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UnityCsReference/Editor/Mono/Modules/ModuleManager.cs at master · strivegithub/UnityCsReference · GitHub
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using
System
;
using
System
.
IO
;
using
System
.
Linq
;
using
System
.
Reflection
;
using
System
.
Collections
.
Generic
;
using
System
.
Text
;
using
System
.
Text
.
RegularExpressions
;
using
UnityEditor
.
Hardware
;
using
UnityEditorInternal
;
using
UnityEngine
;
using
Unity
.
Profiling
;
using
UnityEditor
.
Utils
;
using
UnityEditor
.
DeploymentTargets
;
using
RequiredByNativeCodeAttribute
=
UnityEngine
.
Scripting
.
RequiredByNativeCodeAttribute
;
namespace
UnityEditor
.
Modules
{
internal
static
class
ModuleManager
{
[
NonSerialized
]
static
Dictionary
<
string
,
IPlatformSupportModule
>
s_PlatformModules
;
[
NonSerialized
]
static
bool
s_PlatformModulesInitialized
;
[
NonSerialized
]
static
IPlatformSupportModule
s_ActivePlatformModule
;
private
const
string
k_IsCacheBuildKey
=
"ModuleManagerIsExtensionsRegistered"
;
internal
static
bool
EnableLogging
{
get
{
return
(
bool
)
(
Debug
.
GetDiagnosticSwitch
(
"ModuleManagerLogging"
)
??
false
)
;
}
}
internal
static
Dictionary
<
string
,
IPlatformSupportModule
>
platformSupportModules
{
get
{
InitializeModuleManager
(
)
;
if
(
s_PlatformModules
==
null
)
RegisterPlatformSupportModules
(
)
;
return
s_PlatformModules
;
}
}
// Accesses the list of currently known platformSupportModules without forcing platform
// support module registration. Use this API from all code which may run during the initial
// domain reloading phase instead of accessing platformSupportModules. Platform support
// modules will be registered automatically when it is safe to do so.
internal
static
Dictionary
<
string
,
IPlatformSupportModule
>
platformSupportModulesDontRegister
{
get
{
if
(
s_PlatformModules
==
null
)
return
new
Dictionary
<
string
,
IPlatformSupportModule
>
(
)
;
return
s_PlatformModules
;
}
}
class
BuildTargetChangedHandler
:
Build
.
IActiveBuildTargetChanged
{
public
int
callbackOrder
{
get
{
return
0
;
}
}
public
void
OnActiveBuildTargetChanged
(
BuildTarget
oldTarget
,
BuildTarget
newTarget
)
{
ModuleManager
.
OnActiveBuildTargetChanged
(
oldTarget
,
newTarget
)
;
}
}
static
void
OnActiveBuildTargetChanged
(
BuildTarget
oldTarget
,
BuildTarget
newTarget
)
{
string
target
=
GetTargetStringFromBuildTarget
(
newTarget
)
;
ChangeActivePlatformModuleTo
(
target
)
;
}
static
void
DeactivateActivePlatformModule
(
)
{
if
(
s_ActivePlatformModule
!=
null
)
{
s_ActivePlatformModule
.
OnDeactivate
(
)
;
s_ActivePlatformModule
=
null
;
}
}
static
void
ChangeActivePlatformModuleTo
(
string
target
)
{
DeactivateActivePlatformModule
(
)
;
IPlatformSupportModule
selected
;
if
(
platformSupportModules
.
TryGetValue
(
target
,
out
selected
)
)
{
s_ActivePlatformModule
=
selected
;
s_ActivePlatformModule
.
OnActivate
(
)
;
}
}
// entry point from native
[
RequiredByNativeCode
]
internal
static
bool
IsPlatformSupportLoaded
(
string
target
)
{
return
platformSupportModules
.
ContainsKey
(
target
)
;
}
// Native binding doesn't support overloaded functions
internal
static
bool
IsPlatformSupportLoadedByBuildTarget
(
BuildTarget
target
)
{
return
IsPlatformSupportLoaded
(
GetTargetStringFromBuildTarget
(
target
)
)
;
}
// entry point from native
[
RequiredByNativeCode
]
internal
static
void
RegisterAdditionalUnityExtensions
(
)
{
foreach
(
var
module
in
platformSupportModules
)
{
module
.
