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//
===-- examples/HowToUseJIT/HowToUseJIT.cpp - An example use of the JIT --===//
//
//
The LLVM Compiler Infrastructure
//
//
This file is distributed under the University of Illinois Open Source
//
License. See LICENSE.TXT for details.
//
//
===----------------------------------------------------------------------===//
//
//
This small program provides an example of how to quickly build a small
//
module with two functions and execute it with the JIT.
//
//
Goal:
//
The goal of this snippet is to create in the memory
//
the LLVM module consisting of two functions as follow:
//
//
int add1(int x) {
//
return x+1;
//
}
//
//
int foo() {
//
return add1(10);
//
}
//
//
then compile the module via JIT, then execute the `foo'
//
function and return result to a driver, i.e. to a "host program".
//
//
Some remarks and questions:
//
//
- could we invoke some code using noname functions too?
//
e.g. evaluate "foo()+foo()" without fears to introduce
//
conflict of temporary function name with some real
//
existing function name?
//
//
===----------------------------------------------------------------------===//
#
include
"
llvm/ADT/STLExtras.h
"
#
include
"
llvm/ExecutionEngine/ExecutionEngine.h
"
#
include
"
llvm/ExecutionEngine/GenericValue.h
"
#
include
"
llvm/IR/Argument.h
"
#
include
"
llvm/IR/BasicBlock.h
"
#
include
"
llvm/IR/Constants.h
"
#
include
"
llvm/IR/DerivedTypes.h
"
#
include
"
llvm/IR/Function.h
"
#
include
"
llvm/IR/IRBuilder.h
"
#
include
"
llvm/IR/Instructions.h
"
#
include
"
llvm/IR/LLVMContext.h
"
#
include
"
llvm/IR/Module.h
"
#
include
"
llvm/IR/Type.h
"
#
include
"
llvm/Support/Casting.h
"
#
include
"
llvm/Support/ManagedStatic.h
"
#
include
"
llvm/Support/TargetSelect.h
"
#
include
"
llvm/Support/raw_ostream.h
"
#
include
<
algorithm
>
#
include
<
cassert
>
#
include
<
memory
>
#
include
<
vector
>
using
namespace
llvm
;
int
main
() {
InitializeNativeTarget
();
LLVMContext Context;
//
Create some module to put our function into it.
std::unique_ptr<Module> Owner = make_unique<Module>(
"
test
"
, Context);
Module *M = Owner.
get
();
//
Create the add1 function entry and insert this entry into module M. The
//
function will have a return type of "int" and take an argument of "int".
Function *Add1F =
cast<Function>(M->
getOrInsertFunction
(
"
add1
"
,
Type::getInt32Ty
(Context),
Type::getInt32Ty
(Context)));
//
Add a basic block to the function. As before, it automatically inserts
//
because of the last argument.
BasicBlock *
BB
=
BasicBlock::Create
(Context,
"
EntryBlock
"
, Add1F);
//
Create a basic block builder with default parameters. The builder will
//
automatically append instructions to the basic block `BB'.
IRBuilder<>
builder
(
BB
);
//
Get pointers to the constant `1'.
Value *One = builder.
getInt32
(
1
);
//
Get pointers to the integer argument of the add1 function...
assert
(Add1F->
arg_begin
() != Add1F->
arg_end
());
//
Make sure there's an arg
Argument *ArgX = &*Add1F->
arg_begin
();
//
Get the arg
ArgX->
setName
(
"
AnArg
"
);
//
Give it a nice symbolic name for fun.
//
Create the add instruction, inserting it into the end of BB.
Value *Add = builder.
CreateAdd
(One, ArgX);
//
Create the return instruction and add it to the basic block
builder.
CreateRet
(Add);
//
Now, function add1 is ready.
//
Now we're going to create function `foo', which returns an int and takes no
//
arguments.
Function *FooF =
cast<Function>(M->
getOrInsertFunction
(
"
foo
"
,
Type::getInt32Ty
(Context)));
//
Add a basic block to the FooF function.
BB
=
BasicBlock::Create
(Context,
"
EntryBlock
"
, FooF);
//
Tell the basic block builder to attach itself to the new basic block
builder.
SetInsertPoint
(
BB
);
//
Get pointer to the constant `10'.
Value *Ten = builder.
getInt32
(
10
);
//
Pass Ten to the call to Add1F
CallInst *Add1CallRes = builder.
CreateCall
(Add1F, Ten);
Add1CallRes->
setTailCall
(
true
);
//
Create the return instruction and add it to the basic block.
builder.
CreateRet
(Add1CallRes);
//
Now we create the JIT.
ExecutionEngine*
EE
=
EngineBuilder
(
std::move
(Owner)).
create
();
outs
() <<
"
We just constructed this LLVM module:
\n\n
"
<< *M;
outs
() <<
"
\n\n
Running foo:
"
;
outs
().
flush
();
//
Call the `foo' function with no arguments:
std::vector<GenericValue> noargs;
GenericValue gv =
EE
->
runFunction
(FooF, noargs);
//
Import result of execution:
outs
() <<
"
Result:
"
<< gv.
IntVal
<<
"
\n
"
;
delete
EE
;
llvm_shutdown
();
return
0
;
}
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