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"""
A module providing some utility functions regarding Bézier path manipulation.
"""
from
functools
import
lru_cache
import
math
import
warnings
import
numpy
as
np
from
matplotlib
import
_api
# same algorithm as 3.8's math.comb
@
np
.
vectorize
@
lru_cache
(
maxsize
=
128
)
def
_comb
(
n
,
k
):
if
k
>
n
:
return
0
k
=
min
(
k
,
n
-
k
)
i
=
np
.
arange
(
1
,
k
+
1
)
return
np
.
prod
((
n
+
1
-
i
)
/
i
).
astype
(
int
)
class
NonIntersectingPathException
(
ValueError
):
pass
# some functions
def
get_intersection
(
cx1
,
cy1
,
cos_t1
,
sin_t1
,
cx2
,
cy2
,
cos_t2
,
sin_t2
):
"""
Return the intersection between the line through (*cx1*, *cy1*) at angle
*t1* and the line through (*cx2*, *cy2*) at angle *t2*.
"""
# line1 => sin_t1 * (x - cx1) - cos_t1 * (y - cy1) = 0.
# line1 => sin_t1 * x + cos_t1 * y = sin_t1*cx1 - cos_t1*cy1
line1_rhs
=
sin_t1
*
cx1
-
cos_t1
*
cy1
line2_rhs
=
sin_t2
*
cx2
-
cos_t2
*
cy2
# rhs matrix
a
,
b
=
sin_t1
,
-
cos_t1
c
,
d
=
sin_t2
,
-
cos_t2
ad_bc
=
a
*
d
-
b
*
c
if
abs
(
ad_bc
)
<
1e-12
:
raise
ValueError
(
"Given lines do not intersect. Please verify that "
"the angles are not equal or differ by 180 degrees."
)
# rhs_inverse
a_
,
b_
=
d
,
-
b
c_
,
d_
=
-
c
,
a
a_
,
b_
,
c_
,
d_
=
(
k
/
ad_bc
for
k
in
[
a_
,
b_
,
c_
,
d_
])
x
=
a_
*
line1_rhs
+
b_
*
line2_rhs
y
=
c_
*
line1_rhs
+
d_
*
line2_rhs
return
x
,
y
def
get_normal_points
(
cx
,
cy
,
cos_t
,
sin_t
,
length
):
"""
For a line passing through (*cx*, *cy*) and having an angle *t*, return
locations of the two points located along its perpendicular line at the
distance of *length*.
"""
if
length
==
0.
:
return
cx
,
cy
,
cx
,
cy
cos_t1
,
sin_t1
=
sin_t
,
-
cos_t
cos_t2
,
sin_t2
=
-
sin_t
,
cos_t
x1
,
y1
=
length
*
cos_t1
+
cx
,
length
*
sin_t1
+
cy
x2
,
y2
=
length
*
cos_t2
+
cx
,
length
*
sin_t2
+
cy
return
x1
,
y1
,
x2
,
y2
# BEZIER routines
# subdividing bezier curve
# http://www.cs.mtu.edu/~shene/COURSES/cs3621/NOTES/spline/Bezier/bezier-sub.html
def
_de_casteljau1
(
beta
,
t
):
next_beta
=
beta
[:
-
1
]
*
(
1
-
t
)
+
beta
[
1
:]
*
t
return
next_beta
def
split_de_casteljau
(
beta
,
t
):
"""
Split a Bézier segment defined by its control points *beta* into two
separate segments divided at *t* and return their control points.
"""
beta
=
np
.
asarray
(
beta
)
beta_list
=
[
beta
]
while
True
:
beta
=
_de_casteljau1
(
beta
,
t
)
beta_list
.
append
(
beta
)
if
len
(
beta
)
==
1
:
break
left_beta
=
[
beta
[
0
]
for
beta
in
beta_list
]
right_beta
=
[
beta
[
-
1
]
for
beta
in
reversed
(
beta_list
)]
return
left_beta
,
right_beta
def
find_bezier_t_intersecting_with_closedpath
(
bezier_point_at_t
,
inside_closedpath
,
t0
=
0.
