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/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
/*
****************************************************************************
* name: be_aas_debug.c
*
* desc: AAS debug code
*
* $Archive: /MissionPack/code/botlib/be_aas_debug.c $
*
****************************************************************************
*/
#
include
"
../qcommon/q_shared.h
"
#
include
"
l_memory.h
"
#
include
"
l_script.h
"
#
include
"
l_precomp.h
"
#
include
"
l_struct.h
"
#
include
"
l_libvar.h
"
#
include
"
aasfile.h
"
#
include
"
botlib.h
"
#
include
"
be_aas.h
"
#
include
"
be_interface.h
"
#
include
"
be_aas_funcs.h
"
#
include
"
be_aas_def.h
"
static
constexpr
int
MAX_DEBUGLINES
=
1024
;
static
constexpr
int
MAX_DEBUGPOLYGONS
=
8192
;
static
int
debuglines[
MAX_DEBUGLINES
];
static
int
debuglinevisible[
MAX_DEBUGLINES
];
static
int
numdebuglines;
static
int
debugpolygons[
MAX_DEBUGPOLYGONS
];
//
===========================================================================
//
//
Parameter: -
//
Returns: -
//
Changes Globals: -
//
===========================================================================
void
AAS_ClearShownPolygons
(
void
)
{
int
i;
//
*
for
(i =
0
; i <
MAX_DEBUGPOLYGONS
; i++)
{
if
(debugpolygons[i]) botimport.
DebugPolygonDelete
(debugpolygons[i]);
debugpolygons[i] =
0
;
}
//
end for
//
*/
/*
for (i = 0; i < MAX_DEBUGPOLYGONS; i++)
{
botimport.DebugPolygonDelete(i);
debugpolygons[i] = 0;
} //end for
*/
}
//
end of the function AAS_ClearShownPolygons
//
===========================================================================
//
//
Parameter: -
//
Returns: -
//
Changes Globals: -
//
===========================================================================
static
void
AAS_ShowPolygon
(
int
color,
int
numpoints,
vec3_t
*points)
{
int
i;
for
(i =
0
; i <
MAX_DEBUGPOLYGONS
; i++)
{
if
(!debugpolygons[i])
{
debugpolygons[i] = botimport.
DebugPolygonCreate
(color, numpoints, points);
break
;
}
//
end if
}
//
end for
}
//
end of the function AAS_ShowPolygon
//
===========================================================================
//
//
Parameter: -
//
Returns: -
//
Changes Globals: -
//
===========================================================================
void
AAS_ClearShownDebugLines
(
void
)
{
int
i;
//
make all lines invisible
for
(i =
0
; i <
MAX_DEBUGLINES
; i++)
{
if
(debuglines[i])
{
//
botimport.DebugLineShow(debuglines[i], nullptr, nullptr, LINECOLOR_NONE);
botimport.
DebugLineDelete
(debuglines[i]);
debuglines[i] =
0
;
debuglinevisible[i] = qfalse;
}
//
end if
}
//
end for
}
//
end of the function AAS_ClearShownDebugLines
//
===========================================================================
//
//
Parameter: -
//
Returns: -
//
Changes Globals: -
//
===========================================================================
void
AAS_DebugLine
(
vec3_t
start,
vec3_t
end,
int
color)
{
int
line;
for
(line =
0
; line <
MAX_DEBUGLINES
; line++)
{
if
(!debuglines[line])
{
debuglines[line] = botimport.
DebugLineCreate
();
debuglinevisible[line] = qfalse;
numdebuglines++;
}
//
end if
if
(!debuglinevisible[line])
{
botimport.
DebugLineShow
(debuglines[line], start, end, color);
debuglinevisible[line] = qtrue;
return
;
}
//
end else
}
//
end for
}
//
end of the function AAS_DebugLine
//
===========================================================================
//
//
Parameter: -
//
Returns: -
//
Changes Globals: -
//
===========================================================================
void
AAS_PermanentLine
(
vec3_t
start,
vec3_t
end,
int
color)
{
int
line;
line = botimport.
DebugLineCreate
();
botimport.
