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Unity - Scripting API: Events.UnityEventTools.AddBoolPersistentListener
Version: Unity 6.5 (6000.5)
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    UnityEventTools.AddBoolPersistentListener

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    Declaration

    public static void AddBoolPersistentListener(UnityEventBase unityEvent, UnityAction<bool> call, bool argument);

    Parameters

    Parameter Description
    unityEvent Event to modify.
    call Function to call.
    argument Argument to use when invoking.

    Description

    Adds a persistent, preset call to the listener.


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