Value
.
RegisterAdditionalUnityExtensions
(
)
;
}
}
[
NonSerialized
]
static
ProfilerMarker
s_InitializeModuleManagerMarker
=
new
ProfilerMarker
(
"ModuleManager.InitializeModuleManager"
)
;
// entry point from native
[
RequiredByNativeCode
]
internal
static
void
InitializeModuleManager
(
)
{
using
(
s_InitializeModuleManagerMarker
.
Auto
(
)
)
{
RegisterPackageManager
(
)
;
}
}
// entry point from native
// Note that in order for this function to work properly, it must be called between two domain
// reloads. The first domain reload is needed because RegisterPlatformSupportModules()
// investigates the currently loaded set of assemblies. The second reload is needed so that
// assemblies returned by module.AssemblyReferencesForUserScripts are actually loaded in the
// current domain and user code may use it.
[
RequiredByNativeCode
]
internal
static
void
InitializePlatformSupportModules
(
)
{
if
(
s_PlatformModulesInitialized
)
{
Console
.
WriteLine
(
"Platform modules already initialized, skipping"
)
;
return
;
}
InitializeModuleManager
(
)
;
foreach
(
var
module
in
platformSupportModules
.
Values
)
{
foreach
(
var
library
in
module
.
NativeLibraries
)
EditorUtility
.
LoadPlatformSupportNativeLibrary
(
library
)
;
foreach
(
var
fullPath
in
module
.
AssemblyReferencesForUserScripts
)
InternalEditorUtility
.
RegisterPlatformModuleAssembly
(
Path
.
GetFileName
(
fullPath
)
,
fullPath
)
;
EditorUtility
.
LoadPlatformSupportModuleNativeDllInternal
(
module
.
TargetName
)
;
module
.
OnLoad
(
)
;
}
// Setup active build target and call OnActivate() for current platform module
OnActiveBuildTargetChanged
(
BuildTarget
.
NoTarget
,
EditorUserBuildSettings
.
activeBuildTarget
)
;
s_PlatformModulesInitialized
=
true
;
}
// entry point from native
[
RequiredByNativeCode
]
internal
static
void
ShutdownPlatformSupportModules
(
)
{
DeactivateActivePlatformModule
(
)
;
if
(
s_PlatformModules
!=
null
)
{
foreach
(
var
module
in
s_PlatformModules
.
Values
)
module
.
OnUnload
(
)
;
}
}
// entry point from native
[
RequiredByNativeCode
(
true
)
]
internal
static
void
ShutdownModuleManager
(
)
{
s_PlatformModules
=
null
;
}
private
static
void
RegisterPackageManager
(
)
{
try
{
if
(
!
SessionState
.
GetBool
(
k_IsCacheBuildKey
,
false
)
)
{
SessionState
.
SetBool
(
k_IsCacheBuildKey
,
true
)
;
LoadLegacyExtensionsFromIvyFiles
(
)
;
}
}
catch
(
Exception
ex
)
{
Console
.
WriteLine
(
"Error initializing extension manager. {0}"
,
ex
)
;
}
}
class
IvyPackageFileData
{
public
string
filename
;
public
string
type
;
public
string
guid
;
public
bool
IsDll
=>
type
.
Equals
(
"dll"
,
StringComparison
.
InvariantCultureIgnoreCase
)
;
public
static
IvyPackageFileData
CreateFromRegexMatch
(
Match
match
)
{
var
filename
=
match
.
Groups
[
"name"
]
.
Value
;
if
(
match
.
Groups
[
"ext"
]
.
Success
)
filename
+=
"."
+
match
.
Groups
[
"ext"
]
.
Value
;
return
new
IvyPackageFileData
(
)
{
filename
=
filename
,
type
=
match
.
Groups
[
"type"
]
.
Value
,
guid
=
match
.
Groups
[
"guid"
]
.
Value
}
;
}
}
static
void
LoadLegacyExtensionsFromIvyFiles
(
)
{
//We can't use the cached native type scanner here since this is called to early for that to be built up.
HashSet
<
string
>
ivyFiles
;
try
{
ivyFiles
=
new
HashSet
<
string
>
(
)
;
string
unityExtensionsFolder
=
FileUtil
.
