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# clean-code-python
[](
https
:
//
travis
-
ci
.
com
/
zedr
/
clean
-
code
-
python
)
[](
https
:
//
www
.
python
.
org
/
download
/
releases
/
3.8
.
3
/
)
## Table of Contents
1.
[
Introduction
](
#introduction)
2.
[
Variables
](
#variables)
3.
[
Functions
](
#functions)
5.
[
Classes
](
#classes)
1.
[
S
:
Single
Responsibility
Principle
(
SRP
)](
#single-responsibility-principle-srp)
2.
[
O
:
Open
/
Closed
Principle
(
OCP
)](
#openclosed-principle-ocp)
3.
[
L
:
Liskov
Substitution
Principle
(
LSP
)](
#liskov-substitution-principle-lsp)
4.
[
I
:
Interface
Segregation
Principle
(
ISP
)](
#interface-segregation-principle-isp)
5.
[
D
:
Dependency
Inversion
Principle
(
DIP
)](
#dependency-inversion-principle-dip)
6.
[
Don
'
t
repeat
yourself
(
DRY
)](
#dont-repeat-yourself-dry)
7.
[
Translations
](
#translations)
## Introduction
Software
engineering
principles
,
from
Robert
C
.
Martin
'
s
book
[
*
Clean
Code
*
](
https
:
//
www
.
amazon
.
com
/
Clean
-
Code
-
Handbook
-
Software
-
Craftsmanship
/
dp
/
0132350882
)
,
adapted
for
Python
.
This
is
not
a
style
guide
.
It
'
s
a
guide
to
producing
readable
,
reusable
,
and
refactorable
software
in
Python
.
Not
every
principle
herein
has
to
be
strictly
followed
,
and
even
fewer
will
be
universally
agreed
upon
.
These
are
guidelines
and
nothing
more
,
but
they
are
ones
codified
over
many
years
of
collective
experience
by
the
authors
of
*
Clean
Code
*
.
Adapted
from
[
clean
-
code
-
javascript
](
https
:
//
github
.
com
/
ryanmcdermott
/
clean
-
code
-
javascript
)
Targets
Python3
.
7
+
## **Variables**
### Use meaningful and pronounceable variable names
*
*
Bad
:
**
``
`
python
import
datetime
ymdstr
=
datetime
.
date
.
today
().
strftime
(
"%y-%m-%d"
)
``
`
Additionally
,
there
'
s
no
need
to
add
the
type
of
the
variable
(
str
)
to
its
name
.
**
Good
**
:
``
`
python
import
datetime
current_date
:
str
=
datetime
.
date
.
today
().
strftime
(
"%y-%m-%d"
)
``
`
**
[⬆
back
to
top
](
#table-of-contents)**
### Use the same vocabulary for the same type of variable
**
Bad
:
**
Here
we
use
three
different
names
for
the
same
underlying
entity
:
``
`
python
def
get_user_info
():
pass
def
get_client_data
():
pass
def
get_customer_record
():
pass
``
`
**
Good
**
:
If
the
entity
is
the
same
,
you
should
be
consistent
in
referring
to
it
in
your
functions
:
``
`
python
def
get_user_info
():
pass
def
get_user_data
():
pass
def
get_user_record
():
pass
``
`
**
Even
better
**
Python
is
(
also
)
an
object
oriented
programming
language
.
If
it
makes
sense
,
package
the
functions
together
with
the
concrete
implementation
of
the
entity
in
your
code
,
as
instance
attributes
,
property
methods
,
or
methods
:
``
`
python
from
typing
import
Union
,
Dict
class
Record
:
pass
class
User
:
info
:
str
@
property
def
data
(
self
)
-
>
Dict
[
str
,
str
]:
return
{}
def
get_record
(
self
)
-
>
Union
[
Record
,
None
]:
return
Record
()
``
`
**
[⬆
back
to
top
](
#table-of-contents)**
### Use searchable names
We
will
read
more
code
than
we
will
ever
write
.
