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#
include
"
encoding_binding.h
"
#
include
"
ada.h
"
#
include
"
env-inl.h
"
#
include
"
node_errors.h
"
#
include
"
node_external_reference.h
"
#
include
"
simdutf.h
"
#
include
"
string_bytes.h
"
#
include
"
util.h
"
#
include
"
v8.h
"
#
include
<
algorithm
>
#
include
<
cstdint
>
namespace
node
{
namespace
encoding_binding
{
using
v8::ArrayBuffer;
using
v8::BackingStore;
using
v8::BackingStoreInitializationMode;
using
v8::BackingStoreOnFailureMode;
using
v8::Context;
using
v8::FunctionCallbackInfo;
using
v8::HandleScope;
using
v8::Isolate;
using
v8::Local;
using
v8::Object;
using
v8::ObjectTemplate;
using
v8::SnapshotCreator;
using
v8::String;
using
v8::Uint8Array;
using
v8::Value;
void
BindingData::MemoryInfo
(MemoryTracker* tracker)
const
{
tracker->
TrackField
(
"
encode_into_results_buffer
"
,
encode_into_results_buffer_);
}
BindingData::BindingData
(Realm* realm,
Local<Object> object,
InternalFieldInfo* info)
: SnapshotableObject(realm, object, type_int),
encode_into_results_buffer_
(
realm->
isolate
(),
kEncodeIntoResultsLength,
MAYBE_FIELD_PTR(info, encode_into_results_buffer)) {
if
(info ==
nullptr
) {
object
->
Set
(realm->
context
(),
FIXED_ONE_BYTE_STRING
(realm->
isolate
(),
"
encodeIntoResults
"
),
encode_into_results_buffer_.
GetJSArray
())
.
Check
();
}
else
{
encode_into_results_buffer_.
Deserialize
(realm->
context
());
}
encode_into_results_buffer_.
MakeWeak
();
}
bool
BindingData::PrepareForSerialization
(Local<Context> context,
SnapshotCreator* creator) {
DCHECK_NULL
(internal_field_info_);
internal_field_info_ = InternalFieldInfoBase::New<InternalFieldInfo>(
type
());
internal_field_info_->
encode_into_results_buffer
=
encode_into_results_buffer_.
Serialize
(context, creator);
//
Return true because we need to maintain the reference to the binding from
//
JS land.
return
true
;
}
InternalFieldInfoBase*
BindingData::Serialize
(
int
index) {
DCHECK_IS_SNAPSHOT_SLOT
(index);
InternalFieldInfo* info = internal_field_info_;
internal_field_info_ =
nullptr
;
return
info;
}
//
The following code is adapted from Cloudflare workers.
//
Particularly from: https://github.com/cloudflare/workerd/pull/5448
//
//
Copyright (c) 2017-2025 Cloudflare, Inc.
//
Licensed under the Apache 2.0 license found in the LICENSE file or at:
//
https://opensource.org/licenses/Apache-2.0
namespace
{
constexpr
int
MAX_SIZE_FOR_STACK_ALLOC
=
4096
;
constexpr
bool
isSurrogatePair
(
uint16_t
lead,
uint16_t
trail) {
return
(lead &
0xfc00
) ==
0xd800
&& (trail &
0xfc00
) ==
0xdc00
;
}
constexpr
size_t
simpleUtfEncodingLength
(
uint16_t
c) {
if
(c <
0x80
)
return
1
;
if
(c <
0x400
)
return
2
;
return
3
;
}
//
Finds the maximum number of input characters (UTF-16 or Latin1) that can be
//
encoded into a UTF-8 buffer of the given size.
