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/*
vi:set ts=8 sts=4 sw=4 noet:
*/
/*
* Author: MURAOKA Taro <koron.kaoriya@gmail.com>
*
* Contributors:
* - Ken Takata
* - Yasuhiro Matsumoto
*
* Copyright (C) 2013 MURAOKA Taro <koron.kaoriya@gmail.com>
* THIS FILE IS DISTRIBUTED UNDER THE VIM LICENSE.
*/
#
define
WIN32_LEAN_AND_MEAN
#
ifndef
DYNAMIC_DIRECTX
#
if
WINVER < 0x0600
#
error
WINVER must be 0x0600 or above to use DirectWrite(DirectX)
#
endif
#
endif
#
include
<
windows.h
>
#
include
<
crtdbg.h
>
#
include
<
assert.h
>
#
include
<
math.h
>
#
include
<
d2d1.h
>
#
include
<
d2d1helper.h
>
//
Disable these macros to compile with old VC and newer SDK (V8.1 or later).
#
if
defined(_MSC_VER) && (_MSC_VER < 1700)
#
define
_COM_Outptr_
__out
#
define
_In_reads_
(
s
)
#
define
_In_reads_opt_
(
s
)
#
define
_Maybenull_
#
define
_Out_writes_
(
s
)
#
define
_Out_writes_opt_
(
s
)
#
define
_Out_writes_to_
(
x, y
)
#
define
_Out_writes_to_opt_
(
x, y
)
#
define
_Outptr_
#
endif
#
ifdef
FEAT_DIRECTX_COLOR_EMOJI
#
include
<
dwrite_2.h
>
#
else
#
include
<
dwrite.h
>
#
endif
#
include
"
gui_dwrite.h
"
#
ifdef
__MINGW32__
#
define
__maybenull
SAL__maybenull
#
define
__in
SAL__in
#
define
__out
SAL__out
#
endif
#
ifdef
__MINGW32__
#
define
UNUSED
__attribute__
((unused))
#
else
#
define
UNUSED
#
endif
#
if
(defined(_MSC_VER) && (_MSC_VER >= 1700)) || (__cplusplus >= 201103L)
#
define
FINAL
final
#
else
#
define
FINAL
#
endif
#
ifdef
DYNAMIC_DIRECTX
extern
"
C
"
HINSTANCE
vimLoadLib
(
const
char
*name);
typedef
int
(
WINAPI
*
PGETUSERDEFAULTLOCALENAME
)(
LPWSTR
,
int
);
typedef
HRESULT
(
WINAPI
*
PD2D1CREATEFACTORY
)(
D2D1_FACTORY_TYPE
,
REFIID
,
const
D2D1_FACTORY_OPTIONS
*,
void
**);
typedef
HRESULT
(
WINAPI
*
PDWRITECREATEFACTORY
)(
DWRITE_FACTORY_TYPE
,
REFIID
, IUnknown **);
static
HINSTANCE
hD2D1DLL =
NULL
;
static
HINSTANCE
hDWriteDLL =
NULL
;
static
PGETUSERDEFAULTLOCALENAME
pGetUserDefaultLocaleName =
NULL
;
static
PD2D1CREATEFACTORY
pD2D1CreateFactory =
NULL
;
static
PDWRITECREATEFACTORY
pDWriteCreateFactory =
NULL
;
#
define
GetUserDefaultLocaleName
(*pGetUserDefaultLocaleName)
#
define
D2D1CreateFactory
(*pD2D1CreateFactory)
#
define
DWriteCreateFactory
(*pDWriteCreateFactory)
static
void
unload
(
HINSTANCE
&hinst)
{
if
(hinst !=
NULL
)
{
FreeLibrary
(hinst);
hinst =
NULL
;
}
}
#
endif
//
DYNAMIC_DIRECTX
template
<
class
T
>
inline
void
SafeRelease
(T **ppT)
{
if
(*ppT)
{
(*ppT)->
Release
();
*ppT =
NULL
;
}
}
static
DWRITE_PIXEL_GEOMETRY
ToPixelGeometry
(
int
value)
{
switch
(value)
{
default
:
case
0
:
return
DWRITE_PIXEL_GEOMETRY_FLAT
;
case
1
:
return
DWRITE_PIXEL_GEOMETRY_RGB
