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Unity - Scripting API: AnimationMode.AddPropertyModification
Version: Unity 6.5 (6000.5)
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    AnimationMode.AddPropertyModification

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    Declaration

    public static void AddPropertyModification(EditorCurveBinding binding, PropertyModification modification, bool keepPrefabOverride);

    Parameters

    Parameter Description
    binding Description of the animation clip curve being modified.
    modification Object property being modified.
    keepPrefabOverride Indicates whether to retain modifications when the targeted object is an instance of a Prefab.

    Description

    Marks a property as currently being animated.

    This method uses the animation recording system to add a property to the Animation mode snapshot. A property is added when the user modifies its value through scripting, in the Inspector window, and so on.


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