[ Web Proxy ]
URL:
Viewing: https://docs.unity3d.com/ScriptReference/EditorGUI.SelectableLabel.html [Back]  [Original]

Unity - Scripting API: EditorGUI.SelectableLabel
Version: Unity 6.5 (6000.5)
    • Supported
    • Legacy
    LanguageEnglish
    • C#

    EditorGUI.SelectableLabel

    Suggest a change

    Success!

    Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

    Close

    Submission failed

    For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

    Close
    Your name Your email Suggestion* Submit suggestion

    Cancel

    Declaration

    public static void SelectableLabel(Rect position, string text, GUIStyle style = EditorStyles.label);

    Parameters

    Parameter Description
    position Rectangle on the screen to use for the label.
    text The text to show.
    style Optional GUIStyle.

    Description

    Makes a selectable label field. (Useful for showing read-only info that can be copy-pasted.)


    Web Proxy Viewer  |  New URL  |  Original Page