It
'
s
important
that
the
code
we
do
write
is
readable
and
searchable
.
By
*
not
*
naming
variables
that
end
up
being
meaningful
for
understanding
our
program
,
we
hurt
our
readers
.
Make
your
names
searchable
.
*
*
Bad
:
**
``
`
python
import
time
# What is the number 86400 for again?
time
.
sleep
(
86400
)
``
`
**
Good
**
:
``
`
python
import
time
# Declare them in the global namespace for the module.
SECONDS_IN_A_DAY
=
60
*
60
*
24
time
.
sleep
(
SECONDS_IN_A_DAY
)
``
`
**
[⬆
back
to
top
](
#table-of-contents)**
### Use explanatory variables
**
Bad
:
**
``
`
python
import
re
address
=
"One Infinite Loop, Cupertino 95014"
city_zip_code_regex
=
r"^[^,\\]+[,\\\s]+(.+?)\s*(\d{5})?$"
matches
=
re
.
match
(
city_zip_code_regex
,
address
)
if
matches
:
print
(
f"
{
matches
[
1
]
}
:
{
matches
[
2
]
}
"
)
``
`
**
Not
bad
**
:
It
'
s
better
,
but
we
are
still
heavily
dependent
on
regex
.
``
`
python
import
re
address
=
"One Infinite Loop, Cupertino 95014"
city_zip_code_regex
=
r"^[^,\\]+[,\\\s]+(.+?)\s*(\d{5})?$"
matches
=
re
.
match
(
city_zip_code_regex
,
address
)
if
matches
:
city
,
zip_code
=
matches
.
groups
()
print
(
f"
{
city
}
:
{
zip_code
}
"
)
``
`
**
Good
**
:
Decrease
dependence
on
regex
by
naming
subpatterns
.
``
`
python
import
re
address
=
"One Infinite Loop, Cupertino 95014"
city_zip_code_regex
=
r"^[^,\\]+[,\\\s]+(?P<city>.+?)\s*(?P<zip_code>\d{5})?$"
matches
=
re
.
match
(
city_zip_code_regex
,
address
)
if
matches
:
print
(
f"
{
matches
[
'city'
]
}
,
{
matches
[
'zip_code'
]
}
"
)
``
`
**
[⬆
back
to
top
](
#table-of-contents)**
### Avoid Mental Mapping
Don
’
t
force
the
reader
of
your
code
to
translate
what
the
variable
means
.
Explicit
is
better
than
implicit
.
*
*
Bad
:
**
``
`
python
seq
=
(
"Austin"
,
"New York"
,
"San Francisco"
)
for
item
in
seq
:
# do_stuff()
# do_some_other_stuff()
# Wait, what's `item` again?
print
(
item
)
``
`
**
Good
**
:
``
`
python
locations
=
(
"Austin"
,
"New York"
,
"San Francisco"
)
for
location
in
locations
:
# do_stuff()
# do_some_other_stuff()
# ...
print
(
location
)
``
`
**
[⬆
back
to
top
](
#table-of-contents)**
### Don't add unneeded context
If
your
class
/
object
name
tells
you
something
,
don
'
t
repeat
that
in
your
variable
name
.
*
*
Bad
:
**
``
`
python
class
Car
:
car_make
:
str
car_model
:
str
car_color
:
str
``
`
**
Good
**
:
``
`
python
class
Car
:
make
:
str
model
:
str
color
:
str
``
`
**
[⬆
back
to
top
](
#table-of-contents)**
### Use default arguments instead of short circuiting or conditionals
**
Tricky
**
Why
write
:
``
`
python
import
hashlib
def
create_micro_brewery
(
name
):
name
=
"Hipster Brew Co."
if
name
is
None
else
name
slug
=
hashlib
.
sha1
(
name
.
encode
()).
hexdigest
()
# etc.
``
`
...
when
you
can
specify
a
default
argument
instead
?
This
also
makes
it
clear
that
you
are
expecting
a
string
as
the
argument
.
