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Unity - Scripting API: Caching.AddCache
Version: Unity 6.5 (6000.5)
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    Caching.AddCache

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    Declaration

    public static Cache AddCache(string cachePath);

    Parameters

    Parameter Description
    cachePath Path to the cache folder.

    Description

    Add a cache with the given path.

    This allows you to add a new cache to the cache list. A reference to a Cache will be returned.

    using System.IO;
    using UnityEngine;

    public class Example : MonoBehaviour { void AddCacheAtPath(string path) { if (!Directory.Exists(path)) Directory.CreateDirectory(path);

    Cache newCache = Caching.AddCache(path);

    //Make sure your new Cache is valid if (newCache.valid) { //If you wanted to set your newly created cache to the active cache Caching.currentCacheForWriting = newCache; } } }

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