DebugLineShow
(line, start, end, color);
}
//
end of the function AAS_PermenentLine
//
===========================================================================
//
//
Parameter: -
//
Returns: -
//
Changes Globals: -
//
===========================================================================
void
AAS_DrawPermanentCross
(
vec3_t
origin,
float
size,
int
color)
{
int
i, debugline;
vec3_t
start, end;
for
(i =
0
; i <
3
; i++)
{
VectorCopy
(origin, start);
start[i] += size;
VectorCopy
(origin, end);
end[i] -= size;
AAS_DebugLine
(start, end, color);
debugline = botimport.
DebugLineCreate
();
botimport.
DebugLineShow
(debugline, start, end, color);
}
//
end for
}
//
end of the function AAS_DrawPermanentCross
//
===========================================================================
//
//
Parameter: -
//
Returns: -
//
Changes Globals: -
//
===========================================================================
void
AAS_DrawPlaneCross
(
vec3_t
point,
vec3_t
normal,
float
dist,
int
type,
int
color)
{
int
n0, n1, n2, j, line, lines[
2
];
vec3_t
start1, end1, start2, end2;
//
make a cross in the hit plane at the hit point
VectorCopy
(point, start1);
VectorCopy
(point, end1);
VectorCopy
(point, start2);
VectorCopy
(point, end2);
n0 = type %
3
;
n1 = (type +
1
) %
3
;
n2 = (type +
2
) %
3
;
start1[n1] -=
6
;
start1[n2] -=
6
;
end1[n1] +=
6
;
end1[n2] +=
6
;
start2[n1] +=
6
;
start2[n2] -=
6
;
end2[n1] -=
6
;
end2[n2] +=
6
;
start1[n0] = (dist - (start1[n1] * normal[n1] +
start1[n2] * normal[n2])) / normal[n0];
end1[n0] = (dist - (end1[n1] * normal[n1] +
end1[n2] * normal[n2])) / normal[n0];
start2[n0] = (dist - (start2[n1] * normal[n1] +
start2[n2] * normal[n2])) / normal[n0];
end2[n0] = (dist - (end2[n1] * normal[n1] +
end2[n2] * normal[n2])) / normal[n0];
for
(j =
0
, line =
0
; j <
2
&& line <
MAX_DEBUGLINES
; line++)
{
if
(!debuglines[line])
{
debuglines[line] = botimport.
DebugLineCreate
();
lines[j++] = debuglines[line];
debuglinevisible[line] = qtrue;
numdebuglines++;
}
//
end if
else
if
(!debuglinevisible[line])
{
lines[j++] = debuglines[line];
debuglinevisible[line] = qtrue;
}
//
end else
}
//
end for
botimport.
DebugLineShow
(lines[
0
], start1, end1, color);
botimport.
DebugLineShow
(lines[
1
], start2, end2, color);
}
//
end of the function AAS_DrawPlaneCross
//
===========================================================================
//
//
Parameter: -
//
Returns: -
//
Changes Globals: -
//
===========================================================================
void
AAS_ShowBoundingBox
(
vec3_t
origin,
vec3_t
mins,
vec3_t
maxs)
{
vec3_t
bboxcorners[
8
];
int
lines[
3
];
int
i, j, line;
//
upper corners
bboxcorners[
0
][
0
] = origin[
0
] + maxs[
0
];
bboxcorners[
0
][
1
] = origin[
1
] + maxs[
1
];
bboxcorners[
0
][
2
] = origin[
2
] + maxs[
2
];
//
bboxcorners[
1
][
0
] = origin[
0
] + mins[
0
];
bboxcorners[
1
][
1
] = origin[
1
] + maxs[
1
];
bboxcorners[
1
][
2
] = origin[
2
] + maxs[
2
];
//
bboxcorners[
2
][
0
] = origin[
0
] + mins[
0
];
bboxcorners[
2
][
1
] = origin[
1
] + mins[
1
];
bboxcorners[
2
][
2
] = origin[
2
] + maxs[
2
];
//
bboxcorners[
3
][
0
] = origin[
0
] + maxs[
0
];
bboxcorners[
3
][
1
] = origin[
1
] + mins[
1
];
bboxcorners[
3
][
2
] = origin[
2
] + maxs[
2
];
//
lower corners
for
(i =
0
; i <
4
; i++)
{
VectorCopy
(bboxcorners[i], bboxcorners[
4
+ i]);
bboxcorners[
4
+ i][
2
] = origin[
2
] + mins[
2
];
}
//
draw bounding box
for
(i =
0
; i <
4
; i++)
{
for
(j =
0
, line =
0
; j <
3
&& line <
MAX_DEBUGLINES
; line++)
{
if
(!debuglines[line])
{
debuglines[line] = botimport.