//
//
The challenge is that UTF-8 encoding expands characters by variable amounts:
//
- ASCII (< 0x80): 1 byte
//
- Code points < 0x800: 2 bytes
//
- Other BMP characters: 3 bytes
//
- Surrogate pairs (supplementary planes): 4 bytes total
//
//
This function uses an adaptive chunking algorithm:
//
1. Process the input in chunks, estimating how many characters will fit
//
2. Calculate the actual UTF-8 length for each chunk using simdutf
//
3. Adjust the expansion factor based on observed encoding ratios
//
4. Fall back to character-by-character processing near the buffer boundary
//
5. Handle UTF-16 surrogate pairs to avoid splitting them across boundaries
//
//
The algorithm starts with a conservative expansion estimate (1.15x) and
//
dynamically adjusts based on actual character distribution, making it
//
efficient for common ASCII-heavy text while remaining correct for
//
multi-byte heavy content.
template
<
typename
Char>
size_t
findBestFit
(
const
Char* data,
size_t
length,
size_t
bufferSize) {
size_t
pos =
0
;
size_t
utf8Accumulated =
0
;
constexpr
size_t
CHUNK
=
257
;
constexpr
bool
UTF16
=
sizeof
(Char) ==
2
;
constexpr
size_t
MAX_FACTOR
=
UTF16
?
3
:
2
;
double
expansion =
1.15
;
while
(pos < length && utf8Accumulated < bufferSize) {
size_t
remainingInput = length - pos;
size_t
spaceRemaining = bufferSize - utf8Accumulated;
DCHECK_GE
(expansion,
1.15
);
size_t
guaranteedToFit = spaceRemaining /
MAX_FACTOR
;
if
(guaranteedToFit >= remainingInput) {
return
length;
}
size_t
likelyToFit =
std::min
(
static_cast
<
size_t
>(spaceRemaining / expansion),
CHUNK
);
size_t
fitEstimate =
std::max
(
size_t
{
1
},
std::max
(guaranteedToFit, likelyToFit));
size_t
chunkSize =
std::min
(remainingInput, fitEstimate);
if
(chunkSize ==
1
)
break
;
CHECK_GT
(chunkSize,
1
);
size_t
chunkUtf8Len;
if
constexpr
(
UTF16
) {
//
TODO(anonrig): Use utf8_length_from_utf16_with_replacement when
//
available For now, validate and use utf8_length_from_utf16
size_t
newPos = pos + chunkSize;
if
(newPos < length &&
isSurrogatePair
(data[newPos -
1
], data[newPos]))
chunkSize--;
chunkUtf8Len =
simdutf::utf8_length_from_utf16
(data + pos, chunkSize);
}
else
{
chunkUtf8Len =
simdutf::utf8_length_from_latin1
(data + pos, chunkSize);
}
if
(utf8Accumulated + chunkUtf8Len > bufferSize) {
DCHECK_GT
(chunkSize, guaranteedToFit);
expansion =
std::max
(expansion *
1.1
, (chunkUtf8Len *
1.1
) / chunkSize);
}
else
{
expansion =
std::max
(
1.15
, (chunkUtf8Len *
1.1
) / chunkSize);
pos += chunkSize;
utf8Accumulated += chunkUtf8Len;
}
}
while
(pos < length && utf8Accumulated < bufferSize) {
size_t
extra =
simpleUtfEncodingLength
(data[pos]);
if
(utf8Accumulated + extra > bufferSize)
break
;
pos++;
utf8Accumulated += extra;
}
if
(
UTF16
&& pos !=
0
&& pos != length &&
isSurrogatePair
(data[pos -
1
], data[pos])) {
if
(utf8Accumulated < bufferSize) {
pos++;
}
else
{
pos--;
}
}
return
pos;
}
}
//
namespace
void
BindingData::Deserialize
(Local<Context> context,
Local<Object> holder,
int
index,
InternalFieldInfoBase* info) {
DCHECK_IS_SNAPSHOT_SLOT
(index);
HandleScope
scope
(
Isolate::GetCurrent
());
Realm* realm =
Realm::GetCurrent
(context);
//
Recreate the buffer in the constructor.
InternalFieldInfo* casted_info =
static_cast
<InternalFieldInfo*>(info);
BindingData* binding =
realm->
AddBindingData
<BindingData>(holder, casted_info);
CHECK_NOT_NULL
(binding);
}
void
BindingData::EncodeInto
(
const
FunctionCallbackInfo<Value>& args) {
CHECK_GE
(args.
