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Relocation (computing)

In software development, relocation is the process of assigning load addresses for position-dependent code and data of a program and adjusting the code and data to reflect the assigned addresses.

A linker usually performs relocation in conjunction with symbol resolution, the process of searching files and libraries to replace symbolic references or names of libraries with actual usable addresses in memory before running a program.

Relocation is typically done by the linker at link time, but it can also be done at load time by a relocating loader, or at run time by the running program itself.

  1. ↑ "Types of Object Code". iRMX 86 Application Loader Reference Manual (PDF). Intel. pp. 1-2–1-3. Archived (PDF) from the original on 2020-01-11. Retrieved 2020-01-11. […] Absolute code, and an absolute object module, is code that has been processed by LOC86 to run only at a specific location in memory. The Loader loads an absolute object module only into the specific location the module must occupy. Position-independent code (commonly referred to as PIC) differs from absolute code in that PIC can be loaded into any memory location. The advantage of PIC over absolute code is that PIC does not require you to reserve a specific block of memory. When the Loader loads PIC, it obtains iRMX 86 memory segments from the pool of the calling task's job and loads the PIC into the segments. A restriction concerning PIC is that, as in the PL/M-86 COMPACT model of segmentation […], it can have only one code segment and one data segment, rather than letting the base addresses of these segments, and therefore the segments themselves, vary dynamically. This means that PIC programs are necessarily less than 64K bytes in length. PIC code can be produced by means of the BIND control of LINK86. Load-time locatable code (commonly referred to as LTL code) is the third form of object code. LTL code is similar to PIC in that LTL code can be loaded anywhere in memory. However, when loading LTL code, the Loader changes the base portion of pointers so that the pointers are independent of the initial contents of the registers in the microprocessor. Because of this fixup (adjustment of base addresses), LTL code can be used by tasks having more than one code segment or more than one data segment. This means that LTL programs may be more than 64K bytes in length. FORTRAN 86 and Pascal 86 automatically produce LTL code, even for short programs. LTL code can be produced by means of the BIND control of LINK86. […]
  2. 1 2 "Six Facts about Address Space Layout Randomization on Windows". 2020-03-17. Retrieved 2020-07-24.
  3. ↑ Formaniak, Peter G.; Leitch, David (July 1977). "A Proposed Microprocessor Software Standard". BYTE - the small systems journal. Technical Forum. Vol. 2, no. 7. Peterborough, New Hampshire, USA: Byte Publications, Inc. pp. 34, 62–63. ark:/13960/t32245485. Retrieved 2021-12-06. (3 pages) (NB. Describes a relocatable hex format by Mostek.)
  4. Kildall, Gary Arlen (1977) [22–24 November 1976]. "A Simple Technique for Static Relocation of Absolute Machine Code". In Titus, Harold A. (ed.). Conference Record: Tenth Annual Asilomar Conference on Circuits, Systems and Computers: Papers Presented November 22–24, 1976. Asilomar Conference on Signals, Systems & Computers. Asilomar Hotel and Conference Grounds, Pacific Grove, California, USA: Western Periodicals Company. pp. 420–424. ISSN 1058-6393. Retrieved 2021-12-06.{{cite conference}}: More than one of |location= and |publication-place= specified (help) (609 pages). (This resize method, named page boundary relocation, could be applied statically to a CP/M-80 disk image using MOVCPM [pl] in order to maximize the TPA for programs to run. It was also utilized dynamically by the CP/M debugger Dynamic Debugging Tool (DDT) to relocate itself into higher memory. The same approach was independently developed by Bruce H. Van Natta of IMS Associates to produce relocatable PL/M code. As paragraph boundary relocation, another variant of this method was later utilized by dynamically HMA self-relocating TSRs like KEYB, SHARE, and NLSFUNC under DR DOS 6.0 and higher. A much more sophisticated and byte-level granular method based on a somewhat similar approach was independently conceived and implemented by Matthias R. Paul and Axel C. Frinke for their dynamic dead-code elimination to dynamically minimize the runtime footprint of resident drivers and TSRs (like FreeKEYB).)

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