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AsyncDisplayKit/Base/ASBaseDefines.h at master · xmliteworkltd/AsyncDisplayKit · GitHub
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//
//
ASBaseDefines.h
//
AsyncDisplayKit
//
//
Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
//
This source code is licensed under the BSD-style license found in the
//
LICENSE file in the root directory of this source tree. An additional grant
//
of patent rights can be found in the PATENTS file in the same directory.
//
#
pragma
once
#
import
<
AsyncDisplayKit/ASLog.h
>
#
ifndef
PIN_REMOTE_IMAGE
#
if
__has_include(<PINRemoteImage/PINRemoteImage.h>)
#
define
PIN_REMOTE_IMAGE
1
#
else
#
define
PIN_REMOTE_IMAGE
0
#
endif
#
endif
//
The C++ compiler mangles C function names. extern "C" { /* your C functions */ } prevents this.
//
You should wrap all C function prototypes declared in headers with ASDISPLAYNODE_EXTERN_C_BEGIN/END, even if
//
they are included only from .m (Objective-C) files. It's common for .m files to start using C++
//
features and become .mm (Objective-C++) files. Always wrapping the prototypes with
//
ASDISPLAYNODE_EXTERN_C_BEGIN/END will save someone a headache once they need to do this. You do not need to
//
wrap constants, only C functions. See StackOverflow for more details:
//
http://stackoverflow.com/questions/1041866/in-c-source-what-is-the-effect-of-extern-c
#
ifdef
__cplusplus
#
define
ASDISPLAYNODE_EXTERN_C_BEGIN
extern
"
C
"
{
#
define
ASDISPLAYNODE_EXTERN_C_END
}
#
else
#
define
ASDISPLAYNODE_EXTERN_C_BEGIN
#
define
ASDISPLAYNODE_EXTERN_C_END
#endif
#
ifdef
__GNUC__
#
define
ASDISPLAYNODE_GNUC
(
major, minor
) \
(__GNUC__ > (major) || (__GNUC__ == (major) && __GNUC_MINOR__ >= (minor)))
#
else
#
define
ASDISPLAYNODE_GNUC
(
major, minor
)
0
#
endif
#
ifndef
ASDISPLAYNODE_INLINE
#
if
defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
#
define
ASDISPLAYNODE_INLINE
static
inline
#
elif
defined (__MWERKS__) || defined (__cplusplus)
#
define
ASDISPLAYNODE_INLINE
static
inline
#
elif
ASDISPLAYNODE_GNUC (3, 0)
#
define
ASDISPLAYNODE_INLINE
static
__inline__
__attribute__
((always_inline))
#
else
#
define
ASDISPLAYNODE_INLINE
static
#
endif
#
endif
#
ifndef
ASDISPLAYNODE_HIDDEN
#
if
ASDISPLAYNODE_GNUC (4,0)
#
define
ASDISPLAYNODE_HIDDEN
__attribute__
((visibility (
"
hidden
"
)))
#
else
#
define
ASDISPLAYNODE_HIDDEN
/*
no hidden
*/
#
endif
#
endif
#
ifndef
ASDISPLAYNODE_PURE
#
if
ASDISPLAYNODE_GNUC (3, 0)
#
define
ASDISPLAYNODE_PURE
__attribute__
((pure))
#
else
#
define
ASDISPLAYNODE_PURE
/*
no pure
*/
#
endif
#
endif
#
ifndef
ASDISPLAYNODE_CONST
#
if
ASDISPLAYNODE_GNUC (3, 0)
#
define
ASDISPLAYNODE_CONST
__attribute__
((
const
))
#
else
#
define
ASDISPLAYNODE_CONST
/*
no const
*/
#
endif
#
endif
#
ifndef
ASDISPLAYNODE_WARN_UNUSED
#
if
ASDISPLAYNODE_GNUC (3, 4)
#
define
ASDISPLAYNODE_WARN_UNUSED
__attribute__
((warn_unused_result))
#
else
#
define
ASDISPLAYNODE_WARN_UNUSED
/*
no warn_unused
*/
#
endif
#
endif
#
ifndef
ASDISPLAYNODE_WARN_DEPRECATED
#
define
ASDISPLAYNODE_WARN_DEPRECATED
1
#
endif
#
ifndef
ASDISPLAYNODE_DEPRECATED
#
if
ASDISPLAYNODE_GNUC (3, 0) && ASDISPLAYNODE_WARN_DEPRECATED
#
define
ASDISPLAYNODE_DEPRECATED
__attribute__
((deprecated))
#
else
#
define
ASDISPLAYNODE_DEPRECATED
#
endif
#
endif
#
ifndef
ASDISPLAYNODE_DEPRECATED_MSG
#
if
ASDISPLAYNODE_GNUC (3, 0) && ASDISPLAYNODE_WARN_DEPRECATED
#
define
ASDISPLAYNODE_DEPRECATED_MSG
(
msg
) __deprecated_msg(msg)
#
else
#
define
ASDISPLAYNODE_DEPRECATED_MSG
(
msg
)
#
endif
#
endif
#
if
defined (__cplusplus) && defined (__GNUC__)
#
define
ASDISPLAYNODE_NOTHROW
__attribute__
((nothrow))
#
else
#
define
ASDISPLAYNODE_NOTHROW
#
endif
/*
*
* The event backtraces take a static 2KB of memory
* and retain all objects present in all the registers
* of the stack frames. The memory consumption impact
* is too significant even to be enabled during general
* development.