Length
(),
2
);
CHECK
(args[
0
]->
IsString
());
CHECK
(args[
1
]->
IsUint8Array
());
Realm* realm =
Realm::GetCurrent
(args);
Isolate* isolate = realm->
isolate
();
BindingData* binding_data = realm->
GetBindingData
<BindingData>();
Local<String> source = args[
0
].
As
<String>();
Local<Uint8Array> dest = args[
1
].
As
<Uint8Array>();
Local<ArrayBuffer> buf = dest->
Buffer
();
//
Handle detached buffers - return {read: 0, written: 0}
if
(buf->
Data
() ==
nullptr
) {
binding_data->
encode_into_results_buffer_
[
0
] =
0
;
binding_data->
encode_into_results_buffer_
[
1
] =
0
;
return
;
}
char
* write_result =
static_cast
<
char
*>(buf->
Data
()) + dest->
ByteOffset
();
size_t
dest_length = dest->
ByteLength
();
size_t
read =
0
;
size_t
written =
0
;
//
For small strings (length <= 32), use the old V8 path for better
//
performance
static
constexpr
int
kSmallStringThreshold
=
32
;
if
(source->
Length
() <=
kSmallStringThreshold
) {
written = source->
WriteUtf8V2
(isolate,
write_result,
dest_length,
String::WriteFlags::
kReplaceInvalidUtf8
,
&read);
binding_data->
encode_into_results_buffer_
[
0
] =
static_cast
<
double
>(read);
binding_data->
encode_into_results_buffer_
[
1
] =
static_cast
<
double
>(written);
return
;
}
v8::String::ValueView
view
(isolate, source);
size_t
length_that_fits =
std::min
(
static_cast
<
size_t
>(view.
length
()), dest_length);
if
(view.
is_one_byte
()) {
auto
data =
reinterpret_cast
<
const
char
*>(view.
data8
());
simdutf::result result =
simdutf::validate_ascii_with_errors
(data, length_that_fits);
written = read = result.
count
;
memcpy
(write_result, data, read);
write_result += read;
data += read;
length_that_fits -= read;
dest_length -= read;
if
(length_that_fits !=
0
&& dest_length !=
0
) {
if
(
size_t
rest =
findBestFit
(data, length_that_fits, dest_length)) {
DCHECK_LE
(
simdutf::utf8_length_from_latin1
(data, rest), dest_length);
written +=
simdutf::convert_latin1_to_utf8
(data, rest, write_result);
read += rest;
}
}
}
else
{
auto
data =
reinterpret_cast
<
const
char16_t
*>(view.
data16
());
//
Limit conversion to what could fit in destination, avoiding splitting
//
a valid surrogate pair at the boundary, which could cause a spurious call
//
of simdutf::to_well_formed_utf16()
if
(length_that_fits >
0
&& length_that_fits < view.
length
() &&
isSurrogatePair
(data[length_that_fits -
1
], data[length_that_fits])) {
length_that_fits--;
}
//
Check if input has unpaired surrogates - if so, convert to well-formed
//
first
simdutf::result validation_result =
simdutf::validate_utf16_with_errors
(data, length_that_fits);
if
(validation_result.
error
== simdutf::
SUCCESS
) {
//
Valid UTF-16 - use the fast path
read =
findBestFit
(data, length_that_fits, dest_length);
if
(read !=
0
) {
DCHECK_LE
(
simdutf::utf8_length_from_utf16
(data, read), dest_length);
written =
simdutf::convert_utf16_to_utf8
(data, read, write_result);
}
}
else
{
//
Invalid UTF-16 with unpaired surrogates - convert to well-formed first
//
TODO(anonrig): Use utf8_length_from_utf16_with_replacement when
//
available
MaybeStackBuffer<
char16_t
,
MAX_SIZE_FOR_STACK_ALLOC
>
conversion_buffer
(
length_that_fits);
simdutf::to_well_formed_utf16
(
data, length_that_fits, conversion_buffer.
