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GeoJson.NET-Unity/Feature/FeatureCollection.cs at master · unitycoder/GeoJson.NET-Unity · GitHub
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FeatureCollection.cs
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// Copyright © Joerg Battermann 2014, Matt Hunt 2017
using
System
;
using
System
.
Collections
.
Generic
;
using
Newtonsoft
.
Json
;
using
System
.
Linq
;
namespace
GeoJSON
.
Net
.
Feature
{
/// <summary>
/// Defines the FeatureCollection type.
/// </summary>
public
class
FeatureCollection
:
GeoJSONObject
,
IEqualityComparer
<
FeatureCollection
>
,
IEquatable
<
FeatureCollection
>
{
/// <summary>
/// Initializes a new instance of the <see cref="FeatureCollection" /> class.
/// </summary>
public
FeatureCollection
(
)
:
this
(
new
List
<
Feature
>
(
)
)
{
}
/// <summary>
/// Initializes a new instance of the <see cref="FeatureCollection" /> class.
/// </summary>
/// <param name="features">The features.</param>
public
FeatureCollection
(
List
<
Feature
>
features
)
{
if
(
features
==
null
)
{
throw
new
ArgumentNullException
(
nameof
(
features
)
)
;
}
Features
=
features
;
}
public
override
GeoJSONObjectType
Type
=>
GeoJSONObjectType
.
FeatureCollection
;
/// <summary>
/// Gets the features.
/// </summary>
/// <value>The features.</value>
[
JsonProperty
(
PropertyName
=
"features"
,
Required
=
Required
.
Always
)
]
public
List
<
Feature
>
Features
{
get
;
set
;
}
#region IEqualityComparer, IEquatable
/// <summary>
/// Determines whether the specified object is equal to the current object
/// </summary>
public
override
bool
Equals
(
object
obj
)
{
return
Equals
(
this
,
obj
as
FeatureCollection
)
;
}
/// <summary>
/// Determines whether the specified object is equal to the current object
/// </summary>
public
bool
Equals
(
FeatureCollection
other
)
{
return
Equals
(
this
,
other
)
;
}
/// <summary>
/// Determines whether the specified object instances are considered equal
/// </summary>
public
bool
Equals
(
FeatureCollection
left
,
FeatureCollection
right
)
{
if
(
base
.
Equals
(
left
,
right
)
)
{
return
left
.
Features
.
SequenceEqual
(
right
.
Features
)
;
}
return
false
;
}
/// <summary>
/// Determines whether the specified object instances are considered equal
/// </summary>
public
static
bool
operator
==
(
FeatureCollection
left
,
FeatureCollection
right
)
{
if
(
ReferenceEquals
(
left
,
right
)
)
{
return
true
;
}
if
(
ReferenceEquals
(
null
,
right
)
)
{
return
false
;
}
return
left
!=
null
&&
left
.
Equals
(
right
)
;
}
/// <summary>
/// Determines whether the specified object instances are not considered equal
/// </summary>
public
static
bool
operator
!=
(
FeatureCollection
left
,
FeatureCollection
right
)
{
return
!
(
left
==
right
)
;
}
/// <summary>
/// Returns the hash code for this instance
/// </summary>
public
override
int
GetHashCode
(
)
{
int
hash
=
base
.
GetHashCode
(
)
;
foreach
(
var
feature
in
Features
)
{
hash
=
(
hash
*
397
)
^
feature
.
GetHashCode
(
)
;
}
return
hash
;
}
/// <summary>
/// Returns the hash code for the specified object
/// </summary>
public
int
GetHashCode
(
FeatureCollection
other
)
{
return
other
.
GetHashCode
(
)
;
}
#endregion
}
}
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