CombinePaths
(
Directory
.
GetParent
(
EditorApplication
.
applicationPath
)
.
ToString
(
)
,
"Data"
,
"UnityExtensions"
)
;
string
playbackEngineFolders
=
FileUtil
.
CombinePaths
(
Directory
.
GetParent
(
EditorApplication
.
applicationPath
)
.
ToString
(
)
,
"PlaybackEngines"
)
;
foreach
(
var
searchPath
in
new
[
]
{
FileUtil
.
NiceWinPath
(
EditorApplication
.
applicationContentsPath
)
,
FileUtil
.
NiceWinPath
(
unityExtensionsFolder
)
,
FileUtil
.
NiceWinPath
(
playbackEngineFolders
)
}
)
{
if
(
!
Directory
.
Exists
(
searchPath
)
)
continue
;
ivyFiles
.
UnionWith
(
Directory
.
GetFiles
(
searchPath
,
"ivy.xml"
,
SearchOption
.
AllDirectories
)
)
;
}
}
catch
(
Exception
ex
)
{
Console
.
WriteLine
(
"Error scanning for extension ivy.xml files: {0}"
,
ex
)
;
return
;
}
var
packages
=
new
Dictionary
<
string
,
List
<
IvyPackageFileData
>
>
(
)
;
var
artifactRegex
=
new
Regex
(
@"<artifact(\s+(name=""(?<name>[^""]*)""|type=""(?<type>[^""]*)""|ext=""(?<ext>[^""]*)""|e:guid=""(?<guid>[^""]*)""))+\s*/>"
,
RegexOptions
.
CultureInvariant
|
RegexOptions
.
IgnoreCase
|
RegexOptions
.
ExplicitCapture
)
;
foreach
(
var
ivyFile
in
ivyFiles
)
{
try
{
var
ivyFileContent
=
File
.
ReadAllText
(
ivyFile
)
;
var
artifacts
=
artifactRegex
.
Matches
(
ivyFileContent
)
.
Cast
<
Match
>
(
)
.
Select
(
IvyPackageFileData
.
CreateFromRegexMatch
)
.
ToList
(
)
;
var
packageDir
=
Path
.
GetDirectoryName
(
ivyFile
)
;
packages
.
Add
(
packageDir
,
artifacts
)
;
}
catch
(
Exception
ex
)
{
Console
.
WriteLine
(
"Error reading extensions from ivy.xml file at {0}: {1}"
,
ivyFile
,
ex
)
;
}
}
try
{
foreach
(
var
packageInfo
in
packages
)
{
var
files
=
packageInfo
.
Value
;
foreach
(
var
packageInfoFile
in
files
)
{
string
fullPath
=
Paths
.
NormalizePath
(
Path
.
Combine
(
packageInfo
.
Key
,
packageInfoFile
.
filename
)
)
;
if
(
!
File
.
Exists
(
fullPath
)
)
Debug
.
LogWarningFormat
(
"Missing assembly
\t
{0} listed in ivy file {1}. Extension support may be incomplete."
,
fullPath
,
packageInfo
.
Key
)
;
if
(
!
packageInfoFile
.
IsDll
)
continue
;
if
(
!
string
.
IsNullOrEmpty
(
packageInfoFile
.
guid
)
)
{
InternalEditorUtility
.
RegisterExtensionDll
(
fullPath
.
Replace
(
'
\\
'
,
'/'
)
,
packageInfoFile
.
guid
)
;
}
else
{
InternalEditorUtility
.
RegisterPrecompiledAssembly
(
fullPath
,
fullPath
)
;
}
}
}
}
catch
(
Exception
ex
)
{
Console
.
WriteLine
(
"Error scanning for extensions. {0}"
,
ex
)
;
return
;
}
}
static
bool
TryParseBuildTarget
(
string
targetString
,
out
BuildTargetGroup
buildTargetGroup
,
out
BuildTarget
target
)
{
buildTargetGroup
=
BuildTargetGroup
.
Standalone
;
target
=
BuildTarget
.
StandaloneWindows
;
try
{
if
(
targetString
==
BuildTargetGroup
.
Facebook
.
ToString
(
)
)
{
buildTargetGroup
=
BuildTargetGroup
.
