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Unity - Scripting API: Audio.ProcessorInstance.Message.Get
Version: Unity 6.5 (6000.5)
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    ProcessorInstance.Message.Get

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    Declaration

    public ref T Get();

    Description

    Return a reference to the inner piece of data. You can modify this and the effects will be visible to the original message sender.

    Use ProcessorInstance.Message.Is to figure out if you can call this function with a particular type.


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