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PixelBone/pixel.cpp at master · toroidal-code/PixelBone · GitHub
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PixelBone
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pixel.cpp
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#
include
"
pixel.hpp
"
#
include
<
iostream
>
#
include
<
cstring
>
/*
GPIO pins used
*/
static
const
uint8_t
gpios0 =
2
;
PixelBone_Pixel::PixelBone_Pixel
(
uint16_t
pixel_count)
: pru0(pru_init(
0
)), num_pixels(pixel_count),
buffer_size(pixel_count *
sizeof
(
pixel_t
)) {
if
(
2
* buffer_size > pru0->
ddr_size
)
die
(
"
Pixel data needs at least 2 * %zu, only %zu in DDR
\n
"
, buffer_size,
pru0->
ddr_size
);
ws281x = (
ws281x_command_t
*)pru0->
data_ram
;
*(ws281x) =
ws281x_command_t
((
unsigned
)pixel_count);
//
Configure all of our output pins.
pru_gpio
(
0
, gpios0,
1
,
0
);
//
Initiate the PRU0 program
pru_exec
(pru0,
"
./ws281x.bin
"
);
//
Watch for a done response that indicates a proper startup
//
TODO: timeout if it fails
std::cout <<
"
waiting for response from pru0...
"
;
while
(!ws281x->
response
)
;
std::cout <<
"
OK
"
<< std::endl;
};
PixelBone_Pixel::~PixelBone_Pixel
() {
ws281x->
command
=
0xFF
;
pru_close
(pru0);
}
void
PixelBone_Pixel::show
(
void
) {
ws281x->
pixels_dma
= pru0->
ddr_addr
+ buffer_size * current_buffer_num;
//
Wait for any current command to have been acknowledged
while
(ws281x->
command
)
;
//
Send the start command
ws281x->
command
=
1
;
}
void
PixelBone_Pixel::moveToNextBuffer
() {
++current_buffer_num %=
2
;
};
uint32_t
PixelBone_Pixel::numPixels
()
const
{
return
num_pixels; }
/*
* Retrieve one of the two frame buffers.
*/
pixel_t
*
PixelBone_Pixel::getCurrentBuffer
()
const
{
return
(
pixel_t
*)((
uint8_t
*)pru0->
ddr
+ buffer_size * current_buffer_num);
}
pixel_t
*
PixelBone_Pixel::getPixel
(
uint32_t
n)
const
{
return
&
getCurrentBuffer
()[n];
}
//
Convert separate R,G,B into packed 32-bit RGB color.
//
Packed format is always RGB, regardless of LED strand color order.
uint32_t
PixelBone_Pixel::Color
(
uint8_t
r,
uint8_t
g,
uint8_t
b) {
return
((
uint32_t
)r <<
16
) | ((
uint32_t
)g <<
8
) | b;
}
uint32_t
PixelBone_Pixel::h2rgb
(
uint32_t
v1,
uint32_t
v2,
uint32_t
hue) {
if
(hue <
60
)
return
v1 *
60
+ (v2 - v1) * hue;
if
(hue <
180
)
return
v2 *
60
;
if
(hue <
240
)
return
v1 *
60
+ (v2 - v1) * (
240
- hue);
return
v1 *
60
;
}
/*
*
* Convert HSL (Hue, Saturation, Lightness) to RGB (Red, Green, Blue)
*
* hue: 0 to 359 - position on the color wheel, 0=red, 60=orange,
* 120=yellow, 180=green, 240=blue, 300=violet
*
* saturation: 0 to 100 - how bright or dull the color, 100=full, 0=gray
*
* lightness: 0 to 100 - how light the color is, 100=white, 50=color, 0=black
*/
uint32_t
PixelBone_Pixel::HSL
(
uint32_t
hue,
uint32_t
saturation,
uint32_t
lightness) {
uint32_t
red, green, blue;
uint32_t
var1, var2;
if
(hue >
359
) hue = hue %
360
;
if
(saturation >
100
) saturation =
100
;
if
(lightness >
100
) lightness =
100
;
//
algorithm from: http://www.easyrgb.com/index.php?X=MATH&H=19#text19
if
(saturation ==
0
) {
red = green = blue = lightness *
255
/
100
;
}
else
{
if
(lightness <
50
) {
var2 = lightness * (
100
+ saturation);
}
else
{
var2 = ((lightness + saturation) *
100
) - (saturation * lightness);
}
var1 = lightness *
200
- var2;
red =
h2rgb
(var1, var2, (hue <
240
) ? hue +
120
: hue -
240
) *
255
/
600000
;
green =
h2rgb
(var1, var2, hue) *
255
/
600000
;
blue =
h2rgb
(var1, var2, (hue >=
120
) ? hue -
120
: hue +
240
) *
255
/
600000
;
}
return
(red <<
16
) | (green <<
8
) | blue;
}
//
Query color from previously-set pixel (returns packed 32-bit RGB value)
uint32_t
PixelBone_Pixel::getPixelColor
(
uint32_t
n)
const
{
if
(n < num_pixels) {
pixel_t
*
const
p =
getPixel
(n);
return
Color
(p->
r
, p->
g
, p->
b
);
}
return
0
;
//
Pixel # is out of bounds
}
//
Set pixel color from separate R,G,B components:
void
PixelBone_Pixel::setPixelColor
(
uint32_t
n,
uint8_t
r,
uint8_t
g,
uint8_t
b) {
if
(n < num_pixels) {
//
if(brightness) { // See notes in setBrightness()
//
r = (r * brightness) >> 8;
//
g = (g * brightness) >> 8;
//
b = (b * brightness) >> 8;
//
}
pixel_t
*
const
p =
getPixel
(n);
p->
r
= r;
p->
g
= g;
p->
b
= b;
}
}
//
Set pixel color from 'packed' 32-bit RGB color:
void
PixelBone_Pixel::setPixelColor
(
uint32_t
n,
uint32_t
c) {
if
(n < num_pixels) {
uint8_t
r = (
uint8_t
)(c >>
16
);
uint8_t
g = (
uint8_t
)(c >>
8
);
uint8_t
b = (
uint8_t
)c;
setPixelColor
(n, r, g, b);
}
}
void
PixelBone_Pixel::setPixel
(
uint32_t
n,
pixel_t
p) {
memcpy
(
getPixel
(n), &p,
sizeof
(
pixel_t
));
//
setPixelColor(n, p.r, p.g, p.b);
}
uint32_t
PixelBone_Pixel::wait
() {
while
(
1
) {
uint32_t
response = ws281x->
response
;
if
(response) {
ws281x->
response
=
0
;
return
response;
}
}
}
void
PixelBone_Pixel::clear
() {
for
(
uint16_t
i =
0
; i < num_pixels; i++) {
this
->
setPixelColor
(i,
0
,
0
,
0
);
}
}
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