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Unity - Scripting API: GameObject.AddComponent
Version: Unity 6.5 (6000.5)
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    GameObject.AddComponent

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    Declaration

    public Component AddComponent(Type componentType);

    Description

    Adds a component of the specified type to the GameObject.

    There is no corresponding method for removing a component from a GameObject. To remove a component, use Object.Destroy.

    using UnityEngine;
    using System.Collections;

    public class AddComponentExample : MonoBehaviour { void Start() { SphereCollider sc = gameObject.AddComponent(typeof(SphereCollider)) as SphereCollider; } }

    Additional resources: Component, Object.Destroy


    Declaration

    public T AddComponent();

    Description

    Generic version of this method.

    using UnityEngine;
    using System.Collections;

    public class AddComponentExample : MonoBehaviour { void Start() { SphereCollider sc = gameObject.AddComponent<SphereCollider>(); } }

    Additional resources: Component, Object.Destroy


    Description

    Adds a component of the specified class name to the GameObject.

    Deprecated: Use AddComponent(Type) or the generic version of this method instead.


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