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Unity - Scripting API: EditorGUIUtility.wideMode
Version: Unity 6.5 (6000.5)
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    EditorGUIUtility.wideMode

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    public static bool wideMode;

    Description

    Is the Editor GUI currently in wide mode?

    Wide mode is a mode for Editor GUI where the controls for structs such as Vector3 and Rect are inlined so they take up less vertical space. For example, in wide mode a Vector3Field takes up one line height instead of two, and a RectField takes up two line heights instead of three.

    When creating your own multi-line controls, you can query wideMode and make the layout of your control follow the same logic.


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