;
case
2
:
return
DWRITE_PIXEL_GEOMETRY_BGR
;
}
}
static
int
ToInt
(
DWRITE_PIXEL_GEOMETRY
value)
{
switch
(value)
{
case
DWRITE_PIXEL_GEOMETRY_FLAT
:
return
0
;
case
DWRITE_PIXEL_GEOMETRY_RGB
:
return
1
;
case
DWRITE_PIXEL_GEOMETRY_BGR
:
return
2
;
default
:
return
-
1
;
}
}
static
DWRITE_RENDERING_MODE
ToRenderingMode
(
int
value)
{
switch
(value)
{
default
:
case
0
:
return
DWRITE_RENDERING_MODE_DEFAULT
;
case
1
:
return
DWRITE_RENDERING_MODE_ALIASED
;
case
2
:
return
DWRITE_RENDERING_MODE_CLEARTYPE_GDI_CLASSIC
;
case
3
:
return
DWRITE_RENDERING_MODE_CLEARTYPE_GDI_NATURAL
;
case
4
:
return
DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL
;
case
5
:
return
DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL_SYMMETRIC
;
case
6
:
return
DWRITE_RENDERING_MODE_OUTLINE
;
}
}
static
D2D1_TEXT_ANTIALIAS_MODE
ToTextAntialiasMode
(
int
value)
{
switch
(value)
{
default
:
case
0
:
return
D2D1_TEXT_ANTIALIAS_MODE_DEFAULT
;
case
1
:
return
D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE
;
case
2
:
return
D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE
;
case
3
:
return
D2D1_TEXT_ANTIALIAS_MODE_ALIASED
;
}
}
static
int
ToInt
(
DWRITE_RENDERING_MODE
value)
{
switch
(value)
{
case
DWRITE_RENDERING_MODE_DEFAULT
:
return
0
;
case
DWRITE_RENDERING_MODE_ALIASED
:
return
1
;
case
DWRITE_RENDERING_MODE_CLEARTYPE_GDI_CLASSIC
:
return
2
;
case
DWRITE_RENDERING_MODE_CLEARTYPE_GDI_NATURAL
:
return
3
;
case
DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL
:
return
4
;
case
DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL_SYMMETRIC
:
return
5
;
case
DWRITE_RENDERING_MODE_OUTLINE
:
return
6
;
default
:
return
-
1
;
}
}
class
FontCache
{
public:
struct
Item
{
HFONT
hFont;
IDWriteTextFormat* pTextFormat;
DWRITE_FONT_WEIGHT
fontWeight;
DWRITE_FONT_STYLE
fontStyle;
FLOAT
fontAscent;
Item
() : hFont(
NULL
), pTextFormat(
NULL
), fontAscent(
0
.
0f
) {}
};
private:
int
mSize
;
Item *
mItems
;
public:
FontCache
(
int
size =
2
) :
mSize
(size),
mItems
(
new
Item[size])
{
}
~FontCache
()
{
for
(
int
i =
0
; i <
mSize
; ++i)
SafeRelease
(&
mItems
[i].
pTextFormat
);
delete[]
mItems
;
}
bool
get
(
HFONT
hFont, Item &item)
{
int
n =
find
(hFont);
if
(n <
0
)
return
false
;
item =
mItems
[n];
slide
(n);
return
true
;
}
void
put
(
const
Item& item)
{
int
n =
find
(item.
hFont
);
if
(n <
0
)
n =
mSize
-
1
;
if
(
mItems
[n].
pTextFormat
!= item.
pTextFormat
)
{
SafeRelease
(&
mItems
[n].
pTextFormat
);
if
(item.
pTextFormat
!=
NULL
)
item.
pTextFormat
->
AddRef
();
}
mItems
[n] = item;
slide
(n);
}
private:
int
find
(
HFONT
hFont)
{
for
(
int
i =
0
; i <
mSize
; ++i)
{
if
(
mItems
[i].
