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| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
@@ -55,7 +55,7 @@ bool CGamePaths::Initialize( void ) | |||
| 55 | 55 | } | |
| 56 | 56 | ||
| 57 | 57 | engine->GetGameDir(m_szGameDir, MAX_GAME_PATH); | |
| 58 | - GenerateSymlink(m_szGameDir); | ||
| 58 | + GenerateSymlink(m_szGameDir); | ||
| 59 | 59 | V_snprintf(m_szSPDir, MAX_GAME_PATH, "%s%s", m_szGameDir, sp_ADDON_BASE); | |
| 60 | 60 | ||
| 61 | 61 | // Fix slashes | |
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
@@ -83,7 +83,7 @@ void* SPLoadLibrary( IVEngineServer* engine, const char* libraryPath ) | |||
| 83 | 83 | V_strncpy(szError, "[SP-LOADER] - No error found\n", 1024); | |
| 84 | 84 | ||
| 85 | 85 | engine->GetGameDir(szGamePath, 1024); | |
| 86 | - GenerateSymlink(szGamePath); | ||
| 86 | + GenerateSymlink(szGamePath); | ||
| 87 | 87 | ||
| 88 | 88 | V_snprintf(szFullPath, sizeof(szFullPath), "%s/addons/source-python/%s", | |
| 89 | 89 | szGamePath, libraryPath); | |
@@ -175,7 +175,7 @@ bool CSourcePython::Load( CreateInterfaceFn interfaceFactory, CreateInterfaceFn | |||
| 175 | 175 | // Get the game directory. | |
| 176 | 176 | // ------------------------------------------------------------------ | |
| 177 | 177 | engine->GetGameDir(szGameDir, 1024); | |
| 178 | - GenerateSymlink(szGameDir); | ||
| 178 | + GenerateSymlink(szGameDir); | ||
| 179 | 179 | ||
| 180 | 180 | // ------------------------------------------------------------------ | |
| 181 | 181 | // Load windows dependencies. | |
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