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Unity - Scripting API: EditorGUI.GetPropertyHeight
Version: Unity 6.5 (6000.5)
    • Supported
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    LanguageEnglish
    • C#

    EditorGUI.GetPropertyHeight

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    Declaration

    public static float GetPropertyHeight(SerializedProperty property, bool includeChildren);

    Declaration

    public static float GetPropertyHeight(SerializedPropertyType type, GUIContent label);

    Declaration

    public static float GetPropertyHeight(SerializedProperty property, GUIContent label = null, bool includeChildren = true);

    Parameters

    Parameter Description
    property Height of the property area.
    label Descriptive text or image.
    includeChildren Should the returned height include the height of child properties?

    Description

    Get the height needed for a PropertyField control.

    The height is based on the type of the SerializedProperty, and inclues the height of all expanded children if the includeChildren parameter is set to true, which is the default. If the property has a custom PropertyDrawer, the function will return the height returned by that drawer. The includeChildren parameter is ignored in that case, as PropertyDrawers always include children.


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