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Declaration
public static
Vector2 ScreenToGUIPoint(
Vector2 screenPoint);
Description
Convert a point from screen space to GUI position.
Used for reconverting values calculated from GUIToScreenPoint
Note: In Unity the screen space y coordinate varies from zero at the top
edge of the window to a maximum at the bottom edge of the window. This is
different from what you might expect.
Additional resources: GUIUtility.GUIToScreenPoint.