DebugLineCreate
();
lines[j++] = debuglines[line];
debuglinevisible[line] = qtrue;
numdebuglines++;
}
//
end if
else
if
(!debuglinevisible[line])
{
lines[j++] = debuglines[line];
debuglinevisible[line] = qtrue;
}
//
end else
}
//
end for
//
top plane
botimport.
DebugLineShow
(lines[
0
], bboxcorners[i],
bboxcorners[(i+
1
)&
3
],
LINECOLOR_RED
);
//
bottom plane
botimport.
DebugLineShow
(lines[
1
], bboxcorners[
4
+i],
bboxcorners[
4
+((i+
1
)&
3
)],
LINECOLOR_RED
);
//
vertical lines
botimport.
DebugLineShow
(lines[
2
], bboxcorners[i],
bboxcorners[
4
+i],
LINECOLOR_RED
);
}
//
end for
}
//
end of the function AAS_ShowBoundingBox
//
===========================================================================
//
//
Parameter: -
//
Returns: -
//
Changes Globals: -
//
===========================================================================
void
AAS_ShowFace
(
int
facenum)
{
int
i, color, edgenum;
aas_edge_t
*edge;
aas_face_t
*face;
aas_plane_t
*plane;
vec3_t
start, end;
color =
LINECOLOR_YELLOW
;
//
check if face number is in range
if
(facenum >= aasworld.
numfaces
)
{
botimport.
Print
(
PRT_ERROR
,
"
facenum %d out of range
\n
"
, facenum);
}
//
end if
face = &aasworld.
faces
[facenum];
//
walk through the edges of the face
for
(i =
0
; i < face->
numedges
; i++)
{
//
edge number
edgenum =
abs
(aasworld.
edgeindex
[face->
firstedge
+ i]);
//
check if edge number is in range
if
(edgenum >= aasworld.
numedges
)
{
botimport.
Print
(
PRT_ERROR
,
"
edgenum %d out of range
\n
"
, edgenum);
}
//
end if
edge = &aasworld.
edges
[edgenum];
if
(color ==
LINECOLOR_RED
) color =
LINECOLOR_GREEN
;
else
if
(color ==
LINECOLOR_GREEN
) color =
LINECOLOR_BLUE
;
else
if
(color ==
LINECOLOR_BLUE
) color =
LINECOLOR_YELLOW
;
else
color =
LINECOLOR_RED
;
AAS_DebugLine
(aasworld.
vertexes
[edge->
v
[
0
]],
aasworld.
vertexes
[edge->
v
[
1
]],
color);
}
//
end for
plane = &aasworld.
planes
[face->
planenum
];
edgenum =
abs
(aasworld.
edgeindex
[face->
firstedge
]);
edge = &aasworld.
edges
[edgenum];
VectorCopy
(aasworld.
vertexes
[edge->
v
[
0
]], start);
VectorMA
(start,
20
, plane->
normal
, end);
AAS_DebugLine
(start, end,
LINECOLOR_RED
);
}
//
end of the function AAS_ShowFace
//
===========================================================================
//
//
Parameter: -
//
Returns: -
//
Changes Globals: -
//
===========================================================================
static
void
AAS_ShowFacePolygon
(
int
facenum,
int
color,
int
flip)
{
int
i, edgenum, numpoints;
vec3_t
points[
128
];
aas_edge_t
*edge;
aas_face_t
*face;
//
check if face number is in range
if
(facenum >= aasworld.
numfaces
)
{
botimport.