out
());
//
Now use findBestFit with the well-formed data
read =
findBestFit
(conversion_buffer.
out
(), length_that_fits, dest_length);
if
(read !=
0
) {
DCHECK_LE
(
simdutf::utf8_length_from_utf16
(conversion_buffer.
out
(), read),
dest_length);
written =
simdutf::convert_utf16_to_utf8
(
conversion_buffer.
out
(), read, write_result);
}
}
}
DCHECK_LE
(written, dest->
ByteLength
());
binding_data->
encode_into_results_buffer_
[
0
] =
static_cast
<
double
>(read);
binding_data->
encode_into_results_buffer_
[
1
] =
static_cast
<
double
>(written);
}
//
Encode a single string to a UTF-8 Uint8Array (not Buffer).
//
Used in TextEncoder.prototype.encode.
void
BindingData::EncodeUtf8String
(
const
FunctionCallbackInfo<Value>& args) {
Isolate* isolate = args.
GetIsolate
();
CHECK_GE
(args.
Length
(),
1
);
CHECK
(args[
0
]->
IsString
());
Local<String> source = args[
0
].
As
<String>();
//
For small strings, use the V8 path
static
constexpr
int
kSmallStringThreshold
=
32
;
if
(source->
Length
() <=
kSmallStringThreshold
) {
size_t
length = source->
Utf8LengthV2
(isolate);
std::unique_ptr<BackingStore> bs =
ArrayBuffer::NewBackingStore
(
isolate,
length,
BackingStoreInitializationMode::
kUninitialized
,
BackingStoreOnFailureMode::
kReturnNull
);
if
(!bs)
[[unlikely]]
{
THROW_ERR_MEMORY_ALLOCATION_FAILED
(isolate);
return
;
}
source->
WriteUtf8V2
(isolate,
static_cast
<
char
*>(bs->
Data
()),
bs->
MaxByteLength
(),
String::WriteFlags::
kReplaceInvalidUtf8
);
Local<ArrayBuffer> ab =
ArrayBuffer::New
(isolate,
std::move
(bs));
args.
GetReturnValue
().
Set
(
Uint8Array::New
(ab,
0
, length));
return
;
}
size_t
length = source->
Length
();
size_t
utf8_length =
0
;
//
Inspect the string's flat content directly to determine the encoding and
//
the exact UTF-8 output size, without copying it out of the V8 heap.
//
//
v8::String::ValueView holds a DisallowGarbageCollection scope, so it must
//
be released before allocating the backing store below. Flattening is cached
//
on the string, so re-acquiring the view for the conversion pass is cheap.
bool
is_one_byte;
bool
is_ascii =
false
;
bool
is_well_formed =
true
;
{
v8::String::ValueView
view
(isolate, source);
is_one_byte = view.
is_one_byte
();
if
(is_one_byte) {
auto
data =
reinterpret_cast
<
const
char
*>(view.
data8
());
is_ascii =
simdutf::validate_ascii_with_errors
(data, length).
error
==
simdutf::
SUCCESS
;
utf8_length =
is_ascii ? length :
simdutf::utf8_length_from_latin1
(data, length);
}
else
{
auto
data =
reinterpret_cast
<
const
char16_t
*>(view.
data16
());
is_well_formed =
simdutf::validate_utf16_with_errors
(data, length).
error
==
simdutf::
SUCCESS
;
if
(is_well_formed) {
utf8_length =
simdutf::utf8_length_from_utf16
(data, length);
}
}
}
//
Rare path: two-byte string with unpaired surrogates. Copy into a mutable
//
buffer, make it well-formed, then encode.
if
(!is_well_formed) {
MaybeStackBuffer<
uint16_t
,
MAX_SIZE_FOR_STACK_ALLOC
>
utf16_buffer
(length);
source->
WriteV2
(isolate,
0
, length, utf16_buffer.
out
());
auto
data =
reinterpret_cast
<
char16_t
*>(utf16_buffer.