,
t1
=
1.
,
tolerance
=
0.01
):
"""
Find the intersection of the Bézier curve with a closed path.
The intersection point *t* is approximated by two parameters *t0*, *t1*
such that *t0* <= *t* <= *t1*.
Search starts from *t0* and *t1* and uses a simple bisecting algorithm
therefore one of the end points must be inside the path while the other
doesn't. The search stops when the distance of the points parametrized by
*t0* and *t1* gets smaller than the given *tolerance*.
Parameters
----------
bezier_point_at_t : callable
A function returning x, y coordinates of the Bézier at parameter *t*.
It must have the signature::
bezier_point_at_t(t: float) -> tuple[float, float]
inside_closedpath : callable
A function returning True if a given point (x, y) is inside the
closed path. It must have the signature::
inside_closedpath(point: tuple[float, float]) -> bool
t0, t1 : float
Start parameters for the search.
tolerance : float
Maximal allowed distance between the final points.
Returns
-------
t0, t1 : float
The Bézier path parameters.
"""
start
=
bezier_point_at_t
(
t0
)
end
=
bezier_point_at_t
(
t1
)
start_inside
=
inside_closedpath
(
start
)
end_inside
=
inside_closedpath
(
end
)
if
start_inside
==
end_inside
and
start
!=
end
:
raise
NonIntersectingPathException
(
"Both points are on the same side of the closed path"
)
while
True
:
# return if the distance is smaller than the tolerance
if
np
.
hypot
(
start
[
0
]
-
end
[
0
],
start
[
1
]
-
end
[
1
])
<
tolerance
:
return
t0
,
t1
# calculate the middle point
middle_t
=
0.5
*
(
t0
+
t1
)
middle
=
bezier_point_at_t
(
middle_t
)
middle_inside
=
inside_closedpath
(
middle
)
if
start_inside
^
middle_inside
:
t1
=
middle_t
if
end
==
middle
:
# Edge case where infinite loop is possible
# Caused by large numbers relative to tolerance
return
t0
,
t1
end
=
middle
else
:
t0
=
middle_t
if
start
==
middle
:
# Edge case where infinite loop is possible
# Caused by large numbers relative to tolerance
return
t0
,
t1
start
=
middle
start_inside
=
middle_inside
class
BezierSegment
:
"""
A d-dimensional Bézier segment.
A BezierSegment can be called with an argument, either a scalar or an array-like
object, to evaluate the curve at that/those location(s).
Parameters
----------
control_points : (N, d) array
Location of the *N* control points.
"""
def
__init__
(
self
,
control_points
):
self
.
_cpoints
=
np
.
asarray
(
control_points
)
self
.
_N
,
self
.
_d
=
self
.
_cpoints
.
shape
self
.
_orders
=
np
.
arange
(
self
.
_N
)
coeff
=
[
math
.
factorial
(
self
.
_N
-
1
)
//
(
math
.
factorial
(
i
)
*
math
.
factorial
(
self
.
_N
-
1
-
i
))
for
i
in
range
(
self
.
_N
)]
self
.
_px
=
(
self
.
_cpoints
.
T
*
coeff
).
T
def
__call__
(
self
,
t
):
"""
Evaluate the Bézier curve at point(s) *t* in [0, 1].
Parameters
----------
t : (k,) array-like
Points at which to evaluate the curve.
Returns
-------
(k, d) array
Value of the curve for each point in *t*.
"""
t
=
np
.
asarray
(
t
)
return
(
np
.
power
.
outer
(
1
-
t
,
self
.
_orders
[::
-
1
])
*
np
.
power
.
outer
(
t
,
self
.
_orders
)) @
self
.
_px
@
_api
.
deprecated
(
"3.11"
,
alternative
=
"Call the BezierSegment object with an argument."