Print
(
PRT_ERROR
,
"
facenum %d out of range
\n
"
, facenum);
}
//
end if
face = &aasworld.
faces
[facenum];
//
walk through the edges of the face
numpoints =
0
;
if
(flip)
{
for
(i = face->
numedges
-
1
; i >=
0
; i--)
{
//
edge number
edgenum = aasworld.
edgeindex
[face->
firstedge
+ i];
edge = &aasworld.
edges
[
abs
(edgenum)];
VectorCopy
(aasworld.
vertexes
[edge->
v
[edgenum <
0
]], points[numpoints]);
numpoints++;
}
//
end for
}
//
end if
else
{
for
(i =
0
; i < face->
numedges
; i++)
{
//
edge number
edgenum = aasworld.
edgeindex
[face->
firstedge
+ i];
edge = &aasworld.
edges
[
abs
(edgenum)];
VectorCopy
(aasworld.
vertexes
[edge->
v
[edgenum <
0
]], points[numpoints]);
numpoints++;
}
//
end for
}
//
end else
AAS_ShowPolygon
(color, numpoints, points);
}
//
end of the function AAS_ShowFacePolygon
//
===========================================================================
//
//
Parameter: -
//
Returns: -
//
Changes Globals: -
//
===========================================================================
void
AAS_ShowArea
(
int
areanum,
int
groundfacesonly)
{
int
areaedges[
MAX_DEBUGLINES
];
int
numareaedges, i, j, n, color =
0
, line;
int
facenum, edgenum;
aas_area_t
*area;
aas_face_t
*face;
aas_edge_t
*edge;
//
numareaedges =
0
;
//
if
(areanum <
0
|| areanum >= aasworld.
numareas
)
{
botimport.
Print
(
PRT_ERROR
,
"
area %d out of range [0, %d]
\n
"
,
areanum, aasworld.
numareas
);
return
;
}
//
end if
//
pointer to the convex area
area = &aasworld.
areas
[areanum];
//
walk through the faces of the area
for
(i =
0
; i < area->
numfaces
; i++)
{
facenum =
abs
(aasworld.
faceindex
[area->
firstface
+ i]);
//
check if face number is in range
if
(facenum >= aasworld.
numfaces
)
{
botimport.
Print
(
PRT_ERROR
,
"
facenum %d out of range
\n
"
, facenum);
}
//
end if
face = &aasworld.
faces
[facenum];
//
ground faces only
if
(groundfacesonly)
{
if
(!(face->
faceflags
& (
FACE_GROUND
|
FACE_LADDER
)))
continue
;
}
//
end if
//
walk through the edges of the face
for
(j =
0
; j < face->
numedges
; j++)
{
//
edge number
edgenum =
abs
(aasworld.
edgeindex
[face->
firstedge
+ j]);
//
check if edge number is in range
if
(edgenum >= aasworld.
numedges
)
{
botimport.
Print
(
PRT_ERROR
,
"
edgenum %d out of range
\n
"
, edgenum);
}
//
end if
//
check if the edge is stored already
for
(n =
0
; n < numareaedges; n++)
{
if
(areaedges[n] == edgenum)
break
;
}
//
end for
if
(n == numareaedges && numareaedges <
MAX_DEBUGLINES
)
{
areaedges[numareaedges++] = edgenum;
}
//
end if
}
//
end for
//
AAS_ShowFace(facenum);
}
//
end for
//
draw all the edges
for
(n =
0
; n < numareaedges; n++)
{
for
(line =
0
; line <
MAX_DEBUGLINES
; line++)
{
if
(!debuglines[line])
{
debuglines[line] = botimport.
DebugLineCreate
();
debuglinevisible[line] = qfalse;
numdebuglines++;
}
//
end if
if
(!debuglinevisible[line])
{
break
;
}
//
end else
}
//
end for
if
(line >=
MAX_DEBUGLINES
)
return
;
edge = &aasworld.
edges
[areaedges[n]];
if
(color ==
LINECOLOR_RED
) color =
LINECOLOR_BLUE
;
else
if
(color ==
LINECOLOR_BLUE
) color =
LINECOLOR_GREEN
;
else
if
(color ==
LINECOLOR_GREEN
) color =
LINECOLOR_YELLOW
;
else
color =
LINECOLOR_RED
;
botimport.
DebugLineShow
(debuglines[line],
aasworld.
vertexes
[edge->
v
[
0
]],
aasworld.
vertexes
[edge->
v
[
1
]],
color);
debuglinevisible[line] = qtrue;
}
//
end for*/
}
//
end of the function AAS_ShowArea
//
===========================================================================
//
//
Parameter: -
//
Returns: -
//
Changes Globals: -
//
===========================================================================
void
AAS_ShowAreaPolygons
(
int
areanum,
int
color,
int
groundfacesonly)
{
int
i, facenum;
aas_area_t
*area;
aas_face_t
*face;
//
if
(areanum <
0
|| areanum >= aasworld.
numareas
)
{
botimport.
