| Message |
Description |
| CanOpenForEdit | This is called by Unity when inspecting assets to determine if they can potentially be opened for editing. |
| FileModeChanged | Unity calls this method when file mode has been changed for one or more files. |
| IsOpenForEdit | This is called by Unity when inspecting assets to determine if an editor should be disabled. |
| MakeEditable | Unity calls this method when one or more files need to be opened for editing. |
| OnWillCreateAsset | Unity calls this method when it is about to create an Asset you haven't imported (for example, .meta files). |
| OnWillDeleteAsset | This is called by Unity when it is about to delete an asset from disk. |
| OnWillMoveAsset | Unity calls this method when it is about to move an Asset on disk. |
| OnWillSaveAssets | This is called by Unity when it is about to write serialized assets or Scene files to disk. |