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"""Utilities needed to emulate Python's interactive interpreter.
"""
# Inspired by similar code by Jeff Epler and Fredrik Lundh.
import
builtins
import
sys
import
traceback
from
codeop
import
CommandCompiler
,
compile_command
__all__
=
[
"InteractiveInterpreter"
,
"InteractiveConsole"
,
"interact"
,
"compile_command"
]
class
InteractiveInterpreter
:
"""Base class for InteractiveConsole.
This class deals with parsing and interpreter state (the user's
namespace); it doesn't deal with input buffering or prompting or
input file naming (the filename is always passed in explicitly).
"""
def
__init__
(
self
,
locals
=
None
):
"""Constructor.
The optional 'locals' argument specifies a mapping to use as the
namespace in which code will be executed; it defaults to a newly
created dictionary with key "__name__" set to "__console__" and
key "__doc__" set to None.
"""
if
locals
is
None
:
locals
=
{
"__name__"
:
"__console__"
,
"__doc__"
:
None
}
self
.
locals
=
locals
self
.
compile
=
CommandCompiler
()
def
runsource
(
self
,
source
,
filename
=
"<input>"
,
symbol
=
"single"
):
"""Compile and run some source in the interpreter.
Arguments are as for compile_command().
One of several things can happen:
1) The input is incorrect; compile_command() raised an
exception (SyntaxError or OverflowError). A syntax traceback
will be printed by calling the showsyntaxerror() method.
2) The input is incomplete, and more input is required;
compile_command() returned None. Nothing happens.
3) The input is complete; compile_command() returned a code
object. The code is executed by calling self.runcode() (which
also handles run-time exceptions, except for SystemExit).
The return value is True in case 2, False in the other cases (unless
an exception is raised). The return value can be used to
decide whether to use sys.ps1 or sys.ps2 to prompt the next
line.
"""
try
:
code
=
self
.
compile
(
source
,
filename
,
symbol
)
except
(
OverflowError
,
SyntaxError
,
ValueError
):
# Case 1
self
.
showsyntaxerror
(
filename
,
source
=
source
)
return
False
if
code
is
None
:
# Case 2
return
True
# Case 3
self
.
runcode
(
code
)
return
False
def
runcode
(
self
,
code
):
"""Execute a code object.
When an exception occurs, self.showtraceback() is called to
display a traceback. All exceptions are caught except
SystemExit, which is reraised.
A note about KeyboardInterrupt: this exception may occur
elsewhere in this code, and may not always be caught. The
caller should be prepared to deal with it.
"""
try
:
exec
(
code
,
self
.
locals
)
except
SystemExit
:
raise
except
:
self
.
showtraceback
()
def
showsyntaxerror
(
self
,
filename
=
None
,
**
kwargs
):
"""Display the syntax error that just occurred.
This doesn't display a stack trace because there isn't one.
If a filename is given, it is stuffed in the exception instead
of what was there before (because Python's parser always uses
"<string>" when reading from a string).
The output is written by self.write(), below.
"""
try
:
typ
,
value
,
tb
=
sys
.
exc_info
()
if
filename
and
issubclass
(
typ
,
SyntaxError
):
value
.
filename
=
filename
source
=
kwargs
.
pop
(
'source'
,
""
)
self
.
_showtraceback
(
typ
,
value
,
None
,
source
)
finally
:
typ
=
value
=
tb
=
None
def
showtraceback
(
self
):
"""Display the exception that just occurred.
We remove the first stack item because it is our own code.
The output is written by self.write(), below.
"""
try
:
typ
,
value
,
tb
=
sys
.
exc_info
()
self
.
_showtraceback
(
typ
,
value
,
tb
.
tb_next
,
""
)
finally
:
typ
=
value
=
tb
=
None
def
_showtraceback
(
self
,
typ
,
value
,
tb
,
source
):
sys
.
last_type
=
typ
sys
.
last_traceback
=
tb
value
=
value
.
with_traceback
(
tb
)
# Set the line of text that the exception refers to
lines
=
source
.
splitlines
()
if
(
source
and
typ
is
SyntaxError
and
not
value
.
text
and
value
.
lineno
is
not
None
and
len
(
lines
)
>=
value
.
lineno
):
value
.
text
=
lines
[
value
.
lineno
-
1
]
sys
.
last_exc
=
sys
.
last_value
=
value
if
sys
.
excepthook
is
sys
.
