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//
Copyright Sebastian Jeckel 2014.
//
Distributed under the Boost Software License, Version 1.0.
//
(See accompanying file LICENSE_1_0.txt or copy at
//
http://www.boost.org/LICENSE_1_0.txt)
#
ifndef
REACT_DOMAIN_H_INCLUDED
#
define
REACT_DOMAIN_H_INCLUDED
#
pragma
once
#
include
"
react/detail/Defs.h
"
#
include
<
memory
>
#
include
<
utility
>
#
include
"
react/detail/DomainBase.h
"
#
include
"
react/detail/ReactiveInput.h
"
#
include
"
react/detail/graph/ContinuationNodes.h
"
#
ifdef
REACT_ENABLE_LOGGING
#
include
"
react/logging/EventLog.h
"
#
include
"
react/logging/EventRecords.h
"
#
endif
//
REACT_ENABLE_LOGGING
/*
***************************************
*/
REACT_BEGIN
/*
***************************************
*/
//
/////////////////////////////////////////////////////////////////////////////////////////////////
//
/ Forward declarations
//
/////////////////////////////////////////////////////////////////////////////////////////////////
template
<
typename
D,
typename
S>
class
Signal
;
template
<
typename
D,
typename
S>
class
VarSignal
;
template
<
typename
D,
typename
S,
typename
TOp>
class
TempSignal
;
template
<
typename
D,
typename
E>
class
Events
;
template
<
typename
D,
typename
E>
class
EventSource
;
template
<
typename
D,
typename
E,
typename
TOp>
class
TempEvents
;
enum
class
Token
;
template
<
typename
D>
class
Observer
;
template
<
typename
D>
class
ScopedObserver
;
template
<
typename
D>
class
Reactor
;
template
<
typename
D,
typename
... TValues>
class
SignalPack
;
//
/////////////////////////////////////////////////////////////////////////////////////////////////
//
/ Common types & constants
//
/////////////////////////////////////////////////////////////////////////////////////////////////
using
REACT_IMPL
::TransactionFlagsT;
//
ETransactionFlags
using
REACT_IMPL
::ETransactionFlags;
using
REACT_IMPL
::allow_merging;
#
ifdef
REACT_ENABLE_LOGGING
using
REACT_IMPL
::EventLog;
#
endif
//
REACT_ENABLE_LOGGING
//
Domain modes
using
REACT_IMPL
::EDomainMode;
using
REACT_IMPL
::sequential;
using
REACT_IMPL
::sequential_concurrent;
using
REACT_IMPL
::parallel;
using
REACT_IMPL
::parallel_concurrent;
//
Expose enum type so aliases for engines can be declared, but don't
//
expose the actual enum values as they are reserved for internal use.
using
REACT_IMPL
::EPropagationMode;
using
REACT_IMPL
::WeightHint;
//
/////////////////////////////////////////////////////////////////////////////////////////////////
//
/ TransactionStatus
//
/////////////////////////////////////////////////////////////////////////////////////////////////
class
TransactionStatus
{
using
StateT =
REACT_IMPL
::SharedWaitingState;
using
PtrT =
REACT_IMPL
::WaitingStatePtrT;
public:
//
Default ctor
inline
TransactionStatus
() :
statePtr_( StateT::Create() )
{}
//
Move ctor
inline
TransactionStatus
(TransactionStatus&& other) :
statePtr_( std::move(other.statePtr_) )
{
other.
statePtr_
=
StateT::Create
();
}
//
Move assignment
inline
TransactionStatus&
operator
=(TransactionStatus&& other)
{
if
(
this
!= &other)
{
statePtr_ =
std::move
(other.
statePtr_
);
other.
statePtr_
=
StateT::Create
();
}
return
*
this
;
}
//
Deleted copy ctor & assignment
TransactionStatus
(
const
TransactionStatus&) =
delete
;
TransactionStatus&
operator
=(
const
TransactionStatus&) =
delete
;
inline
void
Wait
()
{
assert
(statePtr_.
Get
() !=
nullptr
);
statePtr_->
Wait
();
}
private:
PtrT statePtr_;
template
<
typename
D,
typename
F>
friend
void
AsyncTransaction
(TransactionStatus& status, F&& func);
template
<
typename
D,
typename
F>
friend
void
AsyncTransaction
(TransactionFlagsT flags, TransactionStatus& status, F&& func);
};
//
/////////////////////////////////////////////////////////////////////////////////////////////////
//
/ Continuation
//
/////////////////////////////////////////////////////////////////////////////////////////////////
template
<
typename
D,
typename
D2
= D
>
class
Continuation
:
public
REACT_IMPL
::ContinuationBase<D,
D2
>
{
private:
using
NodePtrT =
REACT_IMPL
::NodeBasePtrT<D>;
public:
using
SourceDomainT = D;
using
TargetDomainT =
D2
;
//
Default ctor
Continuation
() =
default
;
//
Move ctor
Continuation
(Continuation&& other) :
Continuation::ContinuationBase
( std::move(other) )
{}
//
Node ctor
explicit
Continuation
(NodePtrT&& nodePtr) :
Continuation::ContinuationBase( std::move(nodePtr) )
{}
//
Move assignment
Continuation&
operator
=(Continuation&& other)
{
Continuation::ContinuationBase::
operator
=(
std::move
(other) );
return
*
this
;
}
//
Deleted copy ctor & assignment
Continuation
(
const
Continuation&) =
delete
;
Continuation&
operator
=(
const
Continuation&) =
delete
;
};
//
/////////////////////////////////////////////////////////////////////////////////////////////////
//
/ MakeContinuation - Signals
//
/////////////////////////////////////////////////////////////////////////////////////////////////
template
<
typename
D,
typename
DOut = D,
typename
S,
typename
FIn
>
auto
MakeContinuation
(TransactionFlagsT flags,
const
Signal<D,S>& trigger, FIn&& func)
-> Continuation<D,DOut>
{
static_assert
(DOut::is_concurrent,
"
MakeContinuation: Target domain does not support concurrent input.