out
());
simdutf::to_well_formed_utf16
(data, length, data);
utf8_length =
simdutf::utf8_length_from_utf16
(data, length);
std::unique_ptr<BackingStore> bs =
ArrayBuffer::NewBackingStore
(
isolate, utf8_length, BackingStoreInitializationMode::
kUninitialized
);
CHECK
(bs);
[[maybe_unused]]
size_t
written =
simdutf::convert_utf16_to_utf8
(
data, length,
static_cast
<
char
*>(bs->
Data
()));
DCHECK_EQ
(written, utf8_length);
Local<ArrayBuffer> ab =
ArrayBuffer::New
(isolate,
std::move
(bs));
args.
GetReturnValue
().
Set
(
Uint8Array::New
(ab,
0
, utf8_length));
return
;
}
//
Common path: allocate the exact-size output, then re-acquire the flat
//
content and encode directly into the backing store.
std::unique_ptr<BackingStore> bs =
ArrayBuffer::NewBackingStore
(
isolate, utf8_length, BackingStoreInitializationMode::
kUninitialized
);
CHECK
(bs);
char
* out =
static_cast
<
char
*>(bs->
Data
());
{
v8::String::ValueView
view
(isolate, source);
if
(is_one_byte) {
auto
data =
reinterpret_cast
<
const
char
*>(view.
data8
());
if
(is_ascii) {
memcpy
(out, data, length);
}
else
{
[[maybe_unused]]
size_t
written =
simdutf::convert_latin1_to_utf8
(data, length, out);
DCHECK_EQ
(written, utf8_length);
}
}
else
{
auto
data =
reinterpret_cast
<
const
char16_t
*>(view.
data16
());
[[maybe_unused]]
size_t
written =
simdutf::convert_utf16_to_utf8
(data, length, out);
DCHECK_EQ
(written, utf8_length);
}
}
Local<ArrayBuffer> ab =
ArrayBuffer::New
(isolate,
std::move
(bs));
args.
GetReturnValue
().
Set
(
Uint8Array::New
(ab,
0
, utf8_length));
}
//
Convert the input into an encoded string
void
BindingData::DecodeUTF8
(
const
FunctionCallbackInfo<Value>& args) {
Environment* env =
Environment::GetCurrent
(args);
//
list, flags
CHECK_GE
(args.
Length
(),
1
);
auto
isShared = args[
0
]->
IsSharedArrayBuffer
();
if
(!(args[
0
]->
IsArrayBuffer
() || isShared || args[
0
]->
IsArrayBufferView
())) {
return
node::THROW_ERR_INVALID_ARG_TYPE
(
env->
isolate
(),
"
The
\"
list
\"
argument must be an instance of SharedArrayBuffer,
"
"
ArrayBuffer or ArrayBufferView.
"
);
}
if
(args[
0
]->
IsArrayBufferView
()) {
Local<v8::ArrayBufferView> view = args[
0
].
As
<v8::ArrayBufferView>();
isShared = view->
Buffer
()->
IsSharedArrayBuffer
();
}
ArrayBufferViewContents<
char
>
buffer
(args[
0
]);
bool
ignore_bom = args[
1
]->
IsTrue
();
bool
has_fatal = args[
2
]->
IsTrue
();
const
char
* data = buffer.
data
();
size_t
length = buffer.
length
();
std::unique_ptr<
char
[]> data_copy;
if
(isShared && length !=
0
) {
data_copy = std::make_unique_for_overwrite<
char
[]>(length);
memcpy
(data_copy.
get
(), data, length);
data = data_copy.
get
();
}
if
(!ignore_bom && length >=
3
) {
if
(
memcmp
(data,
"
\xEF\xBB\xBF
"
,
3
) ==
0
) {
data +=
3
;
length -=
3
;
}
}
if
(has_fatal) {
//
Are we perhaps ASCII? Then we won't have to check for UTF-8
if
(!
simdutf::validate_ascii_with_errors
(data, length).
error
) {
Local<Value> ret;
if
(
StringBytes::Encode
(env->
isolate
(), data, length,
LATIN1
)
.
