[ Web Proxy ]
URL:
Viewing: https://docs.unity3d.com/ScriptReference/Display.SetParams.html [Back]  [Original]

Unity - Scripting API: Display.SetParams
Version: Unity 6.5 (6000.5)
    • Supported
    • Legacy
    LanguageEnglish
    • C#

    Display.SetParams

    Suggest a change

    Success!

    Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

    Close

    Submission failed

    For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

    Close
    Your name Your email Suggestion* Submit suggestion

    Cancel

    Declaration

    public void SetParams(int width, int height, int x, int y);

    Parameters

    Parameter Description
    width Windows/macOS platforms only. The width of the window.
    height Windows/macOS platforms only. The height of the window.
    x Windows/macOS platforms only. The x position of the window.
    y Windows/macOS platforms only. The y position of the window.

    Description

    Windows platforms only. Sets rendering size and position on screen.

    To change the size and position of primary display you must also activate it by calling Display.displays[0].Activate(0, 0, 0).


    Web Proxy Viewer  |  New URL  |  Original Page