*
*
Good
**
:
``
`
python
import
hashlib
def
create_micro_brewery
(
name
:
str
=
"Hipster Brew Co."
):
slug
=
hashlib
.
sha1
(
name
.
encode
()).
hexdigest
()
# etc.
``
`
**
[⬆
back
to
top
](
#table-of-contents)**
## **Functions**
### Functions should do one thing
This
is
by
far
the
most
important
rule
in
software
engineering
.
When
functions
do
more
than
one
thing
,
they
are
harder
to
compose
,
test
,
and
reason
about
.
When
you
can
isolate
a
function
to
just
one
action
,
they
can
be
refactored
easily
and
your
code
will
read
much
cleaner
.
If
you
take
nothing
else
away
from
this
guide
other
than
this
,
you
'
ll
be
ahead
of
many
developers
.
**
Bad
:
**
``
`
python
from
typing
import
List
class
Client
:
active
:
bool
def
email
(
client
:
Client
)
-
>
None
:
pass
def
email_clients
(
clients
:
List
[
Client
])
-
>
None
:
"""Filter active clients and send them an email.
"""
for
client
in
clients
:
if
client
.
active
:
email
(
client
)
``
`
**
Good
**
:
``
`
python
from
typing
import
List
class
Client
:
active
:
bool
def
email
(
client
:
Client
)
-
>
None
:
pass
def
get_active_clients
(
clients
:
List
[
Client
])
-
>
List
[
Client
]:
"""Filter active clients.
"""
return
[
client
for
client
in
clients
if
client
.
active
]
def
email_clients
(
clients
:
List
[
Client
])
-
>
None
:
"""Send an email to a given list of clients.
"""
for
client
in
get_active_clients
(
clients
):
email
(
client
)
``
`
Do
you
see
an
opportunity
for
using
generators
now
?
**
Even
better
**
``
`
python
from
typing
import
Generator
,
Iterator
class
Client
:
active
:
bool
def
email
(
client
:
Client
):
pass
def
active_clients
(
clients
:
Iterator
[
Client
])
-
>
Generator
[
Client
,
None
,
None
]:
"""Only active clients"""
return
(
client
for
client
in
clients
if
client
.
active
)
def
email_client
(
clients
:
Iterator
[
Client
])
-
>
None
:
"""Send an email to a given list of clients.
"""
for
client
in
active_clients
(
clients
):
email
(
client
)
``
`
**
[⬆
back
to
top
](
#table-of-contents)**
### Function arguments (2 or fewer ideally)
A
large
amount
of
parameters
is
usually
the
sign
that
a
function
is
doing
too
much
(
has
more
than
one
responsibility
).
Try
to
decompose
it
into
smaller
functions
having
a
reduced
set
of
parameters
,
ideally
less
than
three
.
If
the
function
has
a
single
responsibility
,
consider
if
you
can
bundle
some
or
all
parameters
into
a
specialized
object
that
will
be
passed
as
an
argument
to
the
function
.
These
parameters
might
be
attributes
of
a
single
entity
that
you
can
represent
with
a
dedicated
data
structure
.
You
may
also
be
able
to
reuse
this
entity
elsewhere
in
your
program
.
The
reason
why
this
is
a
better
arrangement
is
than
having
multiple
parameters
is
that
we
may
be
able
to
move
some
computations
,
done
with
those
parameters
inside
the
function
,
into
methods
belonging
to
the
new
object
,
therefore
reducing
the
complexity
of
the
function
.
**
Bad
:
**
```
python
def
create_menu
(
title
,
body
,
button_text
,
cancellable
):
pass
``
`
**
Java
-
esque
**
:
``
`
python
class
Menu
:
def
__init__
(
self
,
config
:
dict
):
self
.
title
=
config
[
"title"
]
self
.
body
=
config
[
"body"
]
# ...
menu
=
Menu
(
{
"title"
:
"My Menu"
,
"body"
:
"Something about my menu"
,
"button_text"
:
"OK"
,
"cancellable"
:
False
}
)
``
`
**
Also
good
**
``
`
python
class
MenuConfig
:
"""A configuration for the Menu.