)
def
point_at_t
(
self
,
t
):
"""
Evaluate the curve at a single point, returning a tuple of *d* floats.
"""
return
tuple
(
self
(
t
))
@
property
def
control_points
(
self
):
"""The control points of the curve."""
return
self
.
_cpoints
@
property
def
dimension
(
self
):
"""The dimension of the curve."""
return
self
.
_d
@
property
def
degree
(
self
):
"""Degree of the polynomial. One less the number of control points."""
return
self
.
_N
-
1
@
property
def
polynomial_coefficients
(
self
):
r"""
The polynomial coefficients of the Bézier curve.
.. warning:: Follows opposite convention from `numpy.polyval`.
Returns
-------
(n+1, d) array
Coefficients after expanding in polynomial basis, where :math:`n`
is the degree of the Bézier curve and :math:`d` its dimension.
These are the numbers (:math:`C_j`) such that the curve can be
written :math:`\sum_{j=0}^n C_j t^j`.
Notes
-----
The coefficients are calculated as
.. math::
{n \choose j} \sum_{i=0}^j (-1)^{i+j} {j \choose i} P_i
where :math:`P_i` are the control points of the curve.
"""
n
=
self
.
degree
# matplotlib uses n <= 4. overflow plausible starting around n = 15.
if
n
>
10
:
warnings
.
warn
(
"Polynomial coefficients formula unstable for high "
"order Bezier curves!"
,
RuntimeWarning
)
P
=
self
.
control_points
j
=
np
.
arange
(
n
+
1
)[:,
None
]
i
=
np
.
arange
(
n
+
1
)[
None
, :]
# _comb is non-zero for i <= j
prefactor
=
(
-
1
)
**
(
i
+
j
)
*
_comb
(
j
,
i
)
# j on axis 0, i on axis 1
return
_comb
(
n
,
j
)
*
prefactor
@
P
# j on axis 0, self.dimension on 1
def
axis_aligned_extrema
(
self
):
"""
Return the dimension and location of the curve's interior extrema.
The extrema are the points along the curve where one of its partial
derivatives is zero.
Returns
-------
dims : array of int
Index :math:`i` of the partial derivative which is zero at each
interior extrema.
dzeros : array of float
Of same size as dims. The :math:`t` such that :math:`d/dx_i B(t) =
0`
"""
n
=
self
.
degree
if
n
<=
1
:
return
np
.
array
([]),
np
.
array
([])
Cj
=
self
.
polynomial_coefficients
dCj
=
np
.
arange
(
1
,
n
+
1
)[:,
None
]
*
Cj
[
1
:]
dims
=
[]
roots
=
[]
for
i
,
pi
in
enumerate
(
dCj
.
T
):
r
=
np
.
roots
(
pi
[::
-
1
])
roots
.
append
(
r
)
dims
.
append
(
np
.
full_like
(
r
,
i
))
roots
=
np
.
concatenate
(
roots
)
dims
=
np
.
concatenate
(
dims
)
in_range
=
np
.
isreal
(
roots
)
&
(
roots
>=
0
)
&
(
roots
<=
1
)
return
dims
[
in_range
],
np
.
real
(
roots
)[
in_range
]
def
split_bezier_intersecting_with_closedpath
(
bezier
,
inside_closedpath
,
tolerance
=
0.01
):
"""
Split a Bézier curve into two at the intersection with a closed path.
Parameters
----------
bezier : (N, 2) array-like
Control points of the Bézier segment. See `.BezierSegment`.
inside_closedpath : callable
A function returning True if a given point (x, y) is inside the
closed path. See also `.find_bezier_t_intersecting_with_closedpath`.
tolerance : float
The tolerance for the intersection. See also
`.find_bezier_t_intersecting_with_closedpath`.
Returns
-------
left, right
Lists of control points for the two Bézier segments.
