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<!DOCTYPE html
>
<
html
>
<
head
>
<
meta
charset
="
utf-8
"
/>
<
title
>
Number guessing game
</
title
>
<
style
>
html
{
font-family
:
sans-serif;
}
body
{
width
:
50
%
;
max-width
:
800
px
;
min-width
:
480
px
;
margin
:
0
auto;
}
.
lastResult
{
color
:
white;
padding
:
3
px
;
}
</
style
>
</
head
>
<
body
>
<
h1
>
Number guessing game
</
h1
>
<
p
>
We have selected a random number between 1 and 100. See if you can guess
it in 10 turns or fewer. We'll tell you if your guess was too high or too
low.
</
p
>
<
div
class
="
form
"
>
<
label
for
="
guessField
"
>
Enter a guess:
</
label
>
<
input
type
="
text
"
id
="
guessField
"
class
="
guessField
"
/>
<
input
type
="
submit
"
value
="
Submit guess
"
class
="
guessSubmit
"
/>
</
div
>
<
div
class
="
resultParas
"
>
<
p
class
="
guesses
"
>
</
p
>
<
p
class
="
lastResult
"
>
</
p
>
<
p
class
="
lowOrHi
"
>
</
p
>
</
div
>
<
script
>
let
randomNumber
=
Math
.
floor
(
Math
.
random
(
)
*
100
)
+
1
;
const
guesses
=
document
.
querySelector
(
".guesses"
)
;
const
lastResult
=
document
.
querySelector
(
".lastResult"
)
;
const
lowOrHi
=
document
.
querySelector
(
".lowOrHi"
)
;
const
guessSubmit
=
document
.
querySelector
(
".guessSubmit"
)
;
const
guessField
=
document
.
querySelector
(
".guessField"
)
;
let
guessCount
=
1
;
let
resetButton
;
function
checkGuess
(
)
{
let
userGuess
=
Number
(
guessField
.
value
)
;
if
(
guessCount
===
1
)
{
guesses
.
textContent
=
"Previous guesses: "
;
}
guesses
.
textContent
+=
userGuess
+
" "
;
if
(
userGuess
===
randomNumber
)
{
lastResult
.
textContent
=
"Congratulations! You got it right!"
;
lastResult
.
style
.
backgroundColor
=
"green"
;
lowOrHi
.
textContent
=
""
;
setGameOver
(
)
;
}
else
if
(
guessCount
===
10
)
{
lastResult
.
textContent
=
"!!!GAME OVER!!!"
;
lowOrHi
.
textContent
=
""
;
setGameOver
(
)
;
}
else
{
lastResult
.
textContent
=
"Wrong!"
;
lastResult
.
style
.
backgroundColor
=
"red"
;
if
(
userGuess
<
randomNumber
)
{
lowOrHi
.
textContent
=
"Last guess was too low!"
;
}
else
if
(
userGuess
>
randomNumber
)
{
lowOrHi
.
textContent
=
"Last guess was too high!"
;
}
}
guessCount
++
;
guessField
.
value
=
""
;
guessField
.
focus
(
)
;
}
guessSubmit
.
addEventListener
(
"click"
,
checkGuess
)
;
function
setGameOver
(
)
{
guessField
.
disabled
=
true
;
guessSubmit
.
disabled
=
true
;
resetButton
=
document
.
createElement
(
"button"
)
;
resetButton
.
textContent
=
"Start new game"
;
document
.
body
.
appendChild
(
resetButton
)
;
resetButton
.
addEventListener
(
"click"
,
resetGame
)
;
}
function
resetGame
(
)
{
guessCount
=
1
;
const
resetParas
=
document
.
querySelectorAll
(
".resultParas p"
)
;
for
(
let
i
=
0
;
i
<
resetParas
.
length
;
i
++
)
{
resetParas
[
i
]
.
textContent
=
""
;
}
resetButton
.
parentNode
.
removeChild
(
resetButton
)
;
guessField
.
disabled
=
false
;
guessSubmit
.
disabled
=
false
;
guessField
.
value
=
""
;
guessField
.
focus
(
)
;
lastResult
.
style
.
backgroundColor
=
"white"
;
randomNumber
=
Math
.
floor
(
Math
.
random
(
)
*
100
)
+
1
;
}
</
script
>
</
body
>
</
html
>
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