Print
(
PRT_ERROR
,
"
area %d out of range [0, %d]
\n
"
,
areanum, aasworld.
numareas
);
return
;
}
//
end if
//
pointer to the convex area
area = &aasworld.
areas
[areanum];
//
walk through the faces of the area
for
(i =
0
; i < area->
numfaces
; i++)
{
facenum =
abs
(aasworld.
faceindex
[area->
firstface
+ i]);
//
check if face number is in range
if
(facenum >= aasworld.
numfaces
)
{
botimport.
Print
(
PRT_ERROR
,
"
facenum %d out of range
\n
"
, facenum);
}
//
end if
face = &aasworld.
faces
[facenum];
//
ground faces only
if
(groundfacesonly)
{
if
(!(face->
faceflags
& (
FACE_GROUND
|
FACE_LADDER
)))
continue
;
}
//
end if
AAS_ShowFacePolygon
(facenum, color, face->
frontarea
!= areanum);
}
//
end for
}
//
end of the function AAS_ShowAreaPolygons
//
===========================================================================
//
//
Parameter: -
//
Returns: -
//
Changes Globals: -
//
===========================================================================
void
AAS_DrawCross
(
vec3_t
origin,
float
size,
int
color)
{
int
i;
vec3_t
start, end;
for
(i =
0
; i <
3
; i++)
{
VectorCopy
(origin, start);
start[i] += size;
VectorCopy
(origin, end);
end[i] -= size;
AAS_DebugLine
(start, end, color);
}
//
end for
}
//
end of the function AAS_DrawCross
//
===========================================================================
//
//
Parameter: -
//
Returns: -
//
Changes Globals: -
//
===========================================================================
void
AAS_PrintTravelType
(
int
traveltype)
{
#
ifdef
DEBUG
char
*str;
//
switch
(traveltype &
TRAVELTYPE_MASK
)
{
case
TRAVEL_INVALID
: str =
"
TRAVEL_INVALID
"
;
break
;
case
TRAVEL_WALK
: str =
"
TRAVEL_WALK
"
;
break
;
case
TRAVEL_CROUCH
: str =
"
TRAVEL_CROUCH
"
;
break
;
case
TRAVEL_BARRIERJUMP
: str =
"
TRAVEL_BARRIERJUMP
"
;
break
;
case
TRAVEL_JUMP
: str =
"
TRAVEL_JUMP
"
;
break
;
case
TRAVEL_LADDER
: str =
"
TRAVEL_LADDER
"
;
break
;
case
TRAVEL_WALKOFFLEDGE
: str =
"
TRAVEL_WALKOFFLEDGE
"
;
break
;
case
TRAVEL_SWIM
: str =
"
TRAVEL_SWIM
"
;
break
;
case
TRAVEL_WATERJUMP
: str =
"
TRAVEL_WATERJUMP
"
;
break
;
case
TRAVEL_TELEPORT
: str =
"
TRAVEL_TELEPORT
"
;
break
;
case
TRAVEL_ELEVATOR
: str =
"
TRAVEL_ELEVATOR
"
;
break
;
case
TRAVEL_ROCKETJUMP
: str =
"
TRAVEL_ROCKETJUMP
"
;
break
;
case
TRAVEL_BFGJUMP
: str =
"
TRAVEL_BFGJUMP
"
;
break
;
case
TRAVEL_GRAPPLEHOOK
: str =
"
TRAVEL_GRAPPLEHOOK
"
;
break
;
case
TRAVEL_JUMPPAD
: str =
"
TRAVEL_JUMPPAD
"
;
break
;
case
TRAVEL_FUNCBOB
: str =
"
TRAVEL_FUNCBOB
"
;
break
;
default
: str =
"
UNKNOWN TRAVEL TYPE
"
;
break
;
}
//
end switch
botimport.
