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Source.Python/src/core/modules/plugins/plugins_wrap.cpp at master · srpg/Source.Python · GitHub
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core
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modules
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plugins
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plugins_wrap.cpp
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Source.Python
/
src
/
core
/
modules
/
plugins
/
plugins_wrap.cpp
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/*
*
* =============================================================================
* Source Python
* Copyright (C) 2012-2017 Source Python Development Team. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, the Source Python Team gives you permission
* to link the code of this program (as well as its derivative works) to
* "Half-Life 2," the "Source Engine," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, the Source.Python
* Development Team grants this exception to all derivative works.
*/
//
-----------------------------------------------------------------------------
//
Includes.
//
-----------------------------------------------------------------------------
//
Source.Python
#
include
"
export_main.h
"
#
include
"
modules/memory/memory_utilities.h
"
#
include
"
plugins.h
"
//
-----------------------------------------------------------------------------
//
Forward declarations.
//
-----------------------------------------------------------------------------
static
void
export_plugin
(scope);
static
void
export_server_plugin
(scope);
static
void
export_plugin_iter
(scope);
//
-----------------------------------------------------------------------------
//
Declare the _plugins module.
//
-----------------------------------------------------------------------------
DECLARE_SP_MODULE
(_plugins)
{
export_plugin
(_plugins);
export_server_plugin
(_plugins);
export_plugin_iter
(_plugins);
_plugins.
attr
(
"
server_plugin_manager
"
) =
ptr
(
GetServerPlugin
());
}
//
-----------------------------------------------------------------------------
//
Exports CPlugin.
//
-----------------------------------------------------------------------------
void
export_plugin
(scope _plugins)
{
class_<CPlugin, boost::noncopyable>
ServerPlugin
(
"
ServerPlugin
"
, no_init);
ServerPlugin.
add_property
(
"
name
"
,
&CPlugin::GetName,
"
Return the name/description of the plugin.
"
);
ServerPlugin.
add_property
(
"
module_name
"
,
&CPlugin::GetModuleName,
"
Return the path to the plugin's shared library.
"
);
ServerPlugin.
def_readwrite
(
"
interface_version
"
,
&CPlugin::m_iPluginInterfaceVersion,
"
Return the version of the IServerPluginCallbacks interface the plugin is built on.
"
);
ServerPlugin
ADD_MEM_TOOLS
(CPlugin);
}
//
-----------------------------------------------------------------------------
//
Exports CServerPlugin.
//
-----------------------------------------------------------------------------
void
export_server_plugin
(scope _plugins)
{
class_<CServerPlugin, boost::noncopyable>
ServerPluginManager
(
"
ServerPluginManager
"
, no_init);
ServerPluginManager.
add_property
(
"
loaded_plugins
"
,
make_function
(&CServerPlugin::GetLoadedPlugins,
manage_new_object_policy
()),
"
Return a generator to iterate over all loaded server plugins.
"
);
ServerPluginManager
ADD_MEM_TOOLS
(CServerPlugin);
}
//
-----------------------------------------------------------------------------
//
Exports CPluginIter.
//
-----------------------------------------------------------------------------
void
export_plugin_iter
(scope _plugins)
{
class_<CPluginIter>
PluginIter
(
"
PluginIter
"
, no_init);
PluginIter.
def
(
"
__iter__
"
,
&CPluginIter::__iter__
);
PluginIter.
def
(
"
__next__
"
,
&CPluginIter::__next__,
reference_existing_object_policy
()
);
}
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