| FazBrowse GitHub Viewer | Trending | | Home |
| Tools: [Download Repo ZIP] [Original HTTPS Page] |
1 parent fe82f6b commit f129713
26 files changed
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
@@ -49,6 +49,12 @@ | |||
| 49 | 49 | offset_windows = 109 | |
| 50 | 50 | arguments = POINTER | |
| 51 | 51 | ||
| 52 | + # _ZNK11CBasePlayer25PhysicsSolidMaskForEntityEv | ||
| 53 | + [[get_solid_mask]] | ||
| 54 | + offset_linux = 180 | ||
| 55 | + offset_windows = 179 | ||
| 56 | + return_type = UINT | ||
| 57 | + | ||
| 52 | 58 | ||
| 53 | 59 | [input] | |
| 54 | 60 | ||
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
@@ -51,3 +51,9 @@ srv_check = False | |||
| 51 | 51 | offset_linux = 105 | |
| 52 | 52 | offset_windows = 104 | |
| 53 | 53 | arguments = POINTER | |
| 54 | + | ||
| 55 | + # _ZNK11CBasePlayer25PhysicsSolidMaskForEntityEv | ||
| 56 | + [[get_solid_mask]] | ||
| 57 | + offset_linux = 169 | ||
| 58 | + offset_windows = 168 | ||
| 59 | + return_type = UINT | ||
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
@@ -48,3 +48,9 @@ | |||
| 48 | 48 | offset_linux = 103 | |
| 49 | 49 | offset_windows = 102 | |
| 50 | 50 | arguments = POINTER | |
| 51 | + | ||
| 52 | + # _ZNK11CBasePlayer25PhysicsSolidMaskForEntityEv | ||
| 53 | + [[get_solid_mask]] | ||
| 54 | + offset_linux = 173 | ||
| 55 | + offset_windows = 172 | ||
| 56 | + return_type = UINT | ||
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
@@ -48,3 +48,9 @@ | |||
| 48 | 48 | offset_linux = 110 | |
| 49 | 49 | offset_windows = 109 | |
| 50 | 50 | arguments = POINTER | |
| 51 | + | ||
| 52 | + # _ZNK11CBasePlayer25PhysicsSolidMaskForEntityEv | ||
| 53 | + [[get_solid_mask]] | ||
| 54 | + offset_linux = 178 | ||
| 55 | + offset_windows = 177 | ||
| 56 | + return_type = UINT | ||
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
@@ -49,6 +49,12 @@ | |||
| 49 | 49 | offset_windows = 100 | |
| 50 | 50 | arguments = POINTER | |
| 51 | 51 | ||
| 52 | + # _ZNK11CBasePlayer25PhysicsSolidMaskForEntityEv | ||
| 53 | + [[get_solid_mask]] | ||
| 54 | + offset_linux = 168 | ||
| 55 | + offset_windows = 167 | ||
| 56 | + return_type = UINT | ||
| 57 | + | ||
| 52 | 58 | ||
| 53 | 59 | [input] | |
| 54 | 60 | ||
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
@@ -48,3 +48,9 @@ | |||
| 48 | 48 | offset_linux = 106 | |
| 49 | 49 | offset_windows = 105 | |
| 50 | 50 | arguments = POINTER | |
| 51 | + | ||
| 52 | + # _ZNK11CBasePlayer25PhysicsSolidMaskForEntityEv | ||
| 53 | + [[get_solid_mask]] | ||
| 54 | + offset_linux = 174 | ||
| 55 | + offset_windows = 173 | ||
| 56 | + return_type = UINT | ||
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
@@ -324,6 +324,48 @@ Called when a networked entity has been spawned. | |||
| 324 | 324 | pass | |
| 325 | 325 | ||
| 326 | 326 | ||
| 327 | + OnEntityCollision | ||
| 328 | + ----------------- | ||
| 329 | + | ||
| 330 | + Called when a non-player entity is about to collide with another entity. | ||
| 331 | + | ||
| 332 | + .. note:: | ||
| 333 | + | ||
| 334 | + This listener can be extremely noisy. Use :class:`entities.collisions.CollisionHash`, | ||
| 335 | + :class:`entities.collisions.CollisionMap`, or :class:`entities.collisions.CollisionSet` | ||
| 336 | + if you don't have dynamic conditions to test for. | ||
| 337 | + | ||
| 338 | + .. code-block:: python | ||
| 339 | + | ||
| 340 | + from listeners import OnEntityCollision | ||
| 341 | + | ||
| 342 | + @OnEntityCollision | ||
| 343 | + def on_entity_collision(entity, other): | ||
| 344 | + # Disable weapons/projectiles collisions with everything except players | ||
| 345 | + return not (entity.is_weapon() and not other.is_player()) | ||
| 346 | + | ||
| 347 | + | ||
