std::acos(std::complex)
From cppreference.com
| Defined in header <complex>
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template< class T >
complex<T> acos( const complex<T>& z );
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(since C++11) | |
Computes complex arc cosine of a complex value z. Branch cuts exist outside the interval [1, +1] along the real axis.
Parameters
| z | - | complex value |
Return value
If no errors occur, complex arc cosine of z is returned, in the range of a strip unbounded along the imaginary axis and in the interval [0, +] along the real axis.
Error handling and special values
Errors are reported consistent with math_errhandling.
If the implementation supports IEEE floating-point arithmetic,
std::acos(std::conj(z)) == std::conj(std::acos(z))- If
zis(0,+0), the result is(/2,-0) - If
zis(0,NaN), the result is(/2,NaN) - If
zis(x,+)(for any finite x), the result is(/2,-) - If
zis(x,NaN)(for any nonzero finite x), the result is(NaN,NaN)and FE_INVALID may be raised. - If
zis(-,y)(for any positive finite y), the result is(,-) - If
zis(+,y)(for any positive finite y), the result is(+0,-) - If
zis(-,+), the result is(3/4,-) - If
zis(+,+), the result is(/4,-) - If
zis(,NaN), the result is(NaN,)(the sign of the imaginary part is unspecified) - If
zis(NaN,y)(for any finite y), the result is(NaN,NaN)and FE_INVALID may be raised - If
zis(NaN,+), the result is(NaN,-) - If
zis(NaN,NaN), the result is(NaN,NaN)
Notes
Inverse cosine (or arc cosine) is a multivalued function and requires a branch cut on the complex plane. The branch cut is conventionally placed at the line segments (-,-1) and (1,) of the real axis.
The mathematical definition of the principal value of arc cosine is
acos z =| 1 |
| 2 |
)
.
For any z, acos(z) = - acos(-z).
Example
Run this code
#include <cmath>
#include <complex>
#include <iostream>
int main()
{
std::cout << std::fixed;
std::complex<double> z1(-2.0, 0.0);
std::cout << "acos" << z1 << " = " << std::acos(z1) << '\n';
std::complex<double> z2(-2.0, -0.0);
std::cout << "acos" << z2 << " (the other side of the cut) = "
<< std::acos(z2) << '\n';
// for any z, acos(z) = pi - acos(-z)
const double pi = std::acos(-1);
std::complex<double> z3 = pi - std::acos(z2);
std::cout << "cos(pi - acos" << z2 << ") = " << std::cos(z3) << '\n';
}
Output:
acos(-2.000000,0.000000) = (3.141593,-1.316958)
acos(-2.000000,-0.000000) (the other side of the cut) = (3.141593,1.316958)
cos(pi - acos(-2.000000,-0.000000)) = (2.000000,0.000000)
See also
(C++11) |
computes arc sine of a complex number (\({\small\arcsin{z}}\)arcsin(z)) (function template) |
(C++11) |
computes arc tangent of a complex number (\({\small\arctan{z}}\)arctan(z)) (function template) |
| computes cosine of a complex number (\({\small\cos{z}}\)cos(z)) (function template) | |
(C++11)(C++11) |
computes arc cosine (\({\small\arccos{x}}\)arccos(x)) (function) |
| applies the function std::acos to each element of valarray (function template) | |
C documentation for cacos
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