"""
bz
=
BezierSegment
(
bezier
)
t0
,
t1
=
find_bezier_t_intersecting_with_closedpath
(
lambda
t
:
tuple
(
bz
(
t
)),
inside_closedpath
,
tolerance
=
tolerance
)
_left
,
_right
=
split_de_casteljau
(
bezier
, (
t0
+
t1
)
/
2.
)
return
_left
,
_right
# matplotlib specific
def
split_path_inout
(
path
,
inside
,
tolerance
=
0.01
,
reorder_inout
=
False
):
"""
Divide a path into two segments at the point where ``inside(x, y)`` becomes
False.
"""
from
.
path
import
Path
path_iter
=
path
.
iter_segments
()
ctl_points
,
command
=
next
(
path_iter
)
begin_inside
=
inside
(
ctl_points
[
-
2
:])
# true if begin point is inside
ctl_points_old
=
ctl_points
iold
=
0
i
=
1
for
ctl_points
,
command
in
path_iter
:
iold
=
i
i
+=
len
(
ctl_points
)
//
2
if
inside
(
ctl_points
[
-
2
:])
!=
begin_inside
:
bezier_path
=
np
.
concatenate
([
ctl_points_old
[
-
2
:],
ctl_points
])
break
ctl_points_old
=
ctl_points
else
:
raise
ValueError
(
"The path does not intersect with the patch"
)
bp
=
bezier_path
.
reshape
((
-
1
,
2
))
left
,
right
=
split_bezier_intersecting_with_closedpath
(
bp
,
inside
,
tolerance
)
if
len
(
left
)
==
2
:
codes_left
=
[
Path
.
LINETO
]
codes_right
=
[
Path
.
MOVETO
,
Path
.
LINETO
]
elif
len
(
left
)
==
3
:
codes_left
=
[
Path
.
CURVE3
,
Path
.
CURVE3
]
codes_right
=
[
Path
.
MOVETO
,
Path
.
CURVE3
,
Path
.
CURVE3
]
elif
len
(
left
)
==
4
:
codes_left
=
[
Path
.
CURVE4
,
Path
.
CURVE4
,
Path
.
CURVE4
]
codes_right
=
[
Path
.
MOVETO
,
Path
.
CURVE4
,
Path
.
CURVE4
,
Path
.
CURVE4
]
else
:
raise
AssertionError
(
"This should never be reached"
)
verts_left
=
left
[
1
:]
verts_right
=
right
[:]
if
path
.
codes
is
None
:
path_in
=
Path
(
np
.
concatenate
([
path
.
vertices
[:
i
],
verts_left
]))
path_out
=
Path
(
np
.
concatenate
([
verts_right
,
path
.
vertices
[
i
:]]))
else
:
path_in
=
Path
(
np
.
concatenate
([
path
.
vertices
[:
iold
],
verts_left
]),
np
.
concatenate
([
path
.
codes
[:
iold
],
codes_left
]))
path_out
=
Path
(
np
.
concatenate
([
verts_right
,
path
.
vertices
[
i
:]]),
np
.
concatenate
([
codes_right
,
path
.
codes
[
i
:]]))
if
reorder_inout
and
not
begin_inside
:
path_in
,
path_out
=
path_out
,
path_in
return
path_in
,
path_out
def
inside_circle
(
cx
,
cy
,
r
):
"""
Return a function that checks whether a point is in a circle with center
(*cx*, *cy*) and radius *r*.
The returned function has the signature::
f(xy: tuple[float, float]) -> bool
"""
r2
=
r
**
2
def
_f
(
xy
):
x
,
y
=
xy
return
(
x
-
cx
)
**
2
+
(
y
-
cy
)
**
2
<
r2
return
_f
# quadratic Bezier lines
def
get_cos_sin
(
x0
,
y0
,
x1
,
y1
):
dx
,
dy
=
x1
-
x0
,
y1
-
y0
d
=
(
dx
*
dx
+
dy
*
dy
)
**
.5
# Account for divide by zero
if
d
==
0
:
return
0.0
,
0.0
return
dx
/
d
,
dy
/
d
def
check_if_parallel
(
dx1
,
dy1
,
dx2
,
dy2
,
tolerance
=
1.e-5
):
"""
Check if two lines are parallel.
