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geometry/example/c11_custom_cs_transform_example.cpp at develop · boostorg/geometry · GitHub
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//
Boost.Geometry (aka GGL, Generic Geometry Library)
//
Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands.
//
Copyright (c) 2008-2012 Bruno Lalande, Paris, France.
//
Copyright (c) 2009-2012 Mateusz Loskot, London, UK.
//
Use, modification and distribution is subject to the Boost Software License,
//
Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
//
http://www.boost.org/LICENSE_1_0.txt)
//
//
Example: Custom coordinate system example, using transform
#
include
<
iostream
>
#
include
<
boost/geometry/geometry.hpp
>
//
See also c10_custom_cs_example
//
1: declare, for example two cartesian coordinate systems
struct
cart
{};
struct
cart_shifted5
{};
//
2: register to which coordinate system family they belong
namespace
boost
{
namespace
geometry
{
namespace
traits
{
template
<>
struct
cs_tag
<cart> {
typedef
cartesian_tag type; };
template
<>
struct
cs_tag
<cart_shifted5> {
typedef
cartesian_tag type; };
}}}
//
namespaces
//
3: sample implementation of a shift
//
to convert coordinate system "cart" to "cart_shirted5"
struct
shift
{
template
<
typename
P1
,
typename
P2
>
inline
bool
apply
(
P1
const
& p1,
P2
& p2)
const
{
namespace
bg
=
boost::geometry;
bg::set<
0
>(p2, bg::get<
0
>(p1) +
5
);
bg::set<
1
>(p2, bg::get<
1
>(p1));
return
true
;
}
};
//
4: register the default strategy to transform any cart point to any cart_shifted5 point
namespace
boost
{
namespace
geometry
{
namespace
strategy
{
namespace
transform
{
namespace
services
{
template
<
typename
P1
,
typename
P2
>
struct
default_strategy
<cartesian_tag, cartesian_tag, cart, cart_shifted5,
2
,
2
,
P1
,
P2
>
{
typedef
shift type;
};
}}}}}
//
namespaces
//
5: implement a distance strategy between the two different ones
struct
shift_and_calc_distance
{
template
<
typename
P1
,
typename
P2
>
inline
double
apply
(
P1
const
& p1,
P2
const
& p2)
const
{
P2
p1_shifted;
boost::geometry::transform
(p1, p1_shifted);
return
boost::geometry::distance
(p1_shifted, p2);
}
};
//
6: Define point types using this explicitly
typedef
boost::geometry::model::point<
double
,
2
, cart> point1;
typedef
boost::geometry::model::point<
double
,
2
, cart_shifted5> point2;
//
7: register the distance strategy
namespace
boost
{
namespace
geometry
{
namespace
strategy
{
namespace
distance
{
namespace
services
{
template
<>
struct
tag
<shift_and_calc_distance>
{
typedef
strategy_tag_distance_point_point type;
};
template
<
typename
P1
,
typename
P2
>
struct
return_type
<shift_and_calc_distance,
P1
,
P2
>
{
typedef
double
type;
};
template
<>
struct
default_strategy
<point_tag, point_tag, point1, point2, cartesian_tag, cartesian_tag>
{
typedef
shift_and_calc_distance type;
};
}}}}}
int
main
()
{
point1
p1_a
(
0
,
0
),
p1_b
(
5
,
5
);
point2
p2_a
(
2
,
2
),
p2_b
(
6
,
6
);
//
Distances run for points on the same coordinate system.
//
This is possible by default because they are cartesian coordinate systems.
double
d1 =
boost::geometry::distance
(p1_a, p1_b);
double
d2 =
boost::geometry::distance
(p2_a, p2_b);
std::cout << d1 <<
"
"
<< d2 << std::endl;
//
Transform from a to b:
boost::geometry::model::point<
double
,
2
, cart_shifted5> p1_shifted;
boost::geometry::transform
(p1_a, p1_shifted);
//
Of course this can be calculated now, same CS
double
d3 =
boost::geometry::distance
(p1_shifted, p2_a);
//
Calculate distance between them. Note that inside distance the
//
transformation is called.
double
d4 =
boost::geometry::distance
(p1_a, p2_a);
//
The result should be the same.
std::cout << d3 <<
"
"
<< d4 << std::endl;
return
0
;
}
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