Attributes:
title: The title of the Menu.
body: The body of the Menu.
button_text: The text for the button label.
cancellable: Can it be cancelled?
"""
title
:
str
body
:
str
button_text
:
str
cancellable
:
bool
=
False
def
create_menu
(
config
:
MenuConfig
)
-
>
None
:
title
=
config
.
title
body
=
config
.
body
# ...
config
=
MenuConfig
()
config
.
title
=
"My delicious menu"
config
.
body
=
"A description of the various items on the menu"
config
.
button_text
=
"Order now!"
# The instance attribute overrides the default class attribute.
config
.
cancellable
=
True
create_menu
(
config
)
``
`
**
Fancy
**
``
`
python
from
typing
import
NamedTuple
class
MenuConfig
(
NamedTuple
):
"""A configuration for the Menu.
Attributes:
title: The title of the Menu.
body: The body of the Menu.
button_text: The text for the button label.
cancellable: Can it be cancelled?
"""
title
:
str
body
:
str
button_text
:
str
cancellable
:
bool
=
False
def
create_menu
(
config
:
MenuConfig
):
title
,
body
,
button_text
,
cancellable
=
config
# ...
create_menu
(
MenuConfig
(
title
=
"My delicious menu"
,
body
=
"A description of the various items on the menu"
,
button_text
=
"Order now!"
)
)
``
`
**
Even
fancier
**
``
`
python
from
dataclasses
import
astuple
,
dataclass
@
dataclass
class
MenuConfig
:
"""A configuration for the Menu.
Attributes:
title: The title of the Menu.
body: The body of the Menu.
button_text: The text for the button label.
cancellable: Can it be cancelled?
"""
title
:
str
body
:
str
button_text
:
str
cancellable
:
bool
=
False
def
create_menu
(
config
:
MenuConfig
):
title
,
body
,
button_text
,
cancellable
=
astuple
(
config
)
# ...
create_menu
(
MenuConfig
(
title
=
"My delicious menu"
,
body
=
"A description of the various items on the menu"
,
button_text
=
"Order now!"
)
)
``
`
**
Even
fancier
,
Python3
.
8
+
only
**
``
`
python
from
typing
import
TypedDict
class
MenuConfig
(
TypedDict
):
"""A configuration for the Menu.
Attributes:
title: The title of the Menu.
body: The body of the Menu.
button_text: The text for the button label.
cancellable: Can it be cancelled?
"""
title
:
str
body
:
str
button_text
:
str
cancellable
:
bool
def
create_menu
(
config
:
MenuConfig
):
title
=
config
[
"title"
]
# ...
create_menu
(
# You need to supply all the parameters
MenuConfig
(
title
=
"My delicious menu"
,
body
=
"A description of the various items on the menu"
,
button_text
=
"Order now!"
,
cancellable
=
True
)
)
``
`
**
[⬆
back
to
top
](
#table-of-contents)**
### Function names should say what they do
**
Bad
:
**
``
`
python
class
Email
:
def
handle
(
self
)
-
>
None
:
pass
message
=
Email
()
# What is this supposed to do again?
message
.
handle
()
``
`
**
Good
:
**
``
`
python
class
Email
:
def
send
(
self
)
-
>
None
:
"""Send this message"""
message
=
Email
()
message
.
send
()
``
`
**
[⬆
back
to
top
](
#table-of-contents)**
### Functions should only be one level of abstraction
When
you
have
more
than
one
level
of
abstraction
,
your
function
is
usually
doing
too
much
.
Splitting
up
functions
leads
to
reusability
and
easier
testing
.