hFont
== hFont)
return
i;
}
return
-
1
;
}
void
slide
(
int
nextTop)
{
if
(nextTop ==
0
)
return
;
Item tmp =
mItems
[nextTop];
for
(
int
i = nextTop -
1
; i >=
0
; --i)
mItems
[i +
1
] =
mItems
[i];
mItems
[
0
] = tmp;
}
};
enum
DrawingMode {
DM_GDI
=
0
,
DM_DIRECTX
=
1
,
DM_INTEROP
=
2
,
};
struct
DWriteContext
{
HDC
mHDC
;
RECT
mBindRect
;
DrawingMode
mDMode
;
HDC
mInteropHDC
;
bool
mDrawing
;
bool
mFallbackDC
;
ID2D1Factory *
mD2D1Factory
;
ID2D1DCRenderTarget *
mRT
;
ID2D1GdiInteropRenderTarget *
mGDIRT
;
ID2D1SolidColorBrush *
mBrush
;
ID2D1Bitmap *
mBitmap
;
IDWriteFactory *
mDWriteFactory
;
#
ifdef
FEAT_DIRECTX_COLOR_EMOJI
IDWriteFactory2 *
mDWriteFactory2
;
#
endif
IDWriteGdiInterop *
mGdiInterop
;
IDWriteRenderingParams *
mRenderingParams
;
FontCache
mFontCache
;
IDWriteTextFormat *
mTextFormat
;
DWRITE_FONT_WEIGHT
mFontWeight
;
DWRITE_FONT_STYLE
mFontStyle
;
FLOAT
mFontSize
;
//
Font size in pixels (em height)
FLOAT
mFontAscent
;
//
Font ascent in pixels
D2D1_TEXT_ANTIALIAS_MODE
mTextAntialiasMode
;
DWriteFontFeature
mFontFeatures
[
DWRITE_MAX_FONT_FEATURES
];
int
mFontFeatureCount
;
//
METHODS
DWriteContext
();
virtual
~DWriteContext
();
HRESULT
CreateDeviceResources
();
void
DiscardDeviceResources
();
HRESULT
CreateTextFormatFromLOGFONT
(
const
LOGFONTW
&logFont,
IDWriteTextFormat **ppTextFormat,
FLOAT
*pFontAscent);
HRESULT
SetFontByLOGFONT
(
const
LOGFONTW
&logFont);
void
SetFont
(
HFONT
hFont);
void
Rebind
();
void
BindDC
(
HDC
hdc,
const
RECT
*rect);
HRESULT
SetDrawingMode
(DrawingMode mode);
ID2D1Brush*
SolidBrush
(
COLORREF
color);
void
DrawText
(
const
WCHAR
*text,
int
len,
int
x,
int
y,
int
w,
int
h,
int
cellWidth,
COLORREF
color,
UINT
fuOptions,
const
RECT
*lprc,
const
INT
*lpDx);
void
FillRect
(
const
RECT
*rc,
COLORREF
color);
void
DrawLine
(
int
x1,
int
y1,
int
x2,
int
y2,
COLORREF
color);
void
SetPixel
(
int
x,
int
y,
COLORREF
color);
void
Scroll
(
int
x,
int
y,
const
RECT
*rc);
void
Flush
();
void
SetRenderingParams
(
const
DWriteRenderingParams *params);
DWriteRenderingParams *
GetRenderingParams
(
DWriteRenderingParams *params);
void
SetFontFeatures
(
const
DWriteFontFeature *features,
int
count);
};
class
AdjustedGlyphRun
:
public
DWRITE_GLYPH_RUN
{
private:
FLOAT
&
mAccum
;
FLOAT
mDelta
;
FLOAT
*
mAdjustedAdvances
;
public:
AdjustedGlyphRun
(
const
DWRITE_GLYPH_RUN
*glyphRun,
FLOAT
cellWidth,
FLOAT
&accum,
const
INT
*lpDx,
int
*glyphIndex,
int
cchText) :
DWRITE_GLYPH_RUN
(*glyphRun),
mAccum
(accum),
mDelta
(
0
.
0f
),
mAdjustedAdvances
(
new
FLOAT
[glyphRun->glyphCount])
{
assert
(cellWidth !=
0
.