*/
#
ifndef
AS_SAVE_EVENT_BACKTRACES
#
define
AS_SAVE_EVENT_BACKTRACES
0
#
endif
#
define
ARRAY_COUNT
(
x
)
sizeof
(x) /
sizeof
(x[
0
])
#
ifndef
__has_feature
//
Optional.
#
define
__has_feature
(
x
)
0
//
Compatibility with non-clang compilers.
#
endif
#
ifndef
__has_attribute
//
Optional.
#
define
__has_attribute
(
x
)
0
//
Compatibility with non-clang compilers.
#
endif
#
ifndef
NS_CONSUMED
#
if
__has_feature(attribute_ns_consumed)
#
define
NS_CONSUMED
__attribute__
((ns_consumed))
#
else
#
define
NS_CONSUMED
#
endif
#
endif
#
ifndef
NS_RETURNS_RETAINED
#
if
__has_feature(attribute_ns_returns_retained)
#
define
NS_RETURNS_RETAINED
__attribute__
((ns_returns_retained))
#
else
#
define
NS_RETURNS_RETAINED
#
endif
#
endif
#
ifndef
CF_RETURNS_RETAINED
#
if
__has_feature(attribute_cf_returns_retained)
#
define
CF_RETURNS_RETAINED
__attribute__
((cf_returns_retained))
#
else
#
define
CF_RETURNS_RETAINED
#
endif
#
endif
#
ifndef
ASDISPLAYNODE_NOT_DESIGNATED_INITIALIZER
#
define
ASDISPLAYNODE_NOT_DESIGNATED_INITIALIZER
() \
do
{ \
NSAssert2
(
NO
,
@"
%@
is not the designated initializer for instances of
%@
.
"
,
NSStringFromSelector
(_cmd), NSStringFromClass([
self
class
])); \
return
nil
; \
}
while
(
0
)
#
endif
//
ASDISPLAYNODE_NOT_DESIGNATED_INITIALIZER
//
It's hard to pass quoted strings via xcodebuild preprocessor define arguments, so we'll convert
//
the preprocessor values to strings here.
//
//
It takes two steps to do this in gcc as per
//
http://gcc.gnu.org/onlinedocs/cpp/Stringification.html
#
define
ASDISPLAYNODE_TO_STRING
(
str
) #str
#
define
ASDISPLAYNODE_TO_UNICODE_STRING
(
str
) @
ASDISPLAYNODE_TO_STRING
(str)
#
ifndef
ASDISPLAYNODE_REQUIRES_SUPER
#
if
__has_attribute(objc_requires_super)
#
define
ASDISPLAYNODE_REQUIRES_SUPER
__attribute__
((objc_requires_super))
#
else
#
define
ASDISPLAYNODE_REQUIRES_SUPER
#
endif
#
endif
#
ifndef
AS_UNAVAILABLE
#
if
__has_attribute(unavailable)
#
define
AS_UNAVAILABLE
(
message
) __attribute__((unavailable(message)))
#
else
#
define
AS_UNAVAILABLE
(
message
)
#
endif
#
endif
#
ifndef
AS_WARN_UNUSED_RESULT
#
if
__has_attribute(warn_unused_result)
#
define
AS_WARN_UNUSED_RESULT
__attribute__
((warn_unused_result))
#
else
#
define
AS_WARN_UNUSED_RESULT
#
endif
#
endif
#
define
ASOVERLOADABLE
__attribute__
((overloadable))
#
if
__has_attribute(noescape)
#
define
AS_NOESCAPE
__attribute__
((noescape))
#
else
#
define
AS_NOESCAPE
#
endif
#
if
__has_attribute(objc_subclassing_restricted)
#
define
AS_SUBCLASSING_RESTRICTED
__attribute__
((objc_subclassing_restricted))
#
else
#
define
AS_SUBCLASSING_RESTRICTED
#
endif
//
/ Ensure that class is of certain kind
#
define
ASDynamicCast
(
x, c
) ({ \
id
__val = x;\
((c *) ([__val
isKindOfClass:
[c
class
]] ? __val :
nil
));\
})
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