ToLocal
(&ret)) {
args.
GetReturnValue
().
Set
(ret);
}
return
;
}
auto
result =
simdutf::validate_utf8_with_errors
(data, length);
if
(result.
error
) {
return
node::THROW_ERR_ENCODING_INVALID_ENCODED_DATA
(
env->
isolate
(),
"
The encoded data was not valid for encoding utf-8
"
);
}
}
if
(length ==
0
)
return
args.
GetReturnValue
().
SetEmptyString
();
Local<Value> ret;
v8::MaybeLocal<Value> encoded =
has_fatal ?
StringBytes::EncodeValidUtf8
(env->
isolate
(), data, length)
:
StringBytes::Encode
(env->
isolate
(), data, length,
UTF8
);
if
(encoded.
ToLocal
(&ret)) {
args.
GetReturnValue
().
Set
(ret);
}
}
void
BindingData::ToASCII
(
const
FunctionCallbackInfo<Value>& args) {
Environment* env =
Environment::GetCurrent
(args);
CHECK_GE
(args.
Length
(),
1
);
CHECK
(args[
0
]->
IsString
());
Utf8Value
input
(env->
isolate
(), args[
0
]);
auto
out =
ada::idna::to_ascii
(input.
ToStringView
());
Local<Value> ret;
if
(
ToV8Value
(env->
context
(), out, env->
isolate
()).
ToLocal
(&ret)) {
args.
GetReturnValue
().
Set
(ret);
}
}
void
BindingData::ToUnicode
(
const
FunctionCallbackInfo<Value>& args) {
Environment* env =
Environment::GetCurrent
(args);
CHECK_GE
(args.
Length
(),
1
);
CHECK
(args[
0
]->
IsString
());
Utf8Value
input
(env->
isolate
(), args[
0
]);
auto
out =
ada::idna::to_unicode
(input.
ToStringView
());
Local<Value> ret;
if
(
ToV8Value
(env->
context
(), out, env->
isolate
()).
ToLocal
(&ret)) {
args.
GetReturnValue
().
Set
(ret);
}
}
void
BindingData::CreatePerIsolateProperties
(IsolateData* isolate_data,
Local<ObjectTemplate> target) {
Isolate* isolate = isolate_data->
isolate
();
SetMethod
(isolate, target,
"
encodeInto
"
, EncodeInto);
SetMethodNoSideEffect
(isolate, target,
"
encodeUtf8String
"
, EncodeUtf8String);
SetMethodNoSideEffect
(isolate, target,
"
decodeUTF8
"
, DecodeUTF8);
SetMethodNoSideEffect
(isolate, target,
"
toASCII
"
, ToASCII);
SetMethodNoSideEffect
(isolate, target,
"
toUnicode
"
, ToUnicode);
}
void
BindingData::CreatePerContextProperties
(Local<Object> target,
Local<Value> unused,
Local<Context> context,
void
* priv) {
Realm* realm =
Realm::GetCurrent
(context);
realm->
AddBindingData
<BindingData>(target);
}
void
BindingData::RegisterTimerExternalReferences
(
ExternalReferenceRegistry* registry) {
registry->
Register
(EncodeInto);
registry->
Register
(EncodeUtf8String);
registry->
Register
(DecodeUTF8);
registry->
Register
(ToASCII);
registry->
Register
(ToUnicode);
}
}
//
namespace encoding_binding
}
//
namespace node
NODE_BINDING_CONTEXT_AWARE_INTERNAL
(
encoding_binding,
node::encoding_binding::BindingData::CreatePerContextProperties)
NODE_BINDING_PER_ISOLATE_INIT(
encoding_binding,
node::encoding_binding::BindingData::CreatePerIsolateProperties)
NODE_BINDING_EXTERNAL_REFERENCE(
encoding_binding,
node::encoding_binding::BindingData::RegisterTimerExternalReferences)
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