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Evolutionary computation

animation of random patches evolving into image of Charles DarwinEvolution of a population of random images. Each frame in the animation is a generation showing the best fitness individual with a genome made up of the greyscale level of each patch. Evolution repeatedly follows 1. evaluate fitness, 2. rank individuals and 3. include some genes from next highest fitness individual. Fitness is the error difference with an image of Charles Darwin.
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. This confirms the initial result about undecidability of natural evolution and evolutionary algorithms and processes. Evolutionary finite automata, the simplest subclass of Evolutionary automata working in terminal mode can accept arbitrary languages over a given alphabet, including non-recursively enumerable (e.g., diagonalization language) and recursively enumerable but not recursive languages (e.g., language of the universal Turing machine)De Jong, Kenneth A. (2006). Evolutionary Computation: A Unified Approach. Cambridge, Mass.: MIT Press. ISBN 978-0-262-52960-0.
  • ↑ Eiben, A. E.; Smith, J. E. (2015), Evolutionary Computing: The Origins, Natural Computing Series, Berlin, Heidelberg: Springer, pp. 13–24, doi:10.1007/978-3-662-44874-8_2, ISBN 978-3-662-44873-1
  • ↑ Fischer, Thomas (1986), "Kybernetische Systemanalyse einer Tuchfabrik zur Einführung eines computergestützten Dispositionssystems der Fertigung", DGOR, Berlin, Heidelberg: Springer, p. 120, doi:10.1007/978-3-642-71161-9_14, ISBN 978-3-642-71162-6
  • ↑ Fraser AS (1958). "Monte Carlo analyses of genetic models". Nature. 181 (4603): 208–9. Bibcode:1958Natur.181..208F. doi:10.1038/181208a0. PMID 13504138. S2CID 4211563.
  • ↑ Jamshidi M (2003). "Tools for intelligent control: fuzzy controllers, neural networks and genetic algorithms". Philosophical Transactions of the Royal Society A. 361 (1809): 1781–808. Bibcode:2003RSPTA.361.1781J. doi:10.1098/rsta.2003.1225. PMID 12952685. S2CID 34259612.
  • ↑ "Biological Information". The Stanford Encyclopedia of Philosophy. Metaphysics Research Lab, Stanford University. 2016.
  • ↑ Burgin, Mark; Eberbach, Eugene (2013). "Recursively Generated Evolutionary Turing Machines and Evolutionary Automata". In Xin-She Yang (ed.). Artificial Intelligence, Evolutionary Computing and Metaheuristics. Studies in Computational Intelligence. Vol. 427. Berlin, Heidelberg: Springer. pp. 201–230. doi:10.1007/978-3-642-29694-9_9. ISBN 978-3-642-29693-2.
  • ↑ Eberbach, Eugene; Burgin, Mark (2002). "On Expressiveness of Evolutionary Computation: Is EC Algorithmic?". World Congress on Computational Intelligence WCCI’2002. pp. 564–569. doi:10.1109/CEC.2002.1006988.
  • ↑ Hopcroft, J.E.; Motwani, R.; Ullman, J.D. (2001). Introduction to Automata Theory, Languages, and Computation. Boston, San Francisco, New York: Addison Wesley. ISBN 9780321210296.
  • ↑ ISBN 978-1558605107.
  • S. Cagnoni, et al. Real-World Applications of Evolutionary Computing. Berlin: Springer, 2000, LNCS series, vol. 1803, ISBN 0-262-52960-2.
  • A. E. Eiben and J.E. Smith. From Evolutionary Computation to the Evolution of Things, Nature, 521:476-482, 2015, doi:10.1038/nature14544.
  • A. E. Eiben and J.E. Smith. Introduction to Evolutionary Computing. 2nd ed., Berlin, Heidelberg: Springer, 2015, ISBN 9780471265160, doi:10.1109/9780470544600.ch7.
  • D. E. Goldberg. Genetic Algorithms in Search, Optimization and Machine Learning. Boston, MA: Addison Wesley, 1989, ISBN 3540741097, doi:10.1007/978-3-540-74111-4.
  • J. R. Koza. Genetic Programming: On the Programming of Computers by means of Natural Evolution. Massachusetts: MIT Press, 1992, ISBN 978-3-540-60676-5, doi:10.1007/978-3-662-03315-9.
  • Z. Michalewicz and D.B. Fogel. How to Solve It: Modern Heuristics, Springer, 2004, ISBN 3-7728-0373-3.
  • H.-P. Schwefel. Numerical Optimization of Computer Models. John New-York: Wiley & Sons, 1981. 1995 – 2nd ed., Y. Zhang; S. Li. (2017). "PSA: A novel optimization algorithm based on survival rules of porcellio scaber". arXiv:1709.09840 [cs.NE].
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