Print
(
PRT_MESSAGE
,
"
%s
"
, str);
#
endif
}
//
end of the function AAS_PrintTravelType
//
===========================================================================
//
//
Parameter: -
//
Returns: -
//
Changes Globals: -
//
===========================================================================
void
AAS_DrawArrow
(
vec3_t
start,
vec3_t
end,
int
linecolor,
int
arrowcolor)
{
vec3_t
dir, cross, p1, p2, up = {
0
,
0
,
1
};
float
dot;
VectorSubtract
(end, start, dir);
VectorNormalize
(dir);
dot =
DotProduct
(dir, up);
if
(dot >
0.99
|| dot < -
0.99
)
VectorSet
(cross,
1
,
0
,
0
);
else
CrossProduct
(dir, up, cross);
VectorMA
(end, -
6
, dir, p1);
VectorCopy
(p1, p2);
VectorMA
(p1,
6
, cross, p1);
VectorMA
(p2, -
6
, cross, p2);
AAS_DebugLine
(start, end, linecolor);
AAS_DebugLine
(p1, end, arrowcolor);
AAS_DebugLine
(p2, end, arrowcolor);
}
//
end of the function AAS_DrawArrow
//
===========================================================================
//
//
Parameter: -
//
Returns: -
//
Changes Globals: -
//
===========================================================================
void
AAS_ShowReachability
(
aas_reachability_t
*reach)
{
vec3_t
dir, cmdmove, velocity;
float
speed, zvel;
aas_clientmove_t
move;
AAS_ShowAreaPolygons
(reach->
areanum
,
5
, qtrue);
//
AAS_ShowArea(reach->areanum, qtrue);
AAS_DrawArrow
(reach->
start
, reach->
end
,
LINECOLOR_BLUE
,
LINECOLOR_YELLOW
);
//
if
((reach->
traveltype
&
TRAVELTYPE_MASK
) ==
TRAVEL_JUMP
||
(reach->
traveltype
&
TRAVELTYPE_MASK
) ==
TRAVEL_WALKOFFLEDGE
)
{
AAS_HorizontalVelocityForJump
(aassettings.
phys_jumpvel
, reach->
start
, reach->
end
, &speed);
//
VectorSubtract
(reach->
end
, reach->
start
, dir);
dir[
2
] =
0
;
VectorNormalize
(dir);
//
set the velocity
VectorScale
(dir, speed, velocity);
//
set the command movement
VectorClear
(cmdmove);
cmdmove[
2
] = aassettings.
phys_jumpvel
;
//
AAS_PredictClientMovement
(&move, -
1
, reach->
start
,
PRESENCE_NORMAL
, qtrue,
velocity, cmdmove,
3
,
30
,
0
.
1f
,
SE_HITGROUND
|
SE_ENTERWATER
|
SE_ENTERSLIME
|
SE_ENTERLAVA
|
SE_HITGROUNDDAMAGE
,
0
, qtrue);
//
if
((reach->
traveltype
&
TRAVELTYPE_MASK
) ==
TRAVEL_JUMP
)
{
AAS_JumpReachRunStart
(reach, dir);
AAS_DrawCross
(dir,
4
,
LINECOLOR_BLUE
);
}
//
end if
}
//
end if
else
if
((reach->
traveltype
&
TRAVELTYPE_MASK
) ==
TRAVEL_ROCKETJUMP
)
{
zvel =
AAS_RocketJumpZVelocity
(reach->
start
);
AAS_HorizontalVelocityForJump
(zvel, reach->
start
, reach->
end
, &speed);
//
VectorSubtract
(reach->
end
, reach->
start
, dir);
dir[
2
] =
0
;
VectorNormalize
(dir);
//
get command movement
VectorScale
(dir, speed, cmdmove);
VectorSet
(velocity,
0
,
0
, zvel);
//
AAS_PredictClientMovement
(&move, -
1
, reach->
start
,
PRESENCE_NORMAL
, qtrue,
velocity, cmdmove,
30
,
30
,
0
.
1f
,
SE_ENTERWATER
|
SE_ENTERSLIME
|
SE_ENTERLAVA
|
SE_HITGROUNDDAMAGE
|
SE_TOUCHJUMPPAD
|
SE_HITGROUNDAREA
, reach->
areanum
, qtrue);
}
//
end else if
else
if
((reach->
traveltype
&
TRAVELTYPE_MASK
) ==
TRAVEL_JUMPPAD
)
{
VectorSet
(cmdmove,
0
,
0
,
0
);
//
VectorSubtract
(reach->
end
, reach->
start
, dir);
dir[
2
] =
0
;
VectorNormalize
(dir);
//
set the velocity
//
NOTE: the edgenum is the horizontal velocity
VectorScale
(dir, reach->
edgenum
, velocity);
//
NOTE: the facenum is the Z velocity
velocity[
2
] = reach->
facenum
;
//
AAS_PredictClientMovement
(&move, -
1
, reach->
start
,
PRESENCE_NORMAL
, qtrue,
velocity, cmdmove,
30
,
30
,
0
.
