
or
"
"
elseif
(
os_type
==
"
unix
"
)
then
return
path_str
:
match
(
"
(.*/)
"
)
or
"
.
"
end
return
"
"
end
--
path
local
script_path
=
get_script_path
()
--
dictionaries
local
dict_i
=
{
name
=
"
internal
"
}
--
from current file
local
dict_e
=
{
name
=
"
external
"
}
--
from dict_ext
--
local dict_p = {name = "parsed"} -- from dict_parsed
local
dict_t
=
{
name
=
"
types
"
}
--
from dict_type
local
dict_f
=
{
name
=
"
fixes
"
}
--
from optional arg[3] (list_duped_ids_lang.lua)
local
dict_u
=
{
name
=
"
unknown
"
}
--
TODO: collect all missed keys
local
function
read_tag
(
t
,
l
)
local
tag
=
dict_e
[
t
.
n
]
if
nil
==
tag
then
--
print(t.n)
tag
=
tonumber
(
t
.
n
:
sub
(
2
,
-
1
))
end
w
:
write
(
uint32
(
tag
))
if
t
.
vars
then
w
:
write
(
uint32
(
#
t
.
vars
))
for
_
,
v
in
ipairs
(
t
.
vars
)
do
local
typ
=
dict_t
[
v
.
t
]
local
name
=
dict_e
[
v
.
n
]
if
not
name
then
name
=
tonumber
(
v
.
n
:
sub
(
2
))
end
local
value
if
typ
==
1
then
--
INTEGER
value
=
sint32
(
v
.
v
)
elseif
typ
==
2
then
--
FLOAT
value
=
float
(
v
.
v
)
elseif
typ
==
5
then
--
STRING
value
=
uint32
(
v
.
v
)
elseif
typ
==
6
then
--
BOOL
value
=
uint32
(
v
.
v
and
1
or
0
)
elseif
typ
==
7
then
--
INT64
value
=
sint64
(
v
.
v
)
elseif
typ
==
8
then
--
TRANSLATE
value
=
uint32
(
v
.
v
)
end
assert
(
value
)
w
:
write
(
uint32
(
name
))
w
:
write
(
uint32
(
typ
))
w
:
write
(
value
)
end
else
w
:
write
(
uint32
(
0
))
end
if
t
.
tags
then
w
:
write
(
uint32
(
#
t
.
tags
))
for
_
,
v
in
ipairs
(
t
.
tags
)
do
read_tag
(
v
,
l
+
1
)
end
else
w
:
write
(
uint32
(
0
))
end
end
----
---------------------------------------------------------------------------
--
generate types dictionary
local
d
=
dofile
(
script_path
..
"
dict_types.lua
"
)
for
i
=
1
,
#
d
,
2
do
dict_t
[
d
[
i
+
1
]]
=
d
[
i
]
end
--
generate external dictionary
d
=
dofile
(
script_path
..
"
dict_external.lua
"
)
for
i
=
1
,
#
d
,
2
do
dict_e
[
d
[
i
+
1
]]
=
d
[
i
]
end
--[=[
update external dictionary
d = dofile(script_path .. "dict_parsed.lua")
for i = 1, #d, 2 do
dict_e[d[i+1]] = d[i]
end
]=]
--
generate fix dictionary
if
fix_file
then
dict_f
=
dofile
(
fix_file
)
end
--
generate internal dictionary
local
LS
=
{}
--
[idx]=key
local
L
,
content
=
dofile
(
in_file
)
for
k
,
v
in
pairs
(
L
)
do
if
type
(
k
)
==
"
number
"
then
LS
[
v
[
1
]]
=
k
--
try to fix string
local
f
=
dict_f
[
k
]
if
f
then
L
[
k
][
2
]
=
f
end
end
end
--
check
assert
(
L
.
size
==
#
LS
)
w
=
assert
(
io.open
(
out_file
,
"
w+b
"
))
w
:
write
(
uint8
(
6
))
--
write dictionary
w
:
write
(
uint32
(
L
.
size
))
for
i
=
1
,
#
LS
do
local
idx
=
LS
[
i
]
local
str
=
L
[
idx
][
2
]
w
:
write
(
uint32
(
idx
))
w
:
write
(
uint16
(
#
str
))
w
:
write
(
str
)
end
read_tag
(
content
,
0
)
w
:
close
()
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