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Unity - Scripting API: ToolManager
Version: Unity 6.5 (6000.5)
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    LanguageEnglish
    • C#

    ToolManager

    class in UnityEditor.EditorTools

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    Description

    This class manipulates editor tools in the Scene view.

    Static Properties

    Property Description
    activeContextTypeGets the type of EditorToolContext that is currently active. The default value is GameObjectToolContext.
    activeToolTypeGets the type of the EditorTool that is currently active.

    Static Methods

    Method Description
    IsActiveContextTest if an EditorToolContext is currently the active tool context.
    IsActiveToolTest if an EditorTool is currently the active tool.
    RefreshAvailableToolsCall RefreshAvailableTools to rebuild the contents of the Scene View Tools Overlay.
    RestorePreviousPersistentToolSets the last-used global EditorTool as the active tool.
    RestorePreviousToolSets the last-used EditorTool as the active tool.
    SetActiveContextSets the active EditorToolContext.
    SetActiveToolSets the active EditorTool.

    Events

    Event Description
    activeContextChangedDefines an event handler for when the active EditorToolContext changes.
    activeContextChangingDefines an event handler for when the active EditorToolContext will change.
    activeToolChangedDefines an event handler for when the active tool changes.
    activeToolChangingDefines an event handler for when the active tool changes.

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