| 348 | + OnEntityTransmit | ||
| 349 | + ---------------- | ||
| 350 | + | ||
| 351 | + Called when a non-player entity is about to be transmitted to a player. | ||
| 352 | + | ||
| 353 | + .. note:: | ||
| 354 | + | ||
| 355 | + This listener can be extremely noisy. Use :class:`entities.transmit.TransmitHash`, | ||
| 356 | + :class:`entities.transmit.TransmitMap`, or :class:`entities.transmit.TransmitSet` | ||
| 357 | + if you don't have dynamic conditions to test for. | ||
| 358 | + | ||
| 359 | + .. code-block:: python | ||
| 360 | + | ||
| 361 | + from listeners import OnEntityTransmit | ||
| 362 | + | ||
| 363 | + @OnEntityTransmit | ||
| 364 | + def on_entity_transmit(player, entity): | ||
| 365 | + # Never transmit hostages | ||
| 366 | + return entity.classname != 'hostage_entity' | ||
| 367 | + | ||
| 368 | + | ||
| 327 | 369 | OnLevelInit | |
| 328 | 370 | ----------- | |
| 329 | 371 | ||
@@ -406,6 +448,50 @@ Called when the button state of a player changed. | |||
| 406 | 448 | button or button combination has been pressed or released. | |
| 407 | 449 | ||
| 408 | 450 | ||
| 451 | + OnPlayerCollision | ||
| 452 | + ----------------- | ||
| 453 | + | ||
| 454 | + Called when a player is about to collide with an entity. | ||
| 455 | + | ||
| 456 | + .. note:: | ||
| 457 | + | ||
| 458 | + This listener can be extremely noisy. Use :class:`entities.collisions.CollisionHash`, | ||
| 459 | + :class:`entities.collisions.CollisionMap`, or :class:`entities.collisions.CollisionSet` | ||
| 460 | + if you don't have dynamic conditions to test for. | ||
| 461 | + | ||
| 462 | + .. code-block:: python | ||
| 463 | + | ||
| 464 | + from listeners import OnPlayerCollision | ||
| 465 | + | ||
| 466 | + @OnPlayerCollision | ||
| 467 | + def on_player_collision(player, entity): | ||
| 468 | + # Disable teammates collisions | ||
| 469 | + if not entity.is_player(): | ||
| 470 | + return | ||
| 471 | + return player.team_index != entity.team_index | ||
| 472 | + | ||
| 473 | + | ||
| 474 | + OnPlayerTransmit | ||
| 475 | + ---------------- | ||
| 476 | + | ||
| 477 | + Called when a player is about to be transmitted to another. | ||
| 478 | + | ||
| 479 | + .. note:: | ||
| 480 | + | ||
| 481 | + This listener can be extremely noisy. Use :class:`entities.transmit.TransmitHash`, | ||
| 482 | + :class:`entities.transmit.TransmitMap`, or :class:`entities.transmit.TransmitSet` | ||
| 483 | + if you don't have dynamic conditions to test for. | ||
| 484 | + | ||
| 485 | + .. code-block:: python | ||
| 486 | + | ||
| 487 | + from listeners import OnPlayerTransmit | ||
| 488 | + | ||
| 489 | + @OnPlayerTransmit | ||
| 490 | + def on_player_transmit(player, other): | ||
| 491 | + # Don't transmit teammates | ||
| 492 | + return player.team != other.team | ||
| 493 | + | ||
| 494 | + | ||
| 409 | 495 | OnPlayerRunCommand | |
| 410 | 496 | -------------------- | |
| 411 | 497 | ||
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
@@ -0,0 +1,7 @@ | |||
| 1 | + entities.collisions module | ||
| 2 | + ========================== | ||
| 3 | + | ||
| 4 | + .. automodule:: entities.collisions | ||
| 5 | + :members: | ||
| 6 | + :undoc-members: | ||
| 7 | + :show-inheritance: | ||
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
@@ -0,0 +1,7 @@ | |||
| 1 | + entities.transmit module | ||
| 2 | + ======================== | ||
| 3 | + | ||
| 4 | + .. automodule:: entities.transmit | ||
| 5 | + :members: | ||
| 6 | + :undoc-members: | ||
| 7 | + :show-inheritance: | ||
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
@@ -0,0 +1,87 @@ | |||
| 1 | + # ../entities/collisions.py | ||
| 2 | + | ||
| 3 | + """Provides entity collisions functionality.""" | ||
| 4 | + | ||
