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Declaration
public static void ExportPackage(string assetPathName,
string fileName);
Declaration
public static void
ExportPackage(string
assetPathName,
string
fileName,
ExportPackageOptions flags);
Declaration
public static void
ExportPackage(string[]
assetPathNames,
string
fileName,
ExportPackageOptions flags = ExportPackageOptions.Default);
Parameters
| Parameter |
Description |
| assetPathNames |
An array of asset paths to export. |
| fileName |
The file path to create a new unitypackage file at. |
| flags |
Options for how Unity exports a package. |
| assetPathName |
The path of an asset to export. |
Description
Exports the assets identified by assetPathNames to a unitypackage file in fileName.
Additional resources: ExportPackageOptions for information on how you can affect what gets exported.