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Source.Python/src/core/sp_hooks.cpp at master · srpg/Source.Python · GitHub
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src
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core
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sp_hooks.cpp
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/*
*
* =============================================================================
* Source Python
* Copyright (C) 2012-2018 Source Python Development Team. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, the Source Python Team gives you permission
* to link the code of this program (as well as its derivative works) to
* "Half-Life 2," the "Source Engine," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, the Source.Python
* Development Team grants this exception to all derivative works.
*/
//
---------------------------------------------------------------------------------
//
Includes
//
---------------------------------------------------------------------------------
//
Boost.Python
#
include
"
boost/python.hpp
"
using
namespace
boost
::python
;
//
SDK
#
include
"
edict.h
"
#
include
"
game/shared/shareddefs.h
"
#
include
"
game/shared/usercmd.h
"
//
Source.Python
#
include
"
sp_hooks.h
"
#
include
"
utilities/conversions.h
"
#
include
"
utilities/call_python.h
"
#
include
"
modules/entities/entities_entity.h
"
#
include
"
modules/listeners/listeners_manager.h
"
//
---------------------------------------------------------------------------------
//
GLOBAL VARIABLES
//
---------------------------------------------------------------------------------
std::vector<IEntityHook*> g_EntityHooks;
//
---------------------------------------------------------------------------------
//
ISimpleEntityHook
//
---------------------------------------------------------------------------------
ISimpleEntityHook::ISimpleEntityHook
(
const
char
* func_name, HookHandlerFn* hook_handler, HookType_t hook_type)
{
this
->
func_name
= func_name;
this
->
hook_handler
= hook_handler;
this
->
hook_type
= hook_type;
}
bool
ISimpleEntityHook::Initialize
(CBaseEntity* pEntity)
{
if
(!
Test
(pEntity))
{
return
false
;
}
PythonLog
(
4
,
"
Initializing core hook (%s)...
"
,
this
->
func_name
);
unsigned
int
index;
if
(!
IndexFromBaseEntity
(pEntity, index))
{
PythonLog
(
0
,
"
Failed to convert the entity pointer to an index (%s)
"
,
this
->
func_name
);
return
true
;
}
CFunction* func =
NULL
;
try
{
static
object Entity =
import
(
"
entities.entity
"
).
attr
(
"
Entity
"
);
object entity =
Entity
(index);
func = extract<CFunction*>(entity.
attr
(
this
->
func_name
));
}
catch
(...)
{
PyErr_Print
();
PyErr_Clear
();
PythonLog
(
0
,
"
Failed to import entities.entity.Entity or to retrieve %s.
"
,
this
->
func_name
);
return
true
;
}
if
(!func->
AddHook
(
this
->
hook_type
,
this
->
hook_handler
))
{
PythonLog
(
0
,
"
Could not create a hook for %s.
"
,
this
->
func_name
);
return
true
;
}
PythonLog
(
3
,
"
Core hook (%s) has been initialized.
"
,
this
->
func_name
);
return
true
;
}
//
---------------------------------------------------------------------------------
//
PlayerHook
//
---------------------------------------------------------------------------------
PlayerHook::PlayerHook
(
const
char
* func_name, HookHandlerFn* hook_handler, HookType_t hook_type)
:ISimpleEntityHook(func_name, hook_handler, hook_type)
{
}
bool
PlayerHook::Test
(CBaseEntity* pEntity)
{
CBaseEntityWrapper* pWrapper = (CBaseEntityWrapper*) pEntity;
return
pWrapper->
IsPlayer
();
}
//
---------------------------------------------------------------------------------
//
FUNCTIONS
//
---------------------------------------------------------------------------------
void
InitHooks
()
{
CBaseEntity* pEntity = (CBaseEntity *) servertools->
FirstEntity
();
while
(pEntity)
{
InitHooks
(pEntity);
pEntity = (CBaseEntity *) servertools->
NextEntity
(pEntity);
}
}
void
InitHooks
(CBaseEntity* pEntity)
{
if
(!pEntity)
return
;
std::vector<IEntityHook*>::iterator it = g_EntityHooks.
begin
();
while
(it != g_EntityHooks.
end
())
{
IEntityHook* pHook = *it;
if
(pHook->
Initialize
(pEntity))
{
it = g_EntityHooks.
erase
(it);
delete
pHook;
}
else
{
++it;
}
}
}
//
---------------------------------------------------------------------------------
//
HOOKS
//
---------------------------------------------------------------------------------
bool
PrePlayerRunCommand
(HookType_t hook_type, CHook* pHook)
{
bool
bUsePreRegister;
if
(hook_type ==
HOOKTYPE_PRE
) {
GET_LISTENER_MANAGER
(OnPlayerRunCommand, run_command_manager);
GET_LISTENER_MANAGER
(OnButtonStateChanged, button_state_manager);
if
(!run_command_manager->
GetCount
() && !button_state_manager->
GetCount
())
return
false
;
}
else
{
bUsePreRegister = pHook->
m_bUsePreRegisters
;
pHook->
m_bUsePreRegisters
=
true
;
GET_LISTENER_MANAGER
(OnPlayerPostRunCommand, post_run_command_manager);
if
(!post_run_command_manager->
GetCount
())
return
false
;
}
static
object Player =
import
(
"
players.entity
"
).
attr
(
"
Player
"
);
CBaseEntity* pEntity = pHook->
GetArgument
<CBaseEntity*>(
0
);
unsigned
int
index;
if
(!
IndexFromBaseEntity
(pEntity, index))
return
false
;
//
https://github.com/Source-Python-Dev-Team/Source.Python/issues/149
#
if
defined(ENGINE_BRANCH_TF2)
CUserCmd cmd = *pHook->
GetArgument
<CUserCmd*>(
1
);
CUserCmd* pCmd = &cmd;
#
else
CUserCmd* pCmd = pHook->
GetArgument
<CUserCmd*>(
1
);
#
endif
object player =
Player
(index);
if
(hook_type ==
HOOKTYPE_PRE
) {
CALL_LISTENERS
(OnPlayerRunCommand, player,
ptr
(pCmd));
GET_LISTENER_MANAGER
(OnButtonStateChanged, button_state_manager);
if
(button_state_manager->
GetCount
())
{
CBaseEntityWrapper* pWrapper = (CBaseEntityWrapper*) pEntity;
static
int
offset = pWrapper->
FindDatamapPropertyOffset
(
"
m_nButtons
"
);
int
buttons = pWrapper->
GetDatamapPropertyByOffset
<
int
>(offset);
if
(buttons != pCmd->
buttons
)
{
CALL_LISTENERS
(OnButtonStateChanged, player, buttons, pCmd->
buttons
);
}
}
}
else
{
CALL_LISTENERS
(OnPlayerPostRunCommand, player,
ptr
(pCmd));
}
#
if
defined(ENGINE_BRANCH_TF2)
CUserCmd* pRealCmd = pHook->
GetArgument
<CUserCmd*>(
1
);
memcpy
(pRealCmd, pCmd,
sizeof
(CUserCmd));
#
endif
if
(hook_type ==
HOOKTYPE_POST
) {
pHook->
m_bUsePreRegisters
= bUsePreRegister;
}
return
false
;
}
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