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Source.Python/src/core/modules/plugins/plugins.cpp at master · srpg/Source.Python · GitHub
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core
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modules
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plugins
/
plugins.cpp
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Source.Python
/
src
/
core
/
modules
/
plugins
/
plugins.cpp
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/*
*
* =============================================================================
* Source Python
* Copyright (C) 2012-2017 Source Python Development Team. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, the Source Python Team gives you permission
* to link the code of this program (as well as its derivative works) to
* "Half-Life 2," the "Source Engine," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, the Source.Python
* Development Team grants this exception to all derivative works.
*/
//
-----------------------------------------------------------------------------
//
Includes.
//
-----------------------------------------------------------------------------
//
C++
#
ifdef
_WIN32
#
include
"
Windows.h
"
#
else
#
include
"
link.h
"
#
endif
//
Source.Python
#
include
"
plugins.h
"
//
-----------------------------------------------------------------------------
//
Externals.
//
-----------------------------------------------------------------------------
extern
IServerPluginHelpers* helpers;
//
-----------------------------------------------------------------------------
//
GetServerPlugin.
//
-----------------------------------------------------------------------------
CServerPlugin*
GetServerPlugin
()
{
static
CServerPlugin* plugin =
dynamic_cast
<CServerPlugin*>(helpers);
if
(!plugin)
BOOST_RAISE_EXCEPTION
(PyExc_ValueError,
"
Unable to retrieve CServerPlugin singleton.
"
)
return
plugin;
}
//
-----------------------------------------------------------------------------
//
CPlugin.
//
-----------------------------------------------------------------------------
object
CPlugin::GetModuleName
()
{
static
object Path =
import
(
"
path
"
).
attr
(
"
Path
"
);
#
ifdef
_WIN32
char
file_name[
1024
];
if
(!
GetModuleFileName
((
HMODULE
) m_pPluginModule, file_name,
1024
))
BOOST_RAISE_EXCEPTION
(PyExc_ValueError,
"
Failed to retrieve module file name.
"
)
return
Path
(
str
(file_name));
#
else
link_map* dlmap = (link_map*) m_pPluginModule;
return
Path
(
str
((
const
char
*) dlmap->
l_name
));
#
endif
}
const
char
*
CPlugin::GetName
()
{
return
m_szName;
}
//
-----------------------------------------------------------------------------
//
CPluginPlugin.
//
-----------------------------------------------------------------------------
CPluginIter*
CServerPlugin::GetLoadedPlugins
()
{
return
new
CPluginIter
(&m_Plugins);
}
//
-----------------------------------------------------------------------------
//
CPluginIter
//
-----------------------------------------------------------------------------
CPluginIter::CPluginIter
(CUtlVector<CPlugin*>* plugins)
{
this
->
plugins
= plugins;
this
->
current_index
=
0
;
}
object
CPluginIter::__iter__
(PyObject* self)
{
return
object
(handle<>(
borrowed
(self)));
}
CPlugin*
CPluginIter::__next__
()
{
if
(current_index >= plugins->
Count
())
BOOST_RAISE_EXCEPTION
(PyExc_StopIteration,
"
No more plugins.
"
)
return
plugins->
Element
(current_index++);
}
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