Parameters
----------
dx1, dy1, dx2, dy2 : float
The gradients *dy*/*dx* of the two lines.
tolerance : float
The angular tolerance in radians up to which the lines are considered
parallel.
Returns
-------
is_parallel
- 1 if two lines are parallel in same direction.
- -1 if two lines are parallel in opposite direction.
- False otherwise.
"""
theta1
=
np
.
arctan2
(
dx1
,
dy1
)
theta2
=
np
.
arctan2
(
dx2
,
dy2
)
dtheta
=
abs
(
theta1
-
theta2
)
if
dtheta
<
tolerance
:
return
1
elif
abs
(
dtheta
-
np
.
pi
)
<
tolerance
:
return
-
1
else
:
return
False
def
get_parallels
(
bezier2
,
width
):
"""
Given the quadratic Bézier control points *bezier2*, returns
control points of quadratic Bézier lines roughly parallel to given
one separated by *width*.
"""
# The parallel Bezier lines are constructed by following ways.
# c1 and c2 are control points representing the start and end of the
# Bezier line.
# cm is the middle point
c1x
,
c1y
=
bezier2
[
0
]
cmx
,
cmy
=
bezier2
[
1
]
c2x
,
c2y
=
bezier2
[
2
]
parallel_test
=
check_if_parallel
(
c1x
-
cmx
,
c1y
-
cmy
,
cmx
-
c2x
,
cmy
-
c2y
)
if
parallel_test
==
-
1
:
_api
.
warn_external
(
"Lines do not intersect. A straight line is used instead."
)
cos_t1
,
sin_t1
=
get_cos_sin
(
c1x
,
c1y
,
c2x
,
c2y
)
cos_t2
,
sin_t2
=
cos_t1
,
sin_t1
else
:
# t1 and t2 is the angle between c1 and cm, cm, c2. They are
# also an angle of the tangential line of the path at c1 and c2
cos_t1
,
sin_t1
=
get_cos_sin
(
c1x
,
c1y
,
cmx
,
cmy
)
cos_t2
,
sin_t2
=
get_cos_sin
(
cmx
,
cmy
,
c2x
,
c2y
)
# find c1_left, c1_right which are located along the lines
# through c1 and perpendicular to the tangential lines of the
# Bezier path at a distance of width. Same thing for c2_left and
# c2_right with respect to c2.
c1x_left
,
c1y_left
,
c1x_right
,
c1y_right
=
(
get_normal_points
(
c1x
,
c1y
,
cos_t1
,
sin_t1
,
width
)
)
c2x_left
,
c2y_left
,
c2x_right
,
c2y_right
=
(
get_normal_points
(
c2x
,
c2y
,
cos_t2
,
sin_t2
,
width
)
)
# find cm_left which is the intersecting point of a line through
# c1_left with angle t1 and a line through c2_left with angle
# t2. Same with cm_right.
try
:
cmx_left
,
cmy_left
=
get_intersection
(
c1x_left
,
c1y_left
,
cos_t1
,
sin_t1
,
c2x_left
,
c2y_left
,
cos_t2
,
sin_t2
)
cmx_right
,
cmy_right
=
get_intersection
(
c1x_right
,
c1y_right
,
cos_t1
,
sin_t1
,
c2x_right
,
c2y_right
,
cos_t2
,
sin_t2
)
except
ValueError
:
