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import
os
import
re
import
sys
import
platform
import
subprocess
import
multiprocessing
as
mp
import
argparse
from
setuptools
import
setup
,
Extension
,
find_packages
from
setuptools
.
command
.
build_ext
import
build_ext
from
distutils
.
version
import
LooseVersion
# Extract cmake arguments
parser
=
argparse
.
ArgumentParser
(
add_help
=
False
)
parser
.
add_argument
(
"-D"
,
action
=
'append'
,
dest
=
'cmake'
,
help
=
"CMake Options"
)
parser
.
add_argument
(
"--manylinux-build"
,
action
=
'store_true'
,
dest
=
'manylinux_build'
)
args
,
other_args
=
parser
.
parse_known_args
(
sys
.
argv
)
cmake_clargs
=
args
.
cmake
sys
.
argv
=
other_args
# Project binding name
name
=
"pyPBD"
internal_name
=
"pypbd"
class
CMakeExtension
(
Extension
):
def
__init__
(
self
,
name
,
sourcedir
=
''
):
Extension
.
__init__
(
self
,
name
,
sources
=
[])
self
.
sourcedir
=
os
.
path
.
abspath
(
sourcedir
)
class
CMakeBuild
(
build_ext
):
def
run
(
self
):
try
:
out
=
subprocess
.
check_output
([
'cmake'
,
'--version'
])
except
OSError
:
raise
RuntimeError
(
"CMake must be installed to build the following extensions: "
+
", "
.
join
(
e
.
name
for
e
in
self
.
extensions
))
if
platform
.
system
()
==
"Windows"
:
cmake_version
=
LooseVersion
(
re
.
search
(
r'version\s*([\d.]+)'
,
out
.
decode
()).
group
(
1
))
if
cmake_version
<
'3.1.0'
:
raise
RuntimeError
(
"CMake >= 3.1.0 is required on Windows"
)
for
ext
in
self
.
extensions
:
self
.
build_extension
(
ext
)
def
build_extension
(
self
,
ext
):
extdir
=
os
.
path
.
abspath
(
os
.
path
.
dirname
(
self
.
get_ext_fullpath
(
ext
.
name
)))
bin_dir_windows
=
os
.
path
.
join
(
os
.
path
.
abspath
(
self
.
build_temp
),
"bin"
)
cmake_args
=
[
'-DCMAKE_LIBRARY_OUTPUT_DIRECTORY='
+
extdir
,
'-DPYTHON_EXECUTABLE='
+
sys
.
executable
]
cfg
=
'Debug'
if
self
.
debug
else
'Release'
build_args
=
[
'--config'
,
cfg
]
# Add cmake command line arguments
if
cmake_clargs
is
not
None
:
cmake_args
+=
[
'-D{}'
.
format
(
arg
)
for
arg
in
cmake_clargs
]
if
platform
.
system
()
==
"Windows"
:
cmake_args
+=
[
'-DCMAKE_LIBRARY_OUTPUT_DIRECTORY_{}={}'
.
format
(
cfg
.
upper
(),
extdir
),
'-DCMAKE_RUNTIME_OUTPUT_DIRECTORY='
+
bin_dir_windows
,
'-DCMAKE_RUNTIME_OUTPUT_DIRECTORY_{}={}'
.
format
(
cfg
.
upper
(),
bin_dir_windows
)]
if
sys
.
maxsize
>
2
**
32
:
cmake_args
+=
[
'-A'
,
'x64'
]
build_args
+=
[
'--'
,
'/m'
]
else
:
cmake_args
+=
[
'-DCMAKE_BUILD_TYPE='
+
cfg
]
build_args
+=
[
'--'
,
'-j{}'
.
format
(
mp
.
cpu_count
())]
env
=
os
.
environ
.
copy
()
env
[
'CXXFLAGS'
]
=
'{} -DVERSION_INFO=
\\
"{}
\\
"'
.
format
(
env
.
get
(
'CXXFLAGS'
,
''
),
self
.
distribution
.
get_version
())
# Add position independent code flags if using gcc on linux probably
if
platform
.
system
()
==
"Linux"
:
cmake_args
+=
[
'-DCMAKE_CXX_FLAGS=-fPIC'
,
'-DCMAKE_C_FLAGS=-fPIC'
]
# Using relative rpath messes up repairing the wheel file. The relative rpath is only necessary when
# building locally from source
if
not
args
.
manylinux_build
:
cmake_args
+=
[
'-DCMAKE_INSTALL_RPATH={}'
.
format
(
"$ORIGIN"
),
'-DCMAKE_BUILD_WITH_INSTALL_RPATH:BOOL=ON'
,
'-DCMAKE_INSTALL_RPATH_USE_LINK_PATH:BOOL=OFF'
]
if
not
os
.
path
.
exists
(
self
.
build_temp
):
os
.
makedirs
(
self
.
build_temp
)
if
not
args
.
manylinux_build
:
subprocess
.
check_call
([
'cmake'
,
ext
.
sourcedir
]
+
cmake_args
,
cwd
=
self
.
build_temp
,
env
=
env
)
subprocess
.
check_call
([
'cmake'
,
'--build'
,
'.'
,
'--target'
,
internal_name
]
+
build_args
,
cwd
=
self
.
build_temp
)
else
:
subprocess
.
check_call
([
'cmake3'
,
ext
.
sourcedir
]
+
cmake_args
,
cwd
=
self
.
build_temp
,
env
=
env
)
subprocess
.
check_call
([
'cmake3'
,
'--build'
,
'.'
,
'--target'
,
internal_name
]
+
build_args
,
cwd
=
self
.
build_temp
)
# Get Readme text for long description
cur_dir
=
os
.
path
.
abspath
(
os
.
path
.
dirname
(
__file__
))
with
open
(
os
.
path
.
join
(
cur_dir
,
"README.md"
),
'r'
)
as
f
:
long_description
=
f
.
read
()
# read version
f
=
open
(
"version.txt"
,
"r"
)
pbd_version
=
f
.
readline
().
strip
()
f
.
close
()
# create build directory
if
not
os
.
path
.
isdir
(
'build'
):
os
.
mkdir
(
'build'
)
setup
(
name
=
name
,
version
=
pbd_version
,
author
=
'Interactive Computer Graphics'
,
author_email
=
''
,
description
=
'PBD Project Python Bindings'
,
long_description
=
long_description
,
long_description_content_type
=
'text/markdown'
,
url
=
'https://github.com/InteractiveComputerGraphics/PositionBasedDynamics'
,
license
=
"MIT"
,
keywords
=
"simulation rigid-bodies rigid-body-dynamics position-based-dynamics deformable-solids"
,
ext_modules
=
[
CMakeExtension
(
name
)],
cmdclass
=
dict
(
build_ext
=
CMakeBuild
),
packages
=
find_packages
(),
zip_safe
=
False
,
install_requires
=
[
'numpy'
,
'pygame'
,
'pyopengl'
]
)
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