Facebook
;
target
=
BuildTarget
.
StandaloneWindows
;
}
else
{
target
=
(
BuildTarget
)
Enum
.
Parse
(
typeof
(
BuildTarget
)
,
targetString
)
;
buildTargetGroup
=
BuildPipeline
.
GetBuildTargetGroup
(
target
)
;
}
return
true
;
}
catch
{
Debug
.
LogWarning
(
string
.
Format
(
"Couldn't find build target for {0}"
,
targetString
)
)
;
}
return
false
;
}
private
static
void
RegisterPlatformSupportModules
(
)
{
var
allTypesWithInterface
=
TypeCache
.
GetTypesDerivedFrom
<
IPlatformSupportModule
>
(
)
;
s_PlatformModules
=
new
Dictionary
<
string
,
IPlatformSupportModule
>
(
allTypesWithInterface
.
Count
(
)
)
;
foreach
(
var
type
in
allTypesWithInterface
)
{
if
(
type
.
IsAbstract
)
{
continue
;
}
var
platformSupportModule
=
Activator
.
CreateInstance
(
type
)
as
IPlatformSupportModule
;
s_PlatformModules
.
Add
(
platformSupportModule
.
TargetName
,
platformSupportModule
)
;
}
}
internal
static
List
<
string
>
GetJamTargets
(
)
{
List
<
string
>
jamTargets
=
new
List
<
string
>
(
)
;
foreach
(
var
module
in
platformSupportModules
.
Values
)
{
jamTargets
.
Add
(
module
.
JamTarget
)
;
}
return
jamTargets
;
}
internal
static
IPlatformSupportModule
FindPlatformSupportModule
(
string
moduleName
)
{
foreach
(
var
module
in
platformSupportModules
.
Values
)
if
(
module
.
TargetName
==
moduleName
)
return
module
;
return
null
;
}
internal
static
IDevice
GetDevice
(
string
deviceId
)
{
DevDevice
device
;
if
(
DevDeviceList
.
FindDevice
(
deviceId
,
out
device
)
)
{
IPlatformSupportModule
module
=
FindPlatformSupportModule
(
device
.
module
)
;
if
(
module
!=
null
)
return
module
.
CreateDevice
(
deviceId
)
;
else
throw
new
ApplicationException
(
"Couldn't find module for target: "
+
device
.
module
)
;
}
throw
new
ApplicationException
(
"Couldn't create device API for device: "
+
deviceId
)
;
}
internal
static
IUserAssembliesValidator
GetUserAssembliesValidator
(
string
target
)
{
if
(
target
==
null
)
return
null
;
IPlatformSupportModule
module
;
if
(
platformSupportModules
.
TryGetValue
(
target
,
out
module
)
)
{
return
platformSupportModules
[
target
]
.
CreateUserAssembliesValidatorExtension
(
)
;
}
return
null
;
}
internal
static
IBuildPostprocessor
GetBuildPostProcessor
(
string
target
)
{
if
(
target
==
null
)
return
null
;
IPlatformSupportModule
module
;
if
(
platformSupportModules
.
TryGetValue
(
target
,
out
module
)
)
{
return
platformSupportModules
[
target
]
.
CreateBuildPostprocessor
(
)
;
}
return
null
;
}
internal
static
IBuildPostprocessor
GetBuildPostProcessor
(
BuildTargetGroup
targetGroup
,
BuildTarget
target
)
{
return
GetBuildPostProcessor
(
GetTargetStringFrom
(
targetGroup
,
target
)
)
;
}
internal
static
IDeploymentTargetsExtension
GetDeploymentTargetsExtension
(
string
target
)
{
if
(
target
==
null
)
return
null
;
IPlatformSupportModule
module
;
if
(
platformSupportModules
.
TryGetValue
(
target
,
out
module
)
)
{
return
platformSupportModules
[
target
]
.
CreateDeploymentTargetsExtension
(
)
;
}
return
null
;
}
internal
static
IDeploymentTargetsExtension
GetDeploymentTargetsExtension
(
BuildTargetGroup
targetGroup
,
BuildTarget
target
)
{
return
GetDeploymentTargetsExtension
(
GetTargetStringFrom
(
targetGroup
,
target
)
)
;
}
internal
static
IBuildAnalyzer
GetBuildAnalyzer
(
string
target
)
{
if
(
target
==
null
)
return
null
;
IPlatformSupportModule
module
;
if
(
platformSupportModules
.