# Special case straight lines, i.e., angle between two lines is
# less than the threshold used by get_intersection (we don't use
# check_if_parallel as the threshold is not the same).
cmx_left
,
cmy_left
=
(
0.5
*
(
c1x_left
+
c2x_left
),
0.5
*
(
c1y_left
+
c2y_left
)
)
cmx_right
,
cmy_right
=
(
0.5
*
(
c1x_right
+
c2x_right
),
0.5
*
(
c1y_right
+
c2y_right
)
)
# the parallel Bezier lines are created with control points of
# [c1_left, cm_left, c2_left] and [c1_right, cm_right, c2_right]
path_left
=
[(
c1x_left
,
c1y_left
),
(
cmx_left
,
cmy_left
),
(
c2x_left
,
c2y_left
)]
path_right
=
[(
c1x_right
,
c1y_right
),
(
cmx_right
,
cmy_right
),
(
c2x_right
,
c2y_right
)]
return
path_left
,
path_right
def
find_control_points
(
c1x
,
c1y
,
mmx
,
mmy
,
c2x
,
c2y
):
"""
Find control points of the Bézier curve passing through (*c1x*, *c1y*),
(*mmx*, *mmy*), and (*c2x*, *c2y*), at parametric values 0, 0.5, and 1.
"""
cmx
=
.5
*
(
4
*
mmx
-
(
c1x
+
c2x
))
cmy
=
.5
*
(
4
*
mmy
-
(
c1y
+
c2y
))
return
[(
c1x
,
c1y
), (
cmx
,
cmy
), (
c2x
,
c2y
)]
def
make_wedged_bezier2
(
bezier2
,
width
,
w1
=
1.
,
wm
=
0.5
,
w2
=
0.
):
"""
Being similar to `get_parallels`, returns control points of two quadratic
Bézier lines having a width roughly parallel to given one separated by
*width*.
"""
# c1, cm, c2
c1x
,
c1y
=
bezier2
[
0
]
cmx
,
cmy
=
bezier2
[
1
]
c3x
,
c3y
=
bezier2
[
2
]
# t1 and t2 is the angle between c1 and cm, cm, c3.
# They are also an angle of the tangential line of the path at c1 and c3
cos_t1
,
sin_t1
=
get_cos_sin
(
c1x
,
c1y
,
cmx
,
cmy
)
cos_t2
,
sin_t2
=
get_cos_sin
(
cmx
,
cmy
,
c3x
,
c3y
)
# find c1_left, c1_right which are located along the lines
# through c1 and perpendicular to the tangential lines of the
# Bezier path at a distance of width. Same thing for c3_left and
# c3_right with respect to c3.
c1x_left
,
c1y_left
,
c1x_right
,
c1y_right
=
(
get_normal_points
(
c1x
,
c1y
,
cos_t1
,
sin_t1
,
width
*
w1
)
)
c3x_left
,
c3y_left
,
c3x_right
,
c3y_right
=
(
get_normal_points
(
c3x
,
c3y
,
cos_t2
,
sin_t2
,
width
*
w2
)
)
# find c12, c23 and c123 which are middle points of c1-cm, cm-c3 and
# c12-c23
c12x
,
c12y
=
(
c1x
+
cmx
)
*
.5
, (
c1y
+
cmy
)
*
.5
c23x
,
c23y
=
(
cmx
+
c3x
)
*
.5
, (
cmy
+
c3y
)
*
.5
c123x
,
c123y
=
(
c12x
+
c23x
)
*
.5
, (
c12y
+
c23y
)
*
.5
# tangential angle of c123 (angle between c12 and c23)
cos_t123
,
sin_t123
=
get_cos_sin
(
c12x
,
c12y
,
c23x
,
c23y
)
c123x_left
,
c123y_left
,
c123x_right
,
c123y_right
=
(
get_normal_points
(
c123x
,
c123y
,
cos_t123
,
sin_t123
,
width
*
wm
)
)
path_left
=
find_control_points
(
c1x_left
,
c1y_left
,
c123x_left
,
c123y_left
,
c3x_left
,
c3y_left
)
path_right
=
find_control_points
(
c1x_right
,
c1y_right
,
c123x_right
,
c123y_right
,
c3x_right
,
c3y_right
)
return
path_left
,
path_right
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