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Unity - Scripting API: Build.Profile.BuildProfile.AddComponent
Version: Unity 6.5 (6000.5)
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    • C#

    BuildProfile.AddComponent

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    Declaration

    public void AddComponent(T objectToAdd);

    Parameters

    Parameter Description
    objectToAdd ScriptableObject instance to add.

    Description

    Adds a ScriptableObject to the build profile as a sub-asset. Only one instance per type can be embedded within a build profile.

    Note: This function is restricted to ScriptableObject types and cannot be used for all settings visible in the Build Profiles window. To add built-in settings such as PlayerSettings, GraphicsSettings, and QualitySettings, use the Build Profiles window.


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