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Unity - Scripting API: Display.activeEditorGameViewTarget
Version: Unity 6.5 (6000.5)
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    Display.activeEditorGameViewTarget

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    public static int activeEditorGameViewTarget;

    Description

    Get the Editors active GameView display target.

    Returns the last selected GameView's display target.

    At runtime will return -1 as there is no GameView. To get the display index at runtime you can use Display.RelativeMouseAt and look at the z value.


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