0f
);
for
(
UINT32
i =
0
; i < glyphRun->
glyphCount
; ++i)
{
FLOAT
orig = glyphRun->
glyphAdvances
[i];
FLOAT
adjusted;
if
(*glyphIndex < cchText)
{
adjusted =
FLOAT
(lpDx[*glyphIndex]);
(*glyphIndex)++;
}
else
{
adjusted =
adjustToCell
(orig, cellWidth);
}
mAdjustedAdvances
[i] = adjusted;
mDelta
+= adjusted - orig;
}
glyphAdvances =
mAdjustedAdvances
;
}
~AdjustedGlyphRun
()
{
mAccum
+=
mDelta
;
delete[]
mAdjustedAdvances
;
}
static
FLOAT
adjustToCell
(
FLOAT
value,
FLOAT
cellWidth)
{
int
cellCount =
int
(
floor
(value / cellWidth +
0
.
5f
));
if
(cellCount <
1
)
cellCount =
1
;
return
cellCount * cellWidth;
}
};
struct
TextRendererContext
{
//
const fields.
COLORREF
color;
FLOAT
cellWidth;
const
INT
*lpDx;
int
cchText;
FLOAT
baselineY;
//
Fixed baseline Y coordinate
//
working fields.
FLOAT
offsetX;
int
glyphIndex;
};
class
TextRenderer
FINAL
: public IDWriteTextRenderer
{
public:
TextRenderer
(
DWriteContext* pDWC) :
cRefCount_
(
0
),
pDWC_
(pDWC)
{
AddRef
();
}
//
add "virtual" to avoid a compiler warning
virtual
~TextRenderer
()
{
}
IFACEMETHOD
(IsPixelSnappingDisabled)(
__maybenull
void
* clientDrawingContext
UNUSED
,
__out
BOOL
* isDisabled)
{
*isDisabled =
FALSE
;
return
S_OK
;
}
IFACEMETHOD
(GetCurrentTransform)(
__maybenull
void
* clientDrawingContext
UNUSED
,
__out
DWRITE_MATRIX
* transform)
{
//
forward the render target's transform
pDWC_->
mRT
->
GetTransform
(
reinterpret_cast
<
D2D1_MATRIX_3X2_F
*>(transform));
return
S_OK
;
}
IFACEMETHOD
(GetPixelsPerDip)(
__maybenull
void
* clientDrawingContext
UNUSED
,
__out
FLOAT
* pixelsPerDip)
{
float
dpiX, unused;
pDWC_->
mRT
->
GetDpi
(&dpiX, &unused);
*pixelsPerDip = dpiX /
96
.
0f
;
return
S_OK
;
}
IFACEMETHOD
(DrawUnderline)(
__maybenull
void
* clientDrawingContext
UNUSED
,
FLOAT
baselineOriginX
UNUSED
,
FLOAT
baselineOriginY
UNUSED
,
__in
DWRITE_UNDERLINE
const
* underline
UNUSED
,
IUnknown* clientDrawingEffect
UNUSED
)
{
return
E_NOTIMPL
;
}
IFACEMETHOD
(DrawStrikethrough)(
__maybenull
void
* clientDrawingContext
UNUSED
,
FLOAT
baselineOriginX
UNUSED
,
FLOAT
baselineOriginY
UNUSED
,
__in
DWRITE_STRIKETHROUGH
const
* strikethrough
UNUSED
,
IUnknown* clientDrawingEffect
UNUSED
)
{
return
E_NOTIMPL
;
}
IFACEMETHOD
(DrawInlineObject)(
__maybenull
void
* clientDrawingContext
UNUSED
,
FLOAT
originX
UNUSED
,
FLOAT
originY
UNUSED
,
IDWriteInlineObject* inlineObject
UNUSED
,
BOOL
isSideways
UNUSED
,
BOOL
isRightToLeft
UNUSED
,
IUnknown* clientDrawingEffect
UNUSED
)
{
return
E_NOTIMPL
;
}
IFACEMETHOD
(DrawGlyphRun)(
__maybenull
void
* clientDrawingContext,
FLOAT
baselineOriginX,
FLOAT
baselineOriginY,
DWRITE_MEASURING_MODE
measuringMode
UNUSED
,
__in
DWRITE_GLYPH_RUN
const
* glyphRun,
__in
DWRITE_GLYPH_RUN_DESCRIPTION
const
* glyphRunDescription
UNUSED
,
IUnknown* clientDrawingEffect
UNUSED
)
{
TextRendererContext *context =
reinterpret_cast
<TextRendererContext*>(clientDrawingContext);
//
Use fixed baseline Y from context instead of DirectWrite's
//
baselineOriginY to prevent vertical shifts when font fallback
//
occurs (e.g., for CJK characters).