"
);
using
REACT_IMPL
::SignalContinuationNode;
using
F =
typename
std::decay<FIn>::type;
return
Continuation<D,DOut>(
std::make_shared<SignalContinuationNode<D,DOut,S,F>>(
flags,
GetNodePtr
(trigger), std::forward<FIn>(func)));
}
template
<
typename
D,
typename
DOut = D,
typename
S,
typename
FIn
>
auto
MakeContinuation
(
const
Signal<D,S>& trigger, FIn&& func)
-> Continuation<D,DOut>
{
return
MakeContinuation<D,DOut>(
0
, trigger, std::forward<FIn>(func));
}
//
/////////////////////////////////////////////////////////////////////////////////////////////////
//
/ MakeContinuation - Events
//
/////////////////////////////////////////////////////////////////////////////////////////////////
template
<
typename
D,
typename
DOut = D,
typename
E,
typename
FIn
>
auto
MakeContinuation
(TransactionFlagsT flags,
const
Events<D,E>& trigger, FIn&& func)
-> Continuation<D,DOut>
{
static_assert
(DOut::is_concurrent,
"
MakeContinuation: Target domain does not support concurrent input.
"
);
using
REACT_IMPL
::EventContinuationNode;
using
REACT_IMPL
::AddContinuationRangeWrapper;
using
REACT_IMPL
::IsCallableWith;
using
REACT_IMPL
::EventRange;
using
F =
typename
std::decay<FIn>::type;
using
WrapperT =
typename
std::conditional<
IsCallableWith<F,
void
, EventRange<E>>::value,
F,
typename
std::conditional<
IsCallableWith<F,
void
, E>::value,
AddContinuationRangeWrapper<E, F>,
void
>::type
>::type;
static_assert
(! std::is_same<WrapperT,
void
>::value,
"
MakeContinuation: Passed function does not match any of the supported signatures.
"
);
return
Continuation<D,DOut>(
std::make_shared<EventContinuationNode<D,DOut,E,WrapperT>>(
flags,
GetNodePtr
(trigger), std::forward<FIn>(func)));
}
template
<
typename
D,
typename
DOut = D,
typename
E,
typename
FIn
>
auto
MakeContinuation
(
const
Events<D,E>& trigger, FIn&& func)
-> Continuation<D,DOut>
{
return
MakeContinuation<D,DOut>(
0
, trigger, std::forward<FIn>(func));
}
//
/////////////////////////////////////////////////////////////////////////////////////////////////
//
/ MakeContinuation - Synced
//
/////////////////////////////////////////////////////////////////////////////////////////////////
template
<
typename
D,
typename
DOut = D,
typename
E,
typename
FIn,
typename
... TDepValues
>
auto
MakeContinuation
(TransactionFlagsT flags,
const
Events<D,E>& trigger,
const
SignalPack<D,TDepValues...>& depPack, FIn&& func)
-> Continuation<D,DOut>
{
static_assert
(DOut::is_concurrent,
"
MakeContinuation: Target domain does not support concurrent input.
"
);
using
REACT_IMPL
::SyncedContinuationNode;
using
REACT_IMPL
::AddContinuationRangeWrapper;
using
REACT_IMPL
::IsCallableWith;
using
REACT_IMPL
::EventRange;
using
F =
typename
std::decay<FIn>::type;
using
WrapperT =
typename
std::conditional<
IsCallableWith<F,
void
, EventRange<E>, TDepValues ...>::value,
F,
typename
std::conditional<
IsCallableWith<F,
void
, E, TDepValues ...>::value,
AddContinuationRangeWrapper<E, F, TDepValues ...>,
void
>::type
>::type;
static_assert
(! std::is_same<WrapperT,
void
>::value,
"
MakeContinuation: Passed function does not match any of the supported signatures.