*
*
Bad
:
**
``
`
python
# type: ignore
def
parse_better_js_alternative
(
code
:
str
)
-
>
None
:
regexes
=
[
# ...
]
statements
=
code
.
split
(
'
\n
'
)
tokens
=
[]
for
regex
in
regexes
:
for
statement
in
statements
:
pass
ast
=
[]
for
token
in
tokens
:
pass
for
node
in
ast
:
pass
``
`
**
Good
:
*
*
``
`
python
from
typing
import
Tuple
,
List
,
Dict
REGEXES
:
Tuple
=
(
# ...
)
def
parse_better_js_alternative
(
code
:
str
)
->
None
:
tokens
:
List
=
tokenize
(
code
)
syntax_tree
:
List
=
parse
(
tokens
)
for
node
in
syntax_tree
:
pass
def
tokenize
(
code
:
str
)
->
List
:
statements
=
code
.
split
()
tokens
:
List
[
Dict
]
=
[]
for
regex
in
REGEXES
:
for
statement
in
statements
:
pass
return
tokens
def
parse
(
tokens
:
List
)
-
>
List
:
syntax_tree
:
List
[
Dict
]
=
[]
for
token
in
tokens
:
pass
return
syntax_tree
``
`
**
[⬆
back
to
top
](
#table-of-contents)**
### Don't use flags as function parameters
Flags
tell
your
user
that
this
function
does
more
than
one
thing
.
Functions
should
do
one
thing
.
Split
your
functions
if
they
are
following
different
code
paths
based
on
a
boolean
.
*
*
Bad
:
**
``
`
python
from
tempfile
import
gettempdir
from
pathlib
import
Path
def
create_file
(
name
:
str
,
temp
:
bool
)
-
>
None
:
if
temp
:
(
Path
(
gettempdir
())
/
name
).
touch
()
else
:
Path
(
name
).
touch
()
``
`
**
Good
:
**
``
`
python
from
tempfile
import
gettempdir
from
pathlib
import
Path
def
create_file
(
name
:
str
)
-
>
None
:
Path
(
name
).
touch
()
def
create_temp_file
(
name
:
str
)
-
>
None
:
(
Path
(
gettempdir
())
/
name
).
touch
()
``
`
**
[⬆
back
to
top
](
#table-of-contents)**
### Avoid side effects
A
function
produces
a
side
effect
if
it
does
anything
other
than
take
a
value
in
and
return
another
value
or
values
.
For
example
,
a
side
effect
could
be
writing
to
a
file
,
modifying
some
global
variable
,
or
accidentally
wiring
all
your
money
to
a
stranger
.
Now
,
you
do
need
to
have
side
effects
in
a
program
on
occasion
-
for
example
,
like
in
the
previous
example
,
you
might
need
to
write
to
a
file
.
In
these
cases
,
you
should
centralize
and
indicate
where
you
are
incorporating
side
effects
.
Don
'
t
have
several
functions
and
classes
that
write
to
a
particular
file
-
rather
,
have
one
(
and
only
one
)
service
that
does
it
.
The
main
point
is
to
avoid
common
pitfalls
like
sharing
state
between
objects
without
any
structure
,
using
mutable
data
types
that
can
be
written
to
by
anything
,
or
using
an
instance
of
a
class
,
and
not
centralizing
where
your
side
effects
occur
.
If
you
can
do
this
,
you
will
be
happier
than
the
vast
majority
of
other
programmers
.
*
*
Bad
:
**
``
`
python
# type: ignore
# This is a module-level name.
# It's good practice to define these as immutable values, such as a string.
# However...
fullname
=
"Ryan McDermott"
def
split_into_first_and_last_name
()
-
>
None
:
# The use of the global keyword here is changing the meaning of the
# the following line. This function is now mutating the module-level
# state and introducing a side-effect!
global
fullname
fullname
=
fullname
.
split
()
split_into_first_and_last_name
()
# MyPy will spot the problem, complaining about 'Incompatible types in
# assignment: (expression has type "List[str]", variable has type "str")'
print
(
fullname
)
# ["Ryan", "McDermott"]
# OK. It worked the first time, but what will happen if we call the
# function again?
``
`
**
Good
:
**
``
`
python
from
typing
import
List
,
AnyStr
def
split_into_first_and_last_name
(
name
:
AnyStr
)
-
>
List
[
AnyStr
]:
return
name
.