| 5 | + # ============================================================================= | ||
| 6 | + # >> IMPORTS | ||
| 7 | + # ============================================================================= | ||
| 8 | + # Source.Python Imports | ||
| 9 | + # Core | ||
| 10 | + from core import AutoUnload | ||
| 11 | + from core import WeakAutoUnload | ||
| 12 | + | ||
| 13 | + | ||
| 14 | + # ============================================================================= | ||
| 15 | + # >> FORWARD IMPORTS | ||
| 16 | + # ============================================================================= | ||
| 17 | + # Source.Python Imports | ||
| 18 | + # Entities | ||
| 19 | + from _entities._collisions import BaseCollisionRules | ||
| 20 | + from _entities._collisions import CollisionHash | ||
| 21 | + from _entities._collisions import CollisionManager | ||
| 22 | + from _entities._collisions import CollisionMap | ||
| 23 | + from _entities._collisions import CollisionMode | ||
| 24 | + from _entities._collisions import CollisionSet | ||
| 25 | + from _entities._collisions import collision_manager | ||
| 26 | + | ||
| 27 | + | ||
| 28 | + # ============================================================================= | ||
| 29 | + # >> ALL DECLARATION | ||
| 30 | + # ============================================================================= | ||
| 31 | + __all__ = ('BaseCollisionRules', | ||
| 32 | + 'CollisionHash', | ||
| 33 | + 'CollisionHook', | ||
| 34 | + 'CollisionManager', | ||
| 35 | + 'CollisionMap', | ||
| 36 | + 'CollisionMode', | ||
| 37 | + 'CollisionSet', | ||
| 38 | + 'collision_manager', | ||
| 39 | + ) | ||
| 40 | + | ||
| 41 | + | ||
| 42 | + # ============================================================================= | ||
| 43 | + # >> INITIALIZATION | ||
| 44 | + # ============================================================================= | ||
| 45 | + # Inject WeakAutoUnload into BaseCollisionRules's hierarchy. | ||
| 46 | + if not issubclass(BaseCollisionRules, WeakAutoUnload): | ||
| 47 | + BaseCollisionRules.__bases__ = ( | ||
| 48 | + WeakAutoUnload,) + BaseCollisionRules.__bases__ | ||
| 49 | + | ||
| 50 | + | ||
| 51 | + # ============================================================================= | ||
| 52 | + # >> CLASSES | ||
| 53 | + # ============================================================================= | ||
| 54 | + class CollisionHook(AutoUnload): | ||
| 55 | + """Decorator used to create collision hooks that auto unload. | ||
| 56 | + | ||
| 57 | + Example: | ||
| 58 | + | ||
| 59 | + .. code:: python | ||
| 60 | + | ||
| 61 | + from engines.trace import ContentFlags | ||
| 62 | + from entities.collisions import CollisionHook | ||
| 63 | + | ||
| 64 | + @CollisionHook | ||
| 65 | + def collision_hook(entity, other, trace_filter, mask): | ||
| 66 | + # Prevent hostages from being killed by bullets | ||
| 67 | + if not mask & ContentFlags.HITBOX: | ||
| 68 | + return | ||
| 69 | + return other.classname != 'hostage_entity' | ||
| 70 | + """ | ||
| 71 | + | ||
| 72 | + def __init__(self, callback): | ||
| 73 | + """Registers the collision hook. | ||
| 74 | + | ||
| 75 | + :param function callback: | ||
| 76 | + Function to register as a collision hook callback. | ||
| 77 | + """ | ||
| 78 | + self.callback = callback | ||
| 79 | + collision_manager.register_hook(callback) | ||
| 80 | + | ||
| 81 | + def _unload_instance(self): | ||
| 82 | + """Unregisters the collision hook. | ||
| 83 | + | ||
| 84 | + :param function callback: | ||
| 85 | + Function to unregister as a collision hook callback. | ||
| 86 | + """ | ||
| 87 | + collision_manager.unregister_hook(self.callback) | ||
| Back | FazBrowse Home | New Git URL |
0 commit comments