FLOAT
fixedBaselineY = context->
baselineY
;
AdjustedGlyphRun
adjustedGlyphRun
(glyphRun, context->
cellWidth
,
context->
offsetX
, context->
lpDx
, &context->
glyphIndex
,
context->
cchText
);
#
ifdef
FEAT_DIRECTX_COLOR_EMOJI
if
(pDWC_->
mDWriteFactory2
!=
NULL
)
{
IDWriteColorGlyphRunEnumerator *enumerator =
NULL
;
HRESULT
hr = pDWC_->
mDWriteFactory2
->
TranslateColorGlyphRun
(
baselineOriginX + context->
offsetX
,
baselineOriginY,
&adjustedGlyphRun,
NULL
,
DWRITE_MEASURING_MODE_GDI_NATURAL
,
NULL
,
0
,
&enumerator);
if
(
SUCCEEDED
(hr))
{
//
Draw by IDWriteFactory2 for color emoji
BOOL
hasRun =
TRUE
;
enumerator->
MoveNext
(&hasRun);
while
(hasRun)
{
const
DWRITE_COLOR_GLYPH_RUN
* colorGlyphRun;
enumerator->
GetCurrentRun
(&colorGlyphRun);
pDWC_->
mBrush
->
SetColor
(colorGlyphRun->
runColor
);
pDWC_->
mRT
->
DrawGlyphRun
(
D2D1::Point2F
(
colorGlyphRun->
baselineOriginX
,
fixedBaselineY),
&colorGlyphRun->
glyphRun
,
pDWC_->
mBrush
,
DWRITE_MEASURING_MODE_NATURAL
);
enumerator->
MoveNext
(&hasRun);
}
SafeRelease
(&enumerator);
return
S_OK
;
}
}
#
endif
//
Draw by IDWriteFactory (without color emoji)
pDWC_->
mRT
->
DrawGlyphRun
(
D2D1::Point2F
(
baselineOriginX + context->
offsetX
,
fixedBaselineY),
&adjustedGlyphRun,
pDWC_->
SolidBrush
(context->
color
),
DWRITE_MEASURING_MODE_NATURAL
);
return
S_OK
;
}
public:
IFACEMETHOD_
(
unsigned
long
, AddRef) ()
{
return
InterlockedIncrement
(&cRefCount_);
}
IFACEMETHOD_
(
unsigned
long
, Release) ()
{
long
newCount =
InterlockedDecrement
(&cRefCount_);
if
(newCount ==
0
)
{
delete
this
;
return
0
;
}
return
newCount;
}
IFACEMETHOD
(QueryInterface)(
IID
const
& riid,
void
** ppvObject)
{
if
(
__uuidof
(IDWriteTextRenderer) == riid)
{
*ppvObject =
this
;
}
else
if
(
__uuidof
(IDWritePixelSnapping) == riid)
{
*ppvObject =
this
;
}
else
if
(
__uuidof
(IUnknown) == riid)
{
*ppvObject =
this
;
}
else
{
*ppvObject =
NULL
;
return
E_FAIL
;
}
return
S_OK
;
}
private:
long
cRefCount_;
DWriteContext* pDWC_;
};
DWriteContext::DWriteContext
() :
mHDC(
NULL
),
mBindRect(),
mDMode(
DM_GDI
),
mInteropHDC(
NULL
),
mDrawing(
false
),
mFallbackDC(
false
),
mD2D1Factory(
NULL
),
mRT(
NULL
),
mGDIRT(
NULL
),
mBrush(
NULL
),
mBitmap(
NULL
),
mDWriteFactory(
NULL
),
#
ifdef
FEAT_DIRECTX_COLOR_EMOJI
mDWriteFactory2
(
NULL
),
#
endif
mGdiInterop
(
NULL
),
mRenderingParams(
NULL
),
mFontCache(
8
),
mTextFormat(
NULL
),
mFontWeight(
DWRITE_FONT_WEIGHT_NORMAL
),
mFontStyle(
DWRITE_FONT_STYLE_NORMAL
),
mFontSize(
0
.
0f
),
mFontAscent(
0
.