TryGetValue
(
target
,
out
module
)
)
{
return
platformSupportModules
[
target
]
.
CreateBuildAnalyzer
(
)
;
}
return
null
;
}
internal
static
IBuildAnalyzer
GetBuildAnalyzer
(
BuildTarget
target
)
{
return
GetBuildAnalyzer
(
GetTargetStringFromBuildTarget
(
target
)
)
;
}
internal
static
ISettingEditorExtension
GetEditorSettingsExtension
(
string
target
)
{
if
(
string
.
IsNullOrEmpty
(
target
)
)
return
null
;
IPlatformSupportModule
module
;
if
(
platformSupportModules
.
TryGetValue
(
target
,
out
module
)
)
{
return
platformSupportModules
[
target
]
.
CreateSettingsEditorExtension
(
)
;
}
return
null
;
}
internal
static
ITextureImportSettingsExtension
GetTextureImportSettingsExtension
(
BuildTarget
target
)
{
return
GetTextureImportSettingsExtension
(
GetTargetStringFromBuildTarget
(
target
)
)
;
}
internal
static
ITextureImportSettingsExtension
GetTextureImportSettingsExtension
(
string
targetName
)
{
IPlatformSupportModule
module
;
if
(
platformSupportModules
.
TryGetValue
(
targetName
,
out
module
)
)
{
return
platformSupportModules
[
targetName
]
.
CreateTextureImportSettingsExtension
(
)
;
}
return
new
DefaultTextureImportSettingsExtension
(
)
;
}
internal
static
List
<
IPreferenceWindowExtension
>
GetPreferenceWindowExtensions
(
)
{
List
<
IPreferenceWindowExtension
>
prefWindExtensions
=
new
List
<
IPreferenceWindowExtension
>
(
)
;
foreach
(
var
module
in
platformSupportModules
.
Values
)
{
IPreferenceWindowExtension
prefWindowExtension
=
module
.
CreatePreferenceWindowExtension
(
)
;
if
(
prefWindowExtension
!=
null
)
prefWindExtensions
.
Add
(
prefWindowExtension
)
;
}
return
prefWindExtensions
;
}
internal
static
IBuildWindowExtension
GetBuildWindowExtension
(
string
target
)
{
if
(
string
.
IsNullOrEmpty
(
target
)
)
return
null
;
IPlatformSupportModule
module
;
if
(
platformSupportModules
.
TryGetValue
(
target
,
out
module
)
)
{
return
platformSupportModules
[
target
]
.
CreateBuildWindowExtension
(
)
;
}
return
null
;
}
internal
static
ICompilationExtension
GetCompilationExtension
(
string
target
)
{
IPlatformSupportModule
module
;
if
(
platformSupportModules
.
TryGetValue
(
target
,
out
module
)
)
{
return
platformSupportModules
[
target
]
.
CreateCompilationExtension
(
)
;
}
return
new
DefaultCompilationExtension
(
)
;
}
private
static
IScriptingImplementations
GetScriptingImplementations
(
string
target
)
{
if
(
string
.
IsNullOrEmpty
(
target
)
)
return
null
;
IPlatformSupportModule
module
;
if
(
platformSupportModules
.
TryGetValue
(
target
,
out
module
)
)
{
return
platformSupportModules
[
target
]
.
CreateScriptingImplementations
(
)
;
}
return
null
;
}
internal
static
IScriptingImplementations
GetScriptingImplementations
(
BuildTargetGroup
target
)
{
// Standalone Windows, Linux and OS X share player settings between each other, so they share scripting implementations too
// However, since we can't pin BuildTargetGroup to any single platform support module, we have to explicitly check for this case
if
(
target
==
BuildTargetGroup
.
Standalone
)
return
new
DesktopStandalonePostProcessor
.
ScriptingImplementations
(
)
;
return
GetScriptingImplementations
(
GetTargetStringFromBuildTargetGroup
(
target
)
)
;
}
internal
static
IPluginImporterExtension
GetPluginImporterExtension
(
string
target
)
{
if
(
target
==
null
)
return
null
;
IPlatformSupportModule
module
;
if
(
platformSupportModules
.
