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Unity - Scripting API: Audio.ControlContext.SendMessage
Version: Unity 6.5 (6000.5)
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    LanguageEnglish
    • C#

    ControlContext.SendMessage

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    Declaration

    public Response SendMessage(ProcessorInstance processorInstance, ref T message);

    Returns

    Response ProcessorInstance.Response.Handled if processorInstance acknowledged and processed the message, ProcessorInstance.Response.Unhandled if not or ignored.

    Description

    Send a message with a piece of data to be immediately evaluated by the ProcessorInstance.IControl<T0>.OnMessage.

    The message will be passed to the processorInstance by reference, so the processorInstance can modify it.


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