split
()
fullname
=
"Ryan McDermott"
name
,
surname
=
split_into_first_and_last_name
(
fullname
)
print
(
name
,
surname
)
# => Ryan McDermott
``
`
**
Also
good
**
``
`
python
from
dataclasses
import
dataclass
@
dataclass
class
Person
:
name
:
str
@
property
def
name_as_first_and_last
(
self
)
-
>
list
:
return
self
.
name
.
split
()
# The reason why we create instances of classes is to manage state!
person
=
Person
(
"Ryan McDermott"
)
print
(
person
.
name
)
# => "Ryan McDermott"
print
(
person
.
name_as_first_and_last
)
# => ["Ryan", "McDermott"]
``
`
**
[⬆
back
to
top
](
#table-of-contents)**
## **Classes**
### **Single Responsibility Principle (SRP)**
Robert
C
.
Martin
writes
:
>
A
class
should
have
only
one
reason
to
change
.
"Reasons to change"
are
,
in
essence
,
the
responsibilities
managed
by
a
class
or
function
.
In
the
following
example
,
we
create
an
HTML
element
that
represents
a
comment
with
the
version
of
the
document
:
**
Bad
**
``
`
python
from
importlib
import
metadata
class
VersionCommentElement
:
"""An element that renders an HTML comment with the program's version number
"""
def
get_version
(
self
)
-
>
str
:
"""Get the package version"""
return
metadata
.
version
(
"pip"
)
def
render
(
self
)
-
>
None
:
print
(
f'<!-- Version:
{
self
.
get_version
()
}
-->'
)
VersionCommentElement
().
render
()
``
`
This
class
has
two
responsibilities
:
-
Retrieve
the
version
number
of
the
Python
package
-
Render
itself
as
an
HTML
element
Any
change
to
one
or
the
other
carries
the
risk
of
impacting
the
other
.
We
can
rewrite
the
class
and
decouple
these
responsibilities
:
**
Good
**
``
`
python
from
importlib
import
metadata
def
get_version
(
pkg_name
:
str
)
-
>
str
:
"""Retrieve the version of a given package"""
return
metadata
.
version
(
pkg_name
)
class
VersionCommentElement
:
"""An element that renders an HTML comment with the program's version number
"""
def
__init__
(
self
,
version
:
str
):
self
.
version
=
version
def
render
(
self
)
-
>
None
:
print
(
f'<!-- Version:
{
self
.
version
}
-->'
)
VersionCommentElement
(
get_version
(
"pip"
)).
render
()
``
`
The
result
is
that
the
class
only
needs
to
take
care
of
rendering
itself
.
It
receives
the
version
text
during
instantiation
and
this
text
is
generated
by
calling
a
separate
function
,
`get_version()`
.
Changing
the
class
has
no
impact
on
the
other
,
and
vice
-
versa
,
as
long
as
the
contract
between
them
does
not
change
,
i
.
e
.
the
function
provides
a
string
and
the
class
`__init__`
method
accepts
a
string
.
As
an
added
bonus
,
the
`get_version()`
is
now
reusable
elsewhere
.
### **Open/Closed Principle (OCP)**
>
“
Incorporate
new
features
by
extending
the
system
,
not
by
making
>
modifications
(
to
it
)”,
>
Uncle
Bob
.
Objects
should
be
open
for
extension
,
but
closed
to
modification
.
It
should
be
possible
to
augment
the
functionality
provided
by
an
object
(
for
example
,
a
class
)
without
changing
its
internal
contracts
.
An
object
can
enable
this
when
it
is
designed
to
be
extended
cleanly
.
In
the
following
example
,
we
try
to
implement
a
simple
web
framework
that
handles
HTTP
requests
and
returns
responses
.
