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| Software architecture |
| Modules |
| Language bindings |
| Simple and Fast Multimedia Library | ||
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SFML logo | ||
| Original authors | Laurent Gomila, and others | |
| Developer | SFML Team | |
| Release | August 9, 2007;19 years ago (2007-08-09) | |
Software architectureeditModuleseditSFML consists of various modules:
While the graphics module is one of the main features of SFML, developers who are interested in only creating an environment to program directly in OpenGL can do so by using the Window module on its own without the graphics module. Similarly, the other modules can also be used independently of each other, except for the System module which is used by all of the modules. Language bindingseditSFML is written in C++ and provides a C++ interface (it also provides a C interface through the official CSFML binding). Several language bindings exist that enable using SFML in other programming languages. This table lists supported bindings for SFML
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