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Unity - Scripting API: EditorUserBuildSettings.buildWithCodeCoverage
Version: Unity 6.5 (6000.5)
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    EditorUserBuildSettings.buildWithCodeCoverage

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    public static bool buildWithCodeCoverage;

    Description

    Enables Code Coverage in the Player.

    When this option is enabled, the Player collects code coverage data during execution. This data can be used to identify untested code paths and improve test coverage.


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