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The Math.round() static method returns the value of a number rounded to the nearest integer.
console.log(Math.round(0.9));
// Expected output: 1
console.log(Math.round(5.95), Math.round(5.5), Math.round(5.05));
// Expected output: 6 6 5
console.log(Math.round(-5.05), Math.round(-5.5), Math.round(-5.95));
// Expected output: -5 -5 -6
Math.round(x)
xA number.
The value of x rounded to the nearest integer.
If the fractional portion of the argument is greater than 0.5, the argument is rounded to the integer with the next higher absolute value. If it is less than 0.5, the argument is rounded to the integer with the lower absolute value. If the fractional portion is exactly 0.5, the argument is rounded to the next integer in the direction of +.
Note:
This differs from many languages' round() functions, which often round half-increments away from zero, giving a different result in the case of negative numbers with a fractional part of exactly 0.5.
Math.round(x) is not exactly the same as Math.floor(x + 0.5). When x is -0, or -0.5 x < 0, Math.round(x) returns -0, while Math.floor(x + 0.5) returns 0. However, neglecting that difference and potential precision errors, Math.round(x) and Math.floor(x + 0.5) are generally equivalent.
Because round() is a static method of Math, you always use it as Math.round(), rather than as a method of a Math object you created (Math has no constructor).
Math.round(-Infinity); // -Infinity
Math.round(-20.51); // -21
Math.round(-20.5); // -20
Math.round(-0.1); // -0
Math.round(0); // 0
Math.round(20.49); // 20
Math.round(20.5); // 21
Math.round(42); // 42
Math.round(Infinity); // Infinity
| Specification |
|---|
| ECMAScript 2027 LanguageSpecification # sec-math.round |
Number.prototype.toPrecision()Number.prototype.toFixed()Math.abs()Math.ceil()Math.floor()Math.sign()Math.trunc()This page was last modified on Jul 10, 2025 by MDN contributors.
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