0f
),
mTextAntialiasMode(
D2D1_TEXT_ANTIALIAS_MODE_DEFAULT
),
mFontFeatureCount(
0
)
{
ZeroMemory
(
mFontFeatures
,
sizeof
(
mFontFeatures
));
HRESULT
hr;
hr =
D2D1CreateFactory
(
D2D1_FACTORY_TYPE_SINGLE_THREADED
,
__uuidof
(ID2D1Factory),
NULL
,
reinterpret_cast
<
void
**>(&
mD2D1Factory
));
_RPT2
(_CRT_WARN,
"
D2D1CreateFactory: hr=%p p=%p
\n
"
, hr,
mD2D1Factory
);
if
(
SUCCEEDED
(hr))
{
hr =
DWriteCreateFactory
(
DWRITE_FACTORY_TYPE_SHARED
,
__uuidof
(IDWriteFactory),
reinterpret_cast
<IUnknown**>(&
mDWriteFactory
));
_RPT2
(_CRT_WARN,
"
DWriteCreateFactory: hr=%p p=%p
\n
"
, hr,
mDWriteFactory
);
}
#
ifdef
FEAT_DIRECTX_COLOR_EMOJI
if
(
SUCCEEDED
(hr))
{
DWriteCreateFactory
(
DWRITE_FACTORY_TYPE_SHARED
,
__uuidof
(IDWriteFactory2),
reinterpret_cast
<IUnknown**>(&
mDWriteFactory2
));
_RPT1
(_CRT_WARN,
"
IDWriteFactory2: %s
\n
"
,
SUCCEEDED
(hr) ?
"
available
"
:
"
not available
"
);
}
#
endif
if
(
SUCCEEDED
(hr))
{
hr =
mDWriteFactory
->
GetGdiInterop
(&
mGdiInterop
);
_RPT2
(_CRT_WARN,
"
GetGdiInterop: hr=%p p=%p
\n
"
, hr,
mGdiInterop
);
}
if
(
SUCCEEDED
(hr))
{
hr =
mDWriteFactory
->
CreateRenderingParams
(&
mRenderingParams
);
_RPT2
(_CRT_WARN,
"
CreateRenderingParams: hr=%p p=%p
\n
"
, hr,
mRenderingParams
);
}
}
DWriteContext::~DWriteContext
()
{
SafeRelease
(&
mTextFormat
);
SafeRelease
(&
mRenderingParams
);
SafeRelease
(&
mGdiInterop
);
SafeRelease
(&
mDWriteFactory
);
#
ifdef
FEAT_DIRECTX_COLOR_EMOJI
SafeRelease
(&
mDWriteFactory2
);
#
endif
SafeRelease
(&
mBitmap
);
SafeRelease
(&
mBrush
);
SafeRelease
(&
mGDIRT
);
SafeRelease
(&
mRT
);
SafeRelease
(&
mD2D1Factory
);
}
HRESULT
DWriteContext::CreateDeviceResources
()
{
HRESULT
hr;
if
(
mRT
!=
NULL
)
return
S_OK
;
D2D1_RENDER_TARGET_PROPERTIES
props = {
D2D1_RENDER_TARGET_TYPE_DEFAULT
,
{
DXGI_FORMAT_B8G8R8A8_UNORM
,
D2D1_ALPHA_MODE_IGNORE
},
0
,
0
,
D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE
,
D2D1_FEATURE_LEVEL_DEFAULT
};
hr =
mD2D1Factory
->
CreateDCRenderTarget
(&props, &
mRT
);
_RPT2
(_CRT_WARN,
"
CreateDCRenderTarget: hr=%p p=%p
\n
"
, hr,
mRT
);
if
(
SUCCEEDED
(hr))
{
//
This always succeeds.
