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Unity - Scripting API: SerializedLocation
Version: Unity 6.5 (6000.5)
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    SerializedLocation

    struct in UnityEditor.Build.Content

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    Description

    Struct containing information about where an object was serialized.

    Note: this class and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Package Manager window.

    Properties

    Property Description
    fileNameFile path on disk where the object was serialized.
    offsetByte offset for the start of the object's data.
    sizeSize of the object's data.

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