"
);
struct
NodeBuilder_
{
NodeBuilder_
(TransactionFlagsT flags,
const
Events<D,E>& trigger, FIn&& func) :
MyFlags
( flags ),
MyTrigger
( trigger ),
MyFunc
( std::forward<FIn>(func) )
{}
auto
operator
()(
const
Signal<D,TDepValues>& ... deps)
-> Continuation<D,DOut>
{
return
Continuation<D,DOut>(
std::make_shared<SyncedContinuationNode<D,DOut,E,WrapperT,TDepValues...>>(
MyFlags,
GetNodePtr
(MyTrigger),
std::forward<FIn>(MyFunc),
GetNodePtr
(deps) ...));
}
TransactionFlagsT MyFlags;
const
Events<D,E>& MyTrigger;
FIn MyFunc;
};
return
REACT_IMPL::apply
(
NodeBuilder_
( flags, trigger, std::forward<FIn>(func) ),
depPack.
Data
);
}
template
<
typename
D,
typename
DOut = D,
typename
E,
typename
FIn,
typename
... TDepValues
>
auto
MakeContinuation
(
const
Events<D,E>& trigger,
const
SignalPack<D,TDepValues...>& depPack, FIn&& func)
-> Continuation<D,DOut>
{
return
MakeContinuation<D,DOut>(
0
, trigger, depPack, std::forward<FIn>(func));
}
//
/////////////////////////////////////////////////////////////////////////////////////////////
//
/ DoTransaction
//
/////////////////////////////////////////////////////////////////////////////////////////////
template
<
typename
D,
typename
F>
void
DoTransaction
(F&& func)
{
using
REACT_IMPL
::DomainSpecificInputManager;
DomainSpecificInputManager<D>::
Instance
().
DoTransaction
(
0
, std::forward<F>(func));
}
template
<
typename
D,
typename
F>
void
DoTransaction
(TransactionFlagsT flags, F&& func)
{
using
REACT_IMPL
::DomainSpecificInputManager;
DomainSpecificInputManager<D>::
Instance
().
DoTransaction
(flags, std::forward<F>(func));
}
//
/////////////////////////////////////////////////////////////////////////////////////////////
//
/ AsyncTransaction
//
/////////////////////////////////////////////////////////////////////////////////////////////
template
<
typename
D,
typename
F>
void
AsyncTransaction
(F&& func)
{
static_assert
(D::is_concurrent,
"
AsyncTransaction: Domain does not support concurrent input.
"
);
using
REACT_IMPL
::DomainSpecificInputManager;
DomainSpecificInputManager<D>::
Instance
()
.
AsyncTransaction
(
0
,
nullptr
, std::forward<F>(func));
}
template
<
typename
D,
typename
F>
void
AsyncTransaction
(TransactionFlagsT flags, F&& func)
{
static_assert
(D::is_concurrent,
"
AsyncTransaction: Domain does not support concurrent input.
"
);
using
REACT_IMPL
::DomainSpecificInputManager;
DomainSpecificInputManager<D>::
Instance
()
.
AsyncTransaction
(flags,
nullptr
, std::forward<F>(func));
}
template
<
typename
D,
typename
F>
void
AsyncTransaction
(TransactionStatus& status, F&& func)
{
static_assert
(D::is_concurrent,
"
AsyncTransaction: Domain does not support concurrent input.
"
);
using
REACT_IMPL
::DomainSpecificInputManager;
DomainSpecificInputManager<D>::
Instance
()
.
AsyncTransaction
(
0
, status.
statePtr_
, std::forward<F>(func));
}
template
<
typename
D,
typename
F>
void
AsyncTransaction
(TransactionFlagsT flags, TransactionStatus& status, F&& func)
{
static_assert
(D::is_concurrent,
"
AsyncTransaction: Domain does not support concurrent input.
"
);
using
REACT_IMPL
::DomainSpecificInputManager;
DomainSpecificInputManager<D>::
Instance
()
.
AsyncTransaction
(flags, status.
statePtr_
, std::forward<F>(func));
}
/*
****************************************
*/
REACT_END
/*
****************************************
*/
//
/////////////////////////////////////////////////////////////////////////////////////////////////
//
/ Domain definition macro
//
/////////////////////////////////////////////////////////////////////////////////////////////////
#
define
REACTIVE_DOMAIN
(name, ...) \
struct
name
: \
public
REACT_IMPL
::DomainBase<name,
REACT_IMPL
::DomainPolicy< __VA_ARGS__ >> {}; \
REACT_IMPL
::DomainInitializer<name> name ## _initializer_;
//
/////////////////////////////////////////////////////////////////////////////////////////////////
//
/ Define type aliases for given domain
//
/////////////////////////////////////////////////////////////////////////////////////////////////
#
define
USING_REACTIVE_DOMAIN
(
name
) \
template
<
typename
S> \
using
SignalT = Signal<name,S>; \
\
template
<
typename
S> \
using
VarSignalT = VarSignal<name,S>; \
\
template
<
typename
E = Token> \
using
EventsT = Events<name,E>; \
\
template
<
typename
E = Token> \
using
EventSourceT = EventSource<name,E>; \
\
using
ObserverT = Observer<name>; \
\
using
ScopedObserverT = ScopedObserver<name>; \
\
using
ReactorT = Reactor<name>;
#
endif
//
REACT_DOMAIN_H_INCLUDED
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