The
`View`
class
has
a
single
method
`.get()`
that
will
be
called
when
the
HTTP
server
will
receive
a
GET
request
from
a
client
.
`View`
is
intentionally
simple
and
returns
`text/plain`
responses
.
We
would
also
like
to
return
HTML
responses
based
on
a
template
file
,
so
we
subclass
it
using
the
`TemplateView`
class
.
**
Bad
**
``
`
python
from
dataclasses
import
dataclass
@
dataclass
class
Response
:
"""An HTTP response"""
status
:
int
content_type
:
str
body
:
str
class
View
:
"""A simple view that returns plain text responses"""
def
get
(
self
,
request
)
-
>
Response
:
"""Handle a GET request and return a message in the response"""
return
Response
(
status
=
200
,
content_type
=
'text/plain'
,
body
=
"Welcome to my web site"
)
class
TemplateView
(
View
):
"""A view that returns HTML responses based on a template file."""
def
get
(
self
,
request
)
-
>
Response
:
"""Handle a GET request and return an HTML document in the response"""
with
open
(
"index.html"
)
as
fd
:
return
Response
(
status
=
200
,
content_type
=
'text/html'
,
body
=
fd
.
read
()
)
``
`
The
`TemplateView`
class
has
modified
the
internal
behaviour
of
its
parent
class
in
order
to
enable
the
more
advanced
functionality
.
In
doing
so
,
it
now
relies
on
the
`View`
to
not
change
the
implementation
of
the
`.get()`
method
,
which
now
needs
to
be
frozen
in
time
.
We
cannot
introduce
,
for
example
,
some
additional
checks
in
all
our
`View`
-
derived
classes
because
the
behaviour
is
overridden
in
at
least
one
subtype
and
we
will
need
to
update
it
.
Let
'
s
redesign
our
classes
to
fix
this
problem
and
let
the
`View`
class
be
extended
(
not
modified
)
cleanly
:
**
Good
**
``
`
python
from
dataclasses
import
dataclass
@
dataclass
class
Response
:
"""An HTTP response"""
status
:
int
content_type
:
str
body
:
str
class
View
:
"""A simple view that returns plain text responses"""
content_type
=
"text/plain"
def
render_body
(
self
)
-
>
str
:
"""Render the message body of the response"""
return
"Welcome to my web site"
def
get
(
self
,
request
)
-
>
Response
:
"""Handle a GET request and return a message in the response"""
return
Response
(
status
=
200
,
content_type
=
self
.
content_type
,
body
=
self
.
render_body
()
)
class
TemplateView
(
View
):
"""A view that returns HTML responses based on a template file."""
content_type
=
"text/html"
template_file
=
"index.html"
def
render_body
(
self
)
-
>
str
:
"""Render the message body as HTML"""
with
open
(
self
.
template_file
)
as
fd
:
return
fd
.
read
()
``
`
Note
that
we
did
need
to
override
the
`render_body()`
in
order
to
change
the
source
of
the
body
,
but
this
method
has
a
single
,
well
defined
responsibility
that
**
invites
subtypes
to
override
it
**
.
It
is
designed
to
be
extended
by
its
subtypes
.
Another
good
way
to
use
the
strengths
of
both
object
inheritance
and
object
composition
is
to
use
[
Mixins
](
https
:
//
docs
.
djangoproject
.
com
/
en
/
4.1
/
topics
/
class
-
based
-
views
/
mixins
/
)
.
Mixins
are
bare
-
bones
classes
that
are
meant
to
be
used
exclusively
with
other
related
classes
.
They
are
"mixed-in"
with
the
target
class
using
multiple
inheritance
,
in
order
to
change
the
target
'
s
behaviour
.
A
few
rules
:
-
Mixins
should
always
inherit
from
`object`
-
Mixins
always
come
before
the
target
class
,
e
.
g
.
`class Foo(MixinA, MixinB, TargetClass): ...`
**
Also
good
**
``
`
python
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