__excepthook__
:
self
.
_excepthook
(
typ
,
value
,
tb
)
else
:
# If someone has set sys.excepthook, we let that take precedence
# over self.write
try
:
sys
.
excepthook
(
typ
,
value
,
tb
)
except
SystemExit
:
raise
except
BaseException
as
e
:
e
.
__context__
=
None
e
=
e
.
with_traceback
(
e
.
__traceback__
.
tb_next
)
print
(
'Error in sys.excepthook:'
,
file
=
sys
.
stderr
)
sys
.
__excepthook__
(
type
(
e
),
e
,
e
.
__traceback__
)
print
(
file
=
sys
.
stderr
)
print
(
'Original exception was:'
,
file
=
sys
.
stderr
)
sys
.
__excepthook__
(
typ
,
value
,
tb
)
def
_excepthook
(
self
,
typ
,
value
,
tb
):
# This method is being overwritten in
# _pyrepl.console.InteractiveColoredConsole
lines
=
traceback
.
format_exception
(
typ
,
value
,
tb
)
self
.
write
(
''
.
join
(
lines
))
def
write
(
self
,
data
):
"""Write a string.
The base implementation writes to sys.stderr; a subclass may
replace this with a different implementation.
"""
sys
.
stderr
.
write
(
data
)
class
InteractiveConsole
(
InteractiveInterpreter
):
"""Closely emulate the behavior of the interactive Python interpreter.
This class builds on InteractiveInterpreter and adds prompting
using the familiar sys.ps1 and sys.ps2, and input buffering.
"""
def
__init__
(
self
,
locals
=
None
,
filename
=
"<console>"
,
*
,
local_exit
=
False
):
"""Constructor.
The optional locals argument will be passed to the
InteractiveInterpreter base class.
The optional filename argument should specify the (file)name
of the input stream; it will show up in tracebacks.
"""
InteractiveInterpreter
.
__init__
(
self
,
locals
)
self
.
filename
=
filename
self
.
local_exit
=
local_exit
self
.
resetbuffer
()
def
resetbuffer
(
self
):
"""Reset the input buffer."""
self
.
buffer
=
[]
def
interact
(
self
,
banner
=
None
,
exitmsg
=
None
):
"""Closely emulate the interactive Python console.
The optional banner argument specifies the banner to print
before the first interaction; by default it prints a banner
similar to the one printed by the real Python interpreter,
followed by the current class name in parentheses (so as not
to confuse this with the real interpreter -- since it's so
close!).
The optional exitmsg argument specifies the exit message
printed when exiting. Pass the empty string to suppress
printing an exit message. If exitmsg is not given or None,
a default message is printed.
"""
try
:
sys
.
ps1
delete_ps1_after
=
False
except
AttributeError
:
sys
.
ps1
=
">>> "
delete_ps1_after
=
True
try
:
_ps2
=
sys
.
ps2
delete_ps2_after
=
False
except
AttributeError
:
sys
.
ps2
=
"... "
delete_ps2_after
=
True
cprt
=
'Type "help", "copyright", "credits" or "license" for more information.'
if
banner
is
None
:
self
.
write
(
"Python %s on %s
\n
%s
\n
(%s)
\n
"
%
(
sys
.
version
,
sys
.
platform
,
cprt
,
self
.
__class__
.
__name__
))
elif
banner
:
self
.
write
(
"%s
\n
"
%
str
(
banner
))
more
=
0
# When the user uses exit() or quit() in their interactive shell
# they probably just want to exit the created shell, not the whole
# process. exit and quit in builtins closes sys.stdin which makes
# it super difficult to restore
#
# When self.local_exit is True, we overwrite the builtins so
# exit() and quit() only raises SystemExit and we can catch that
# to only exit the interactive shell
_exit
=
None
_quit
=
None
if
self
.
local_exit
:
if
hasattr
(
builtins
,
"exit"
):
_exit
=
builtins
.
exit
builtins
.
exit
=
Quitter
(
"exit"
)
if
hasattr
(
builtins
,
"quit"
):
_quit
=
builtins
.
quit
builtins
.
