// Create a small window that has a color box in it.
// Hovering over it causes a Zoom mouse cursor to appear. (The window is not
// zoomed however.)
using UnityEngine;
using UnityEditor;
public class AddCursorRectExample : EditorWindow
{
[MenuItem("Examples/AddCursorRect Example")]
static void addCursorRectExample()
{
AddCursorRectExample window =
EditorWindow.GetWindowWithRect<AddCursorRectExample>(new Rect(0, 0, 180, 80));
window.Show();
}
void OnGUI()
{
EditorGUI.DrawRect(new Rect(10, 10, 160, 60), new Color(0.5f, 0.5f, 0.85f));
EditorGUI.DrawRect(new Rect(20, 20, 140, 40), new Color(0.9f, 0.9f, 0.9f));
EditorGUIUtility.AddCursorRect(new Rect(20, 20, 140, 40), MouseCursor.Zoom);
}
}