mRT
->
QueryInterface
(
__uuidof
(ID2D1GdiInteropRenderTarget),
reinterpret_cast
<
void
**>(&
mGDIRT
));
_RPT1
(_CRT_WARN,
"
GdiInteropRenderTarget: p=%p
\n
"
,
mGDIRT
);
}
if
(
SUCCEEDED
(hr))
{
hr =
mRT
->
CreateSolidColorBrush
(
D2D1::ColorF
(
D2D1
::ColorF::Black),
&
mBrush
);
_RPT2
(_CRT_WARN,
"
CreateSolidColorBrush: hr=%p p=%p
\n
"
, hr,
mBrush
);
}
if
(
SUCCEEDED
(hr))
Rebind
();
return
hr;
}
void
DWriteContext::DiscardDeviceResources
()
{
SafeRelease
(&
mBitmap
);
SafeRelease
(&
mBrush
);
SafeRelease
(&
mGDIRT
);
SafeRelease
(&
mRT
);
}
HRESULT
DWriteContext::CreateTextFormatFromLOGFONT
(
const
LOGFONTW
&logFont,
IDWriteTextFormat **ppTextFormat,
FLOAT
*pFontAscent)
{
//
Most of this function is copied from: https://github.com/Microsoft/Windows-classic-samples/blob/master/Samples/Win7Samples/multimedia/DirectWrite/RenderTest/TextHelpers.cpp
HRESULT
hr =
S_OK
;
IDWriteTextFormat *pTextFormat =
NULL
;
IDWriteFont *font =
NULL
;
IDWriteFontFamily *fontFamily =
NULL
;
IDWriteLocalizedStrings *localizedFamilyNames =
NULL
;
float
fontSize =
0
;
DWRITE_FONT_METRICS
fontMetrics = {};
if
(
SUCCEEDED
(hr))
{
hr =
mGdiInterop
->
CreateFontFromLOGFONT
(&logFont, &font);
}
//
Get the font family to which this font belongs.
if
(
SUCCEEDED
(hr))
{
hr = font->
GetFontFamily
(&fontFamily);
}
//
Get the family names. This returns an object that encapsulates one or
//
more names with the same meaning but in different languages.
if
(
SUCCEEDED
(hr))
{
hr = fontFamily->
GetFamilyNames
(&localizedFamilyNames);
}
//
Get the family name at index zero. If we were going to display the name
//
we'd want to try to find one that matched the use locale, but for
//
purposes of creating a text format object any language will do.
wchar_t
familyName[
100
];
if
(
SUCCEEDED
(hr))
{
hr = localizedFamilyNames->
GetString
(
0
, familyName,
ARRAYSIZE
(familyName));
}
if
(
SUCCEEDED
(hr))
{
//
Use lfHeight of the LOGFONT as font size.
fontSize =
float
(logFont.
lfHeight
);
font->
GetMetrics
(&fontMetrics);
//
Convert lfHeight to DirectWrite font size
if
(fontSize <
0
)
{
//
Negative lfHeight represents the font's em height in pixels
fontSize = -fontSize;
}
else
if
(fontSize >
0
)
{
//
Positive lfHeight represents the font's cell height (ascent + descent)
//
Convert to em height
fontSize = fontSize *
float
(fontMetrics.
designUnitsPerEm
)
/
float
(fontMetrics.
ascent
+ fontMetrics.
descent
+ fontMetrics.
lineGap
);
}
}
//
The text format includes a locale name. Ideally, this would be the
//
language of the text, which may or may not be the same as the primary
//
language of the user. However, for our purposes the user locale will do.
wchar_t
localeName[
LOCALE_NAME_MAX_LENGTH
];
if
(
SUCCEEDED
(hr))
{
if
(
GetUserDefaultLocaleName
(localeName,
LOCALE_NAME_MAX_LENGTH
) ==
0
)
hr =
HRESULT_FROM_WIN32
(
GetLastError
());
}
if
(
SUCCEEDED
(hr))
{
//
Create the text format object.
hr =
mDWriteFactory
->
CreateTextFormat
(
familyName,
NULL
,
//
no custom font collection
font->
GetWeight
(),
font->
GetStyle
(),
font->
GetStretch
(),
fontSize,
localeName,
&pTextFormat);
}
if
(
SUCCEEDED
(hr))
hr = pTextFormat->
SetTextAlignment
(
DWRITE_TEXT_ALIGNMENT_LEADING
);
if
(
SUCCEEDED
(hr))
hr = pTextFormat->
SetParagraphAlignment
(
DWRITE_PARAGRAPH_ALIGNMENT_FAR
);
if
(
SUCCEEDED
(hr))
hr = pTextFormat->
SetWordWrapping
(
DWRITE_WORD_WRAPPING_NO_WRAP
);
SafeRelease
(&localizedFamilyNames);
SafeRelease
(&fontFamily);
SafeRelease
(&font);
if
(
SUCCEEDED
(hr))
{
*ppTextFormat = pTextFormat;
if
(pFontAscent !=
NULL
&& fontMetrics.
designUnitsPerEm
!=
0
)
{
//
Calculate ascent ratio (0.0 to 1.0) relative to total font height
FLOAT
totalHeight =
float
(fontMetrics.
ascent
+ fontMetrics.
descent
);
if
(totalHeight !=
0
.