1f
,
SE_ENTERWATER
|
SE_ENTERSLIME
|
SE_ENTERLAVA
|
SE_HITGROUNDDAMAGE
|
SE_TOUCHJUMPPAD
|
SE_HITGROUNDAREA
, reach->
areanum
, qtrue);
}
//
end else if
}
//
end of the function AAS_ShowReachability
//
===========================================================================
//
//
Parameter: -
//
Returns: -
//
Changes Globals: -
//
===========================================================================
void
AAS_ShowReachableAreas
(
int
areanum)
{
aas_areasettings_t
*settings;
static
aas_reachability_t
reach;
static
int
index, lastareanum;
static
float
lasttime;
if
(areanum != lastareanum)
{
index =
0
;
lastareanum = areanum;
}
//
end if
settings = &aasworld.
areasettings
[areanum];
//
if
(!settings->
numreachableareas
)
return
;
//
if
(index >= settings->
numreachableareas
) index =
0
;
//
if
(
AAS_Time
() - lasttime >
1.5
)
{
reach = aasworld.
reachability
[settings->
firstreachablearea
+ index];
index++;
lasttime =
AAS_Time
();
AAS_PrintTravelType
(reach.
traveltype
&
TRAVELTYPE_MASK
);
botimport.
Print
(
PRT_MESSAGE
,
"
\n
"
);
}
//
end if
AAS_ShowReachability
(&reach);
}
//
end of the function AAS_ShowReachableAreas
static
void
AAS_FloodAreas_r
(
int
areanum,
int
cluster,
int
*done)
{
int
nextareanum, i, facenum;
aas_area_t
*area;
aas_face_t
*face;
aas_areasettings_t
*settings;
aas_reachability_t
*reach;
AAS_ShowAreaPolygons
(areanum,
1
, qtrue);
//
pointer to the convex area
area = &aasworld.
areas
[areanum];
settings = &aasworld.
areasettings
[areanum];
//
walk through the faces of the area
for
(i =
0
; i < area->
numfaces
; i++)
{
facenum =
abs
(aasworld.
faceindex
[area->
firstface
+ i]);
face = &aasworld.
faces
[facenum];
if
(face->
frontarea
== areanum)
nextareanum = face->
backarea
;
else
nextareanum = face->
frontarea
;
if
(!nextareanum)
continue
;
if
(done[nextareanum])
continue
;
done[nextareanum] = qtrue;
if
(aasworld.
areasettings
[nextareanum].
contents
&
AREACONTENTS_VIEWPORTAL
)
continue
;
if
(
AAS_AreaCluster
(nextareanum) != cluster)
continue
;
AAS_FloodAreas_r
(nextareanum, cluster, done);
}
//
end for
//
for
(i =
0
; i < settings->
numreachableareas
; i++)
{
reach = &aasworld.
reachability
[settings->
firstreachablearea
+ i];
nextareanum = reach->
areanum
;
if
(!nextareanum)
continue
;
if
(done[nextareanum])
continue
;
done[nextareanum] = qtrue;
if
(aasworld.
areasettings
[nextareanum].
contents
&
AREACONTENTS_VIEWPORTAL
)
continue
;
if
(
AAS_AreaCluster
(nextareanum) != cluster)
continue
;
/*
if ((reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_WALKOFFLEDGE)
{
AAS_DebugLine(reach->start, reach->end, 1);
}
*/
AAS_FloodAreas_r
(nextareanum, cluster, done);
}
}
void
AAS_FloodAreas
(
vec3_t
origin)
{
int
areanum, cluster, *done;
done = botlib::ClearedAlloc<
int
>(aasworld.
numareas
);
areanum =
AAS_PointAreaNum
(origin);
cluster =
AAS_AreaCluster
(areanum);
AAS_FloodAreas_r
(areanum, cluster, done);
FreeMemory
(done);
}
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