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UnityLauncher/UnityLauncher/UnityLauncher.csproj at 1.22 · unitycoder/UnityLauncher · GitHub
This repository was archived by the owner on May 19, 2021. It is now read-only.
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UnityLauncher
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UnityLauncher.csproj
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<
?xm
l versio
n
=
"1.
0
" encodin
g
=
"utf-
8
"?>
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=
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15.0
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xmlns
=
"
http://schemas.microsoft.com/developer/msbuild/2003
"
>
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Project
=
"
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"
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/>
<
PropertyGroup
>
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Configuration
Condition
=
"
'$(Configuration)' == ''
"
>Debug</
Configuration
>
<
Platform
Condition
=
"
'$(Platform)' == ''
"
>AnyCPU</
Platform
>
<
ProjectGuid
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ProjectGuid
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OutputType
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OutputType
>
<
RootNamespace
>UnityLauncher</
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>
<
AssemblyName
>UnityLauncher</
AssemblyName
>
<
TargetFrameworkVersion
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>
<
FileAlignment
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FileAlignment
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IsWebBootstrapper
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IsWebBootstrapper
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PublishUrl
>
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Install
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Install
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InstallFrom
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InstallFrom
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UpdateEnabled
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UpdateIntervalUnits
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UpdatePeriodically
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<
ManifestKeyFile
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>
</
PropertyGroup
>
<
PropertyGroup
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<
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GenerateManifests
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PropertyGroup
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<
PropertyGroup
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<
SignManifests
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SignManifests
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PropertyGroup
>
<
PropertyGroup
>
<
ApplicationIcon
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ApplicationIcon
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</
PropertyGroup
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ItemGroup
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System.Data.DataSetExtensions
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Include
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Microsoft.CSharp
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/>
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System.Data
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/>
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System.Deployment
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/>
<
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Include
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System.Drawing
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/>
<
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System.Net.Http
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/>
<
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System.Windows.Forms
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/>
<
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Include
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System.Xml
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/>
</
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ItemGroup
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<
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/>
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>
<
SubType
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<
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>
<
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Compile
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>
<
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Compile
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Form2.Designer.cs
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>
<
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Compile
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<
Compile
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Program.cs
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/>
<
Compile
Include
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"
Properties\AssemblyInfo.cs
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/>
<
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Form1.resx
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>
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EmbeddedResource
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>
<
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EmbeddedResource
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<
EmbeddedResource
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Properties\Resources.resx
"
>
<
Generator
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>
<
LastGenOutput
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LastGenOutput
>
<
SubType
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SubType
>
</
EmbeddedResource
>
<
Compile
Include
=
"
Properties\Resources.Designer.cs
"
>
<
AutoGen
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AutoGen
>
<
DependentUpon
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DependentUpon
>
</
Compile
>
<
None
Include
=
"
Properties\Settings.settings
"
>
<
Generator
>SettingsSingleFileGenerator</
Generator
>
<
LastGenOutput
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LastGenOutput
>
</
None
>
<
Compile
Include
=
"
Properties\Settings.Designer.cs
"
>
<
AutoGen
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AutoGen
>
<
DependentUpon
>Settings.settings</
DependentUpon
>
<
DesignTimeSharedInput
>True</
DesignTimeSharedInput
>
</
Compile
>
<
None
Include
=
"
UnityLauncher_TemporaryKey.pfx
"
/>
</
ItemGroup
>
<
ItemGroup
>
<
None
Include
=
"
App.config
"
/>
</
ItemGroup
>
<
ItemGroup
>
<
BootstrapperPackage
Include
=
"
Microsoft.Net.Framework.3.5.SP1
"
>
<
Visible
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Visible
>
<
ProductName
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ProductName
>
<
Install
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Install
>
</
BootstrapperPackage
>
</
ItemGroup
>
<
ItemGroup
>
<
EmbeddedResource
Include
=
"
PreviousVersion.txt
"
/>
<
Content
Include
=
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unitylauncher.ico
"
/>
</
ItemGroup
>
<
Import
Project
=
"
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"
/>
<
PropertyGroup
>
<
PreBuildEvent
>powershell.exe -command "[Net.ServicePointManager]::SecurityProtocol = [Net.SecurityProtocolType]::Tls12;$web = New-Object System.Net.WebClient;$web.Headers['User-Agent'] = 'DefinitelyBrowser';$results = $web.DownloadString('https://api.github.com/repos/unitycoder/unitylauncher/releases/latest');$results = $results | ConvertFrom-Json;$results = $results | select -expand tag_name;echo $results | Out-File \"$(ProjectDir)PreviousVersion.txt\";"</
PreBuildEvent
>
</
PropertyGroup
>
</
Project
>
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