0f
)
*pFontAscent =
float
(fontMetrics.
ascent
) / totalHeight;
else
*pFontAscent =
0
.
83f
;
//
fallback
}
}
else
SafeRelease
(&pTextFormat);
return
hr;
}
HRESULT
DWriteContext::SetFontByLOGFONT
(
const
LOGFONTW
&logFont)
{
HRESULT
hr =
S_OK
;
IDWriteTextFormat *pTextFormat =
NULL
;
FLOAT
fontAscent =
0
.
0f
;
hr =
CreateTextFormatFromLOGFONT
(logFont, &pTextFormat, &fontAscent);
if
(
SUCCEEDED
(hr))
{
SafeRelease
(&
mTextFormat
);
mTextFormat
= pTextFormat;
mFontWeight
=
static_cast
<
DWRITE_FONT_WEIGHT
>(logFont.
lfWeight
);
mFontStyle
= logFont.
lfItalic
?
DWRITE_FONT_STYLE_ITALIC
:
DWRITE_FONT_STYLE_NORMAL
;
mFontAscent
= fontAscent;
}
return
hr;
}
void
DWriteContext::SetFont
(
HFONT
hFont)
{
FontCache::Item item;
if
(
mFontCache
.
get
(hFont, item))
{
if
(item.
pTextFormat
!=
NULL
)
{
item.
pTextFormat
->
AddRef
();
SafeRelease
(&
mTextFormat
);
mTextFormat
= item.
pTextFormat
;
mFontWeight
= item.
fontWeight
;
mFontStyle
= item.
fontStyle
;
mFontAscent
= item.
fontAscent
;
mFallbackDC
=
false
;
}
else
mFallbackDC
=
true
;
return
;
}
HRESULT
hr =
E_FAIL
;
LOGFONTW
lf;
if
(
GetObjectW
(hFont,
sizeof
(lf), &lf))
hr =
SetFontByLOGFONT
(lf);
item.
hFont
= hFont;
if
(
SUCCEEDED
(hr))
{
item.
pTextFormat
=
mTextFormat
;
item.
fontWeight
=
mFontWeight
;
item.
fontStyle
=
mFontStyle
;
item.
fontAscent
=
mFontAscent
;
mFallbackDC
=
false
;
}
else
mFallbackDC
=
true
;
mFontCache
.
put
(item);
}
void
DWriteContext::Rebind
()
{
SafeRelease
(&
mBitmap
);
mRT
->
BindDC
(
mHDC
, &
mBindRect
);
mRT
->
SetTransform
(
D2D1::IdentityMatrix
());
D2D1_BITMAP_PROPERTIES
props = {
{
DXGI_FORMAT_B8G8R8A8_UNORM
,
D2D1_ALPHA_MODE_IGNORE
},
96
.
0f
,
96
.
0f
};
mRT
->
CreateBitmap
(
D2D1::SizeU
(
mBindRect
.
right
-
mBindRect
.
left
,
mBindRect
.
bottom
-
mBindRect
.
top
),
props, &
mBitmap
);
}
void
DWriteContext::BindDC
(
HDC
hdc,
const
RECT
*rect)
{
mHDC
= hdc;
mBindRect
= *rect;
if
(
mRT
==
NULL
)
CreateDeviceResources
();
else
{
Flush
();
Rebind
();
}
}
extern
"
C
"
void
redraw_later_clear
(
void
);
HRESULT
DWriteContext::SetDrawingMode
(DrawingMode mode)
{
HRESULT
hr =
S_OK
;
switch
(mode)
{
default
:
case
DM_GDI
:
if
(
mInteropHDC
!=
NULL
)
{
mGDIRT
->
ReleaseDC
(
NULL
);
mInteropHDC
=
NULL
;
}
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