TryGetValue
(
target
,
out
module
)
)
{
return
platformSupportModules
[
target
]
.
CreatePluginImporterExtension
(
)
;
}
return
null
;
}
internal
static
IPluginImporterExtension
GetPluginImporterExtension
(
BuildTarget
target
)
{
return
GetPluginImporterExtension
(
GetTargetStringFromBuildTarget
(
target
)
)
;
}
internal
static
IPluginImporterExtension
GetPluginImporterExtension
(
BuildTargetGroup
target
)
{
return
GetPluginImporterExtension
(
GetTargetStringFromBuildTargetGroup
(
target
)
)
;
}
internal
static
string
GetTargetStringFromBuildTarget
(
BuildTarget
target
)
{
return
BuildTargetDiscovery
.
GetModuleNameForBuildTarget
(
target
)
;
}
internal
static
string
GetTargetStringFromBuildTargetGroup
(
BuildTargetGroup
target
)
{
return
BuildTargetDiscovery
.
GetModuleNameForBuildTargetGroup
(
target
)
;
}
// This function returns module name depending on the combination of targetGroup x target
internal
static
string
GetTargetStringFrom
(
BuildTargetGroup
targetGroup
,
BuildTarget
target
)
{
if
(
targetGroup
==
BuildTargetGroup
.
Unknown
)
throw
new
ArgumentException
(
"targetGroup must be valid"
)
;
if
(
targetGroup
==
BuildTargetGroup
.
Standalone
)
return
GetTargetStringFromBuildTarget
(
target
)
;
return
GetTargetStringFromBuildTargetGroup
(
targetGroup
)
;
}
internal
static
bool
IsPlatformSupported
(
BuildTarget
target
)
{
return
GetTargetStringFromBuildTarget
(
target
)
!=
null
;
}
internal
static
string
GetExtensionVersion
(
string
target
)
{
if
(
string
.
IsNullOrEmpty
(
target
)
)
return
null
;
IPlatformSupportModule
module
;
if
(
platformSupportModules
.
TryGetValue
(
target
,
out
module
)
)
{
return
platformSupportModules
[
target
]
.
ExtensionVersion
;
}
return
null
;
}
internal
static
bool
ShouldShowMultiDisplayOption
(
)
{
GUIContent
[
]
platformDisplayNames
=
Modules
.
ModuleManager
.
GetDisplayNames
(
EditorUserBuildSettings
.
activeBuildTarget
.
ToString
(
)
)
;
return
(
BuildTargetGroup
.
Standalone
==
BuildPipeline
.
GetBuildTargetGroup
(
EditorUserBuildSettings
.
activeBuildTarget
)
)
||
(
BuildTargetGroup
.
WSA
==
BuildPipeline
.
GetBuildTargetGroup
(
EditorUserBuildSettings
.
activeBuildTarget
)
)
||
(
platformDisplayNames
!=
null
)
;
}
internal
static
GUIContent
[
]
GetDisplayNames
(
string
target
)
{
if
(
string
.
IsNullOrEmpty
(
target
)
)
return
null
;
IPlatformSupportModule
module
;
if
(
platformSupportModules
.
TryGetValue
(
target
,
out
module
)
)
{
return
platformSupportModules
[
target
]
.
GetDisplayNames
(
)
;
}
return
null
;
}
}
internal
static
class
ModuleUtils
{
// entry point from native
internal
static
string
[
]
GetAdditionalReferencesForUserScripts
(
)
{
var
references
=
new
List
<
string
>
(
)
;
foreach
(
var
module
in
ModuleManager
.
platformSupportModules
.
Values
)
references
.
AddRange
(
module
.
AssemblyReferencesForUserScripts
)
;
return
references
.
ToArray
(
)
;
}
internal
static
string
[
]
GetAdditionalReferencesForEditorCsharpProject
(
)
{
var
references
=
new
List
<
string
>
(
)
;
foreach
(
var
module
in
ModuleManager
.
platformSupportModules
.
Values
)
references
.
AddRange
(
module
.
AssemblyReferencesForEditorCsharpProject
)
;
return
references
.
ToArray
(
)
;
}
}
}
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