quit
=
Quitter
(
"quit"
)
try
:
while
True
:
try
:
if
more
:
prompt
=
sys
.
ps2
else
:
prompt
=
sys
.
ps1
try
:
line
=
self
.
raw_input
(
prompt
)
except
EOFError
:
self
.
write
(
"
\n
"
)
break
else
:
more
=
self
.
push
(
line
)
except
KeyboardInterrupt
:
self
.
write
(
"
\n
KeyboardInterrupt
\n
"
)
self
.
resetbuffer
()
more
=
0
except
SystemExit
as
e
:
if
self
.
local_exit
:
self
.
write
(
"
\n
"
)
break
else
:
raise
e
finally
:
# restore exit and quit in builtins if they were modified
if
_exit
is
not
None
:
builtins
.
exit
=
_exit
if
_quit
is
not
None
:
builtins
.
quit
=
_quit
if
delete_ps1_after
:
del
sys
.
ps1
if
delete_ps2_after
:
del
sys
.
ps2
if
exitmsg
is
None
:
self
.
write
(
'now exiting %s...
\n
'
%
self
.
__class__
.
__name__
)
elif
exitmsg
!=
''
:
self
.
write
(
'%s
\n
'
%
exitmsg
)
def
push
(
self
,
line
,
filename
=
None
,
_symbol
=
"single"
):
"""Push a line to the interpreter.
The line should not have a trailing newline; it may have
internal newlines. The line is appended to a buffer and the
interpreter's runsource() method is called with the
concatenated contents of the buffer as source. If this
indicates that the command was executed or invalid, the buffer
is reset; otherwise, the command is incomplete, and the buffer
is left as it was after the line was appended. The return
value is 1 if more input is required, 0 if the line was dealt
with in some way (this is the same as runsource()).
"""
self
.
buffer
.
append
(
line
)
source
=
"
\n
"
.
join
(
self
.
buffer
)
if
filename
is
None
:
filename
=
self
.
filename
more
=
self
.
runsource
(
source
,
filename
,
symbol
=
_symbol
)
if
not
more
:
self
.
resetbuffer
()
return
more
def
raw_input
(
self
,
prompt
=
""
):
"""Write a prompt and read a line.
The returned line does not include the trailing newline.
When the user enters the EOF key sequence, EOFError is raised.
The base implementation uses the built-in function
input(); a subclass may replace this with a different
implementation.
"""
return
input
(
prompt
)
class
Quitter
:
def
__init__
(
self
,
name
):
self
.
name
=
name
if
sys
.
platform
==
"win32"
:
self
.
eof
=
'Ctrl-Z plus Return'
else
:
self
.
eof
=
'Ctrl-D (i.e. EOF)'
def
__repr__
(
self
):
return
f'Use
{
self
.
name
}
or
{
self
.
eof
}
to exit'
def
__call__
(
self
,
code
=
None
):
raise
SystemExit
(
code
)
def
interact
(
banner
=
None
,
readfunc
=
None
,
local
=
None
,
exitmsg
=
None
,
local_exit
=
False
):
"""Closely emulate the interactive Python interpreter.
This is a backwards compatible interface to the InteractiveConsole
class. When readfunc is not specified, it attempts to import the
readline module to enable GNU readline if it is available.
Arguments (all optional, all default to None):
banner -- passed to InteractiveConsole.interact()
readfunc -- if not None, replaces InteractiveConsole.raw_input()
local -- passed to InteractiveInterpreter.__init__()
exitmsg -- passed to InteractiveConsole.interact()
local_exit -- passed to InteractiveConsole.__init__()
"""
console
=
InteractiveConsole
(
local
,
local_exit
=
local_exit
)
if
readfunc
is
not
None
:
console
.
raw_input
=
readfunc
else
:
try
:
import
readline
# noqa: F401
except
ImportError
:
pass
console
.
interact
(
banner
,
exitmsg
)
if
__name__
==
"__main__"
:
import
argparse
parser
=
argparse
.
ArgumentParser
(
color
=
True
)
parser
.
add_argument
(
'-q'
,
action
=
'store_true'
,
help
=
"don't print version and copyright messages"
)
args
=
parser
.
parse_args
()
if
args
.
q
or
sys
.
flags
.
quiet
:
banner
=
''
else
:
banner
=
None
interact
(
banner
)
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