std::random_shuffle, std::shuffle
| Defined in header <algorithm>
|
||
template< class RandomIt >
void random_shuffle( RandomIt first, RandomIt last );
|
(1) | (deprecated in C++14) (removed in C++17) |
template< class RandomIt, class RandomFunc >
void random_shuffle( RandomIt first, RandomIt last, RandomFunc& func );
|
(2) | (until C++11) |
template< class RandomIt, class RandomFunc >
void random_shuffle( RandomIt first, RandomIt last, RandomFunc&& func );
|
(since C++11) (deprecated in C++14) (removed in C++17) |
|
template< class RandomIt, class URBG >
void shuffle( RandomIt first, RandomIt last, URBG&& gen );
|
(3) | (since C++11) |
Reorders the elements in the target range [first, last) such that each possible permutation of those elements has equal probability of appearance.
func.- The return type of
funcis not convertible tostd::iterator_traits<RandomIt>::difference_type. - Given a positive value
valueof typestd::iterator_traits<RandomIt>::difference_type, the result offunc(value)is not a randomly chosen value in the interval[0,value).
gen.T as std::remove_reference_t<URBG>), the behavior is undefined:
Tis not a UniformRandomBitGenerator.
|
(until C++20) |
If the type of *first is not Swappable(until C++11)RandomIt is not ValueSwappable(since C++11), the behavior is undefined.
Parameters
| first, last | - | the pair of iterators defining the range |
| func | - | function object returning random index values |
| gen | - | generator object returning random values |
| Type requirements | ||
-RandomIt must meet the requirements of LegacyRandomAccessIterator.
| ||
Complexity
Exactly (last - first) - 1 swaps.
Notes
Note that the implementation is not dictated by the standard, so even if you use exactly the same RandomFunc or URBG (Uniform Random Number Generator) you may get different results with different standard library implementations.
The reason for removing std::random_shuffle in C++17 is that in most cases neither std::rand nor the user-provided func can be considered as a high-quality random source. std::shuffle is the preferred replacement.
Possible implementation
See also the implementations in libstdc++ and libc++.
| random_shuffle (1) |
|---|
template<class RandomIt>
void random_shuffle(RandomIt first, RandomIt last)
{
typedef typename std::iterator_traits<RandomIt>::difference_type diff_t;
for (diff_t i = last - first - 1; i > 0; --i)
{
using std::swap;
swap(first[i], first[std::rand() % (i + 1)]);
// rand() % (i + 1) is not actually correct, because the generated number is
// not uniformly distributed for most values of i. The correct code would be
// a variation of the C++11 std::uniform_int_distribution implementation.
}
}
|
| random_shuffle (2) |
template<class RandomIt, class RandomFunc>
void random_shuffle(RandomIt first, RandomIt last, RandomFunc&& func)
{
typedef typename std::iterator_traits<RandomIt>::difference_type diff_t;
for (diff_t i = last - first - 1; i > 0; --i)
{
using std::swap;
swap(first[i], first[func(i + 1)]);
}
}
|
| shuffle |
template<class RandomIt, class URBG>
void shuffle(RandomIt first, RandomIt last, URBG&& gen)
{
typedef typename std::iterator_traits<RandomIt>::difference_type diff_t;
typedef std::uniform_int_distribution<diff_t> distr_t;
typedef typename distr_t::param_type param_t;
distr_t D;
for (diff_t i = last - first - 1; i > 0; --i)
{
using std::swap;
swap(first[i], first[D(gen, param_t(0, i))]);
}
}
|
Example
Randomly shuffles the sequence [1, 10] of integers:
#include <algorithm>
#include <iostream>
#include <iterator>
#include <random>
#include <vector>
int main()
{
std::vector<int> v{1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
std::random_device rd;
std::mt19937 g(rd());
std::shuffle(v.begin(), v.end(), g);
std::copy(v.begin(), v.end(), std::ostream_iterator<int>(std::cout, " "));
std::cout << '\n';
}
Possible output:
8 6 10 4 2 3 7 1 9 5
Defect reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
| DR | Applied to | Behavior as published | Correct behavior |
|---|---|---|---|
| LWG 395 | C++98 | the source of randomness of overload (1) was not specified, and std::rand could not be the source due to the C library requirement |
it is implementation-defined, and using std::rand is allowed |
| LWG 552 (N2423) |
C++98 | r was not required to be the sourceof randomness of overload (2)[1] |
required |
See also
(C++20) |
randomly re-orders elements in a range (algorithm function object) |
| generates the next greater lexicographic permutation of a range of elements (function template & algorithm function object) | |
(C++20) |
|
| generates the next smaller lexicographic permutation